- Started interface for renderers
- Renamed fproc -> langproc (I'll probably never settle on a naming convention for this) - Refactored set to use median psl
This commit is contained in:
@@ -94,6 +94,32 @@ public:
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return *_table[n].data;
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}
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void insert(const iterator& it, const value_t& x) {
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if (size() == capacity()) {
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_expand();
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}
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size_t n = it._n;
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size_t p = _next_free();
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fennec::construct(&_table[p].data, x);
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if (n == npos) {
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if (empty()) {
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_root = p;
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_table[p].next = npos;
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_table[p].prev = npos;
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} else {
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_table[p].prev = n;
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_table[p].next = npos;
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_last = n;
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}
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return;
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}
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_table[p].next = n;
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_table[p].prev = _prev(n);
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_table[n].prev = p;
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++_size;
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}
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void insert(const iterator& it, value_t&& x) {
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if (size() == capacity()) {
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_expand();
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@@ -120,35 +146,86 @@ public:
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++_size;
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}
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void insert(size_t i, const value_t& x) {
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assert(i <= size(), "Index out of Bounds");
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if (size() == capacity()) {
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_expand();
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}
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size_t n = _walk(min(i, size_t(size() - 1)));
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size_t p = _next_free();
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fennec::construct(&_table[p].data, x);
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if (n == npos) {
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if (empty()) {
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_root = p;
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_table[p].next = npos;
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_table[p].prev = npos;
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} else {
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_table[p].prev = n;
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_table[p].next = npos;
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_last = n;
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}
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return;
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}
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_table[p].next = n;
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_table[p].prev = _prev(n);
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_table[n].prev = p;
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++_size;
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}
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void insert(size_t i, value_t&& x) {
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assert(i <= size(), "Index out of Bounds");
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if (size() == capacity()) {
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_expand();
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}
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size_t n = _walk(min(i, size_t(size() - 1)));
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size_t p = _next_free();
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fennec::construct(&_table[p].data, fennec::forward<value_t>(x));
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if (n == npos) {
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_root = p;
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_table[p].data = fennec::forward<value_t>(x);
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_table[p].next = npos;
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_table[p].prev = npos;
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if (empty()) {
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_root = p;
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_table[p].next = npos;
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_table[p].prev = npos;
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} else {
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_table[p].prev = n;
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_table[p].next = npos;
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_last = n;
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}
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return;
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}
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_table[p].data = fennec::forward<value_t>(x);
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if (i == size()) {
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_table[p].prev = n;
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_last = n;
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}
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else {
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_table[p].next = n;
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_table[p].prev = _prev(n);
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_table[n].prev = p;
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}
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_table[p].next = n;
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_table[p].prev = _prev(n);
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_table[n].prev = p;
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++_size;
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}
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void insert(size_t i, const value_t& x) {
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this->insert(i, elem_t(x));
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template<typename...ArgsT>
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void emplace(size_t i, ArgsT&&...args) {
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assert(i <= size(), "Index out of Bounds");
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if (size() == capacity()) {
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_expand();
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}
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size_t n = _walk(min(i, size_t(size() - 1)));
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size_t p = _next_free();
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fennec::construct(&_table[p].data, fennec::forward<ArgsT>(args)...);
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if (n == npos) {
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if (empty()) {
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_root = p;
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_table[p].next = npos;
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_table[p].prev = npos;
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} else {
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_table[p].prev = n;
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_table[p].next = npos;
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_last = n;
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}
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return;
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}
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_table[p].next = n;
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_table[p].prev = _prev(n);
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_table[n].prev = p;
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++_size;
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}
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void push_front(const value_t& x) {
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@@ -159,6 +236,11 @@ public:
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this->insert(0, fennec::forward<value_t>(x));
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}
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template<typename...ArgsT>
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void emplace_front(ArgsT...args) {
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this->emplace(0, fennec::forward<ArgsT>(args)...);
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}
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void push_back(const value_t& x) {
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this->insert(_size, x);
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}
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@@ -167,6 +249,11 @@ public:
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this->insert(_size, fennec::forward<value_t>(x));
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}
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template<typename...ArgsT>
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void emplace_back(ArgsT...args) {
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this->emplace(_size, fennec::forward<ArgsT>(args)...);
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}
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void erase(size_t i) {
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size_t j = _walk(i);
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if (j == npos) return;
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@@ -199,12 +286,20 @@ public:
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erase(_size - 1);
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}
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constexpr value_t& front() {
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return *_table[_root].data;
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}
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constexpr const value_t& front() const {
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return *_table[_root].data;
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}
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constexpr value_t& back() {
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return this->operator[](size() - 1);
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return *_table[_last].data;
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}
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constexpr const value_t& back() const {
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return this->operator[](size() - 1);
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return *_table[_last].data;
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}
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// ITERATOR ============================================================================================================
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@@ -329,7 +424,7 @@ private:
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friend class iterator;
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constexpr void _expand() {
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_table.reallocate(fennec::max(_table.capacity(), size_t(1)) * 2);
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_table.creallocate(fennec::max(_table.capacity(), size_t(1)) * 2);
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}
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struct node {
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220
include/fennec/containers/rdtree.h
Normal file
220
include/fennec/containers/rdtree.h
Normal file
@@ -0,0 +1,220 @@
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_CONTAINERS_RDTREE_H
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#define FENNEC_CONTAINERS_RDTREE_H
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#include <fennec/containers/list.h>
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#include <fennec/containers/optional.h>
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#include <fennec/memory/allocator.h>
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namespace fennec
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{
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template<typename TypeT, typename AllocT = allocator<TypeT>>
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struct rdtree {
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private:
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struct node;
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public:
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using value_t = TypeT;
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using alloc_t = typename allocator_traits<AllocT>::template rebind<node>;
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static constexpr size_t root = 0;
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static constexpr size_t npos = -1;
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protected:
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struct node {
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optional<TypeT> value;
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size_t parent, child, prev, next;
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template<typename...ArgsT>
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constexpr node(size_t p, size_t c, size_t v, size_t n, ArgsT&&...args)
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: value(fennec::forward<ArgsT>(args)...)
