// =====================================================================================================================
//  fennec, a free and open source game engine
//  Copyright © 2025 - 2026  Medusa Slockbower
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================

#ifndef FENNEC_RTTI_TYPEUUID_H
#define FENNEC_RTTI_TYPEUUID_H

#include <fennec/lang/types.h>
#include <fennec/rtti/detail/_typeid.h>

namespace fennec
{

constexpr uint64_t nullid = 0; //!< Constant Representing a null typeid.

///
/// \brief ID Generation
/// \tparam TypeT The type
/// \tparam RootT The base type
/// \returns An ID Generated for \emph{TypeT}
template<typename TypeT, typename RootT = void>
FENNEC_NO_INLINE uint64_t typeuuid() {
	static bool init = false;
	static uint64_t id = nullid;

	if (init) return id;
	init = true;
	return id = detail::_typeuuid<RootT>();
}

}

#endif // FENNEC_RTTI_TYPEUUID_H
