// =====================================================================================================================
//  fennec, a free and open source game engine
//  Copyright © 2025 - 2026  Medusa Slockbower
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================

///
/// \file fennec/platform/linux/wayland/egl/surface.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 - 2026 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///


#ifndef LATFORM_LINUX_WAYLAND_EGL_SURFACE_H
#define LATFORM_LINUX_WAYLAND_EGL_SURFACE_H

#include <fennec/platform/opengl/egl/surface.h>
#include <fennec/platform/linux/wayland/forward.h>

namespace fennec
{

///
/// \brief wayland egl surface
class wayland_eglsurface : public eglsurface {

// Constructors ========================================================================================================
public:

	/// \name Constructors & Destructor
	/// @{

	/// \brief constructor
	/// \param win the wayland window
	/// \param ctx the egl context
	wayland_eglsurface(wayland_window* win, eglcontext* ctx);

	/// \brief destructor
	~wayland_eglsurface();

	/// @}


// Operations ==========================================================================================================
public:

	/// \name Operations
	/// @{

	///
	/// \brief resize the surface
	/// \param size the new size
	void resize(const ivec2& size) override;

	/// @}

private:
};

}

#endif // LATFORM_LINUX_WAYLAND_EGL_SURFACE_H