// =====================================================================================================================
//  fennec, a free and open source game engine
//  Copyright © 2025  Medusa Slockbower
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================

#ifndef FENNEC_TEST_PLATFORM_H
#define FENNEC_TEST_PLATFORM_H

#include "../test.h"

#include <fennec/platform/interface/display.h>
#include <fennec/platform/interface/gfxcontext.h>
#include <fennec/platform/interface/platform.h>


namespace fennec::test
{

inline void fennec_test_platform() {

	platform* instance = platform::instance();
	instance->initialize();

	fennec_test_run(instance->get_display() != nullptr, true);
	fennec_test_run(instance->get_display()->get_context() != nullptr, true);

	std::cout << instance->get_display()->get_context()->get_context_name() << " ";
	std::cout << instance->get_display()->get_context()->get_version_major() << ".";
	std::cout << instance->get_display()->get_context()->get_version_minor() << std::endl;

	instance->shutdown();
}

}

#endif // FENNEC_TEST_PLATFORM_H