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, parent(p), child(c), prev(v), next(n) {
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}
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constexpr ~node() {
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parent = npos;
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child = npos;
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prev = npos;
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next = npos;
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}
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};
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public:
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// Constructors ========================================================================================================
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template<typename...ArgsT>
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explicit constexpr rdtree(ArgsT&&...args)
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: _data(), _freed(), _size(1) {
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_data.callocate(10);
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fennec::construct(&_data[0], npos, npos, npos, npos, fennec::forward<ArgsT>(args)...);
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}
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constexpr rdtree(const rdtree& tree)
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: _data(tree._data), _freed(tree._freed), _size(tree._size) {
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}
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constexpr rdtree(rdtree&& tree) noexcept
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: _data(fennec::move(tree._data)), _freed(fennec::move(tree._freed)), _size(tree._size) {
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}
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// Assignment ==========================================================================================================
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friend constexpr rdtree& operator=(rdtree& lhs, const rdtree& rhs) {
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for (value_t* it : lhs._data) {
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fennec::destruct(it);
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}
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lhs._data = rhs._data;
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lhs._freed = rhs._freed;
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lhs._size = rhs._size;
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return lhs;
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}
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friend constexpr rdtree& operator=(rdtree& lhs, rdtree&& rhs) noexcept {
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for (value_t* it : lhs._data) {
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fennec::destruct(it);
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}
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lhs._data = fennec::move(rhs._data);
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lhs._freed = fennec::move(rhs._freed);
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lhs._size = rhs._size;
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return lhs;
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}
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// Access ==============================================================================================================
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||||
constexpr size_t parent(size_t i) const {
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return _data[i].parent;
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}
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||||
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||||
constexpr size_t child(size_t i) const {
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||||
return _data[i].child;
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||||
}
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||||
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||||
constexpr size_t next(size_t i) const {
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||||
return _data[i].next;
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||||
}
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||||
