// =====================================================================================================================
//  fennec, a free and open source game engine
//  Copyright © 2025  Medusa Slockbower
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================

///
/// \file this_t.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 - 2026 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///


#ifndef FENNEC_RTTI_THIS_T_H
#define FENNEC_RTTI_THIS_T_H

#include <fennec/rtti/detail/_this_t.h>

///
/// \brief Deduces the type of the current class / struct scope and aliases it as \emph{this_t}.
#define FENNEC_DEFINE_THIS_T \
private:                     \
struct _this_t_tag {};   \
constexpr auto _this_t_helper() -> decltype(fennec::detail::_this::writer<_this_t_tag, decltype(this)>{}, void()) {} \
public:                      \
/*! \brief Definition of \emph{this_t}, used for RTTI */ \
using this_t = fennec::detail::_this::read<_this_t_tag>

#endif // FENNEC_RTTI_THIS_T_H