// =====================================================================================================================
//  fennec, a free and open source game engine
//  Copyright © 2025  Medusa Slockbower
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================

#ifndef FENNEC_PLATFORM_UNIX_UNIX_PLATFORM_H
#define FENNEC_PLATFORM_UNIX_UNIX_PLATFORM_H

#include <fennec/platform/interface/platform.h>

namespace fennec
{

class unix_platform : public platform {
public:
	template<typename PlatformT>
	explicit unix_platform(const cstring& name, PlatformT*)
		: platform(name, (PlatformT*)(nullptr)) {
	}

	shared_object* load_object(const cstring& file) override;
	void unload_object(shared_object* obj) override;
	symbol find_symbol(shared_object* obj, const cstring& name) override;

private:

};

}

#endif // FENNEC_PLATFORM_UNIX_UNIX_PLATFORM_H