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||||
constexpr size_t prev(size_t i) const {
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||||
return _data[i].prev;
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||||
}
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||||
|
||||
constexpr optional<value_t>& operator[](size_t i) {
|
||||
return *_data[i].value;
|
||||
}
|
||||
|
||||
constexpr const optional<value_t>& operator[](size_t i) const {
|
||||
return *_data[i].value;
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||||
}
|
||||
|
||||
|
||||
// Insertion & Deletion ================================================================================================
|
||||
|
||||
///
|
||||
/// \brief Insertion, creates a node in the tree with parent `parent`
|
||||
/// \param parent the parent node, if `npos` sets the value of the root node
|
||||
/// \param val the value to insert
|
||||
/// \returns the index of the created node
|
||||
constexpr size_t insert(size_t parent, const value_t& val) {
|
||||
if (parent == npos || _size == 0) {
|
||||
if (_size == 0) {
|
||||
fennec::construct(&_data[root], npos, npos, npos, npos, val);
|
||||
_size = 1;
|
||||
} else {
|
||||
_data[root].value = val;
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
size_t i = _next_free();
|
||||
size_t n = child(parent);
|
||||
_data[parent].child = i;
|
||||
fennec::construct(&_data[i], parent, npos, n, npos);
|
||||
return i;
|
||||
}
|
||||
|
||||
///
|
||||
/// \brief Insertion, creates a node in the tree with parent `parent`
|
||||
/// \param parent the parent node, if `npos` sets the value of the root node
|
||||
/// \param val the value to insert
|
||||
/// \returns the index of the created node
|
||||
constexpr size_t insert(size_t parent, value_t&& val) {
|
||||
if (parent == npos || _size == 0) {
|
||||
if (_size == 0) {
|
||||
fennec::construct(&_data[root], npos, npos, npos, npos, fennec::forward<value_t>(val));
|
||||
_size = 1;
|
||||
} else {
|
||||
_data[root].value = fennec::forward<value_t>(val);
|
||||
}
|
||||
return root;
|
||||
}
|
||||
|
||||
size_t i = _next_free();
|
||||
size_t n = child(parent);
|
||||
_data[parent].child = i;
|
||||
fennec::construct(&_data[i], parent, npos, n, npos);
|
||||
return i;
|
||||
}
|
||||
|
||||
///
|
||||
/// \brief Erase a node in the tree and all of it's children
|
||||
/// \param i the index of the node
|
||||
constexpr void erase(size_t i) {
|
||||
list<size_t> queue;
|
||||
if (child(i) != npos) {
|
||||
queue.push_back(i);
|
||||
}
|
||||
|
||||
while (not queue.empty()) {
|
||||
size_t n = queue.front(); queue.pop_front();
|
||||
if (next(n) != npos) queue.push_back(next(n));
|
||||
if (child(n) != npos) queue.push_back(child(n));
|
||||
fennec::destruct(&_data[n]);
|
||||
_freed.push_back(n);
|
||||
}
|
||||
|
||||
fennec::destruct(&_data[i]);
|
||||
_freed.push_back(i);
|
||||
}
|
||||
|
||||
|
||||
protected:
|
||||
allocation<node, alloc_t> _data;
|
||||
list<size_t> _freed;
|
||||
size_t _size;
|
||||
|
||||
void _expand() {
|
||||
_data.creallocate(_data.capacity() * 2);
|
||||
}
|
||||
|
||||
size_t _next_free() {
|
||||
size_t next = _size + 1;
|
||||
if (not _freed.empty()) {
|
||||
next = _freed.back();
|
||||
_freed.pop_back();
|
||||
}
|
||||
return next;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_CONTAINERS_RDTREE_H
|
||||
@@ -22,6 +22,7 @@
|
||||
// https://programming.guide/robin-hood-hashing.html
|
||||
|
||||
#include <fennec/containers/optional.h>
|
||||
#include <fennec/containers/set.h>
|
||||
#include <fennec/lang/compare.h>
|
||||
#include <fennec/math/ext/primes.h>
|
||||
#include <fennec/memory/allocator.h>
|
||||
@@ -58,6 +59,7 @@ public:
|
||||
: _alloc()
|
||||
, _hash()
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
};
|
||||
|
||||
@@ -65,6 +67,7 @@ public:
|
||||
: _alloc()
|
||||
, _hash(hash)
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -72,6 +75,7 @@ public:
|
||||
: _alloc()
|
||||
, _hash(hash)
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -79,6 +83,7 @@ public:
|
||||
: _alloc(alloc)
|
||||
, _hash()
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -86,6 +91,7 @@ public:
|
||||
: _alloc(alloc)
|
||||
, _hash()
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -93,6 +99,7 @@ public:
|
||||
: _alloc(alloc)
|
||||
, _hash(hash)
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -100,6 +107,7 @@ public:
|
||||
: _alloc(alloc)
|
||||
, _hash(hash)
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -107,6 +115,7 @@ public:
|
||||
: _alloc(alloc)
|
||||
, _hash(hash)
