// =====================================================================================================================
//  fennec, a free and open source game engine
//  Copyright © 2025  Medusa Slockbower
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================

#ifndef FENNEC_RENDERERS_OPENGL_LIB_FWD_H
#define FENNEC_RENDERERS_OPENGL_LIB_FWD_H

#include <GL/glew.h>
#include <GL/gl.h>

namespace fennec
{

namespace gl
{

template<GLenum TypeV, GLbitfield FlagsV, GLboolean ImmutableV = false> class buffer;
template<GLenum TypeV, GLint FormatV, GLboolean ImmutableV>             class texture;

}

}


#endif // FENNEC_RENDERERS_OPENGL_LIB_FWD_H