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -114,6 +123,7 @@ public:
|
||||
: _alloc(alloc)
|
||||
, _hash(hash)
|
||||
, _size(0)
|
||||
, _sumpsl(0)
|
||||
, _load(default_load) {
|
||||
}
|
||||
|
||||
@@ -121,13 +131,16 @@ public:
|
||||
: _alloc(set._alloc)
|
||||
, _hash(set._hash)
|
||||
, _size(set._size)
|
||||
, _load(default_load) {
|
||||
, _sumpsl(set._sumpsl)
|
||||
, _load(set._load) {
|
||||
}
|
||||
|
||||
constexpr set(set&& set) noexcept
|
||||
: _alloc(fennec::move(set._alloc))
|
||||
, _hash(fennec::move(set._hash))
|
||||
, _size(fennec::move(set._size)) {
|
||||
, _size(fennec::move(set._size))
|
||||
, _sumpsl(set._sumpsl)
|
||||
, _load(set._load) {
|
||||
}
|
||||
|
||||
constexpr ~set() = default;
|
||||
@@ -153,13 +166,14 @@ public:
|
||||
return;
|
||||
}
|
||||
if (psl > _alloc[i].psl) { // When psl is higher, swap
|
||||
fennec::swap(*_alloc[i].value, value);
|
||||
_sumpsl += psl - _alloc[i].psl;
|
||||
fennec::swap(_alloc[i].psl, psl);
|
||||
fennec::swap(*_alloc[i].value, value);
|
||||
}
|
||||
i = (i + 1) % capacity(); ++psl;
|
||||
}
|
||||
_alloc[i].value = fennec::move(value);
|
||||
_alloc[i].psl = psl;
|
||||
_sumpsl += (_alloc[i].psl = psl);
|
||||
++_size;
|
||||
}
|
||||
|
||||
@@ -175,15 +189,41 @@ public:
|
||||
}
|
||||
|
||||
constexpr iterator find(const elem_t& val) const {
|
||||
size_t i = _hash(val) % capacity(); // Initial search index
|
||||
int psl = 0;
|
||||
size_t s = _hash(val) % capacity(); // Initial search index
|
||||
int psl = (_size != 0) ? _sumpsl / _size : 0; // Initial psl
|
||||
size_t i = (s + psl) % capacity(); // Median search
|
||||
size_t n = 0;
|
||||
|
||||
// Loop while there is a value and its psl is greater than our probe
|
||||
while (_alloc[i].value && _alloc[i].psl <= psl) {
|
||||
if (_equal(*_alloc[i].value, val)) {
|
||||
// Check the first element;
|
||||
if (_alloc[i].psl >= psl && _alloc[i].value) {
|
||||
if (*_alloc[i].value == val) {
|
||||
return iterator(this, i);
|
||||
}
|
||||
i = (i + 1) % capacity(); ++psl;
|
||||
}
|
||||
|
||||
// Loop while there is a value and its psl is greater than our probe
|
||||
while (true) {
|
||||
++n;
|
||||
size_t i0 = (i + capacity() - n) % capacity(); // Prevent index underflow
|
||||
size_t i1 = (i + n) % capacity();
|
||||
int p0 = psl - n, p1 = psl + n;
|
||||
bool c0 = false, c1 = false;
|
||||
|
||||
if ((c0 = (p0 > 0 && _alloc[i0].psl >= p0)) && _alloc[i0].value) {
|
||||
if (*_alloc[i0].value == val) {
|
||||
return iterator(this, i);
|
||||
}
|
||||
}
|
||||
|
||||
if ((c1 = (_alloc[i1].psl >= p1)) && _alloc[i1].value) {
|
||||
if (*_alloc[i1].value == val) {
|
||||
return iterator(this, i);
|
||||
}
|
||||
}
|
||||
|
||||
if (not(c0 or c1)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return iterator(this, npos);
|
||||
@@ -217,14 +257,14 @@ public:
|
||||
}
|
||||
|
||||
_alloc[i].value = nullopt;
|
||||
_sumpsl -= _alloc[i].psl;
|
||||
--_size;
|
||||
size_t p = i;
|
||||
while (_alloc[i = (i + 1) % capacity()].value) {
|
||||
size_t psl = _alloc[i].psl;
|
||||
if (psl == 0) break;
|
||||
if (_alloc[i].psl == 0) break;
|
||||
|
||||
fennec::swap(_alloc[i - 1].value, _alloc[i].value);
|
||||
_alloc[p].psl = psl - 1;
|
||||
--_alloc[p].psl, --_sumpsl;
|
||||
p = i;
|
||||
}
|
||||
}
|
||||
@@ -316,10 +356,11 @@ private:
|
||||
}
|
||||
|
||||
allocation<node, alloc_t> _alloc;
|
||||
hash_t _hash;
|
||||
hash_t _hash;
|
||||
equal_t _equal;
|
||||
size_t _size;
|
||||
double _load;
|
||||
size_t _size;
|
||||
size_t _sumpsl;
|
||||
double _load;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -16,12 +16,32 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_RENDERERS_OPENGL_LEGACY_H
|
||||
#define FENNEC_RENDERERS_OPENGL_LEGACY_H
|
||||
#ifndef FENNEC_CORE_SYSTEM_H
|
||||
#define FENNEC_CORE_SYSTEM_H
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
|
||||
/*
|
||||
* This should be implemented using the OpenGL ES 2.0 profile
|
||||
* https://registry.khronos.org/OpenGL/specs/es/2.0/es_full_spec_2.0.pdf
|
||||
*/
|
||||
namespace fennec
|
||||
{
|
||||
|
||||
#endif // FENNEC_RENDERERS_OPENGL_LEGACY_H
|
||||
class system {
|
||||
public:
|
||||
using tick_f = void (*)(system*, double);
|
||||
using frame_f = void (*)(system*, size_t);
|
||||
|
||||
const string name;
|
||||
const tick_f tick;
|
||||
const frame_f frame;
|
||||
|
||||
system(const cstring& name, tick_f tick, frame_f frame)
|
||||
: name(name), tick(tick), frame(frame) {
|
||||
}
|
||||
|
||||
virtual ~system() = default;
|
||||
|
||||
virtual void init() = 0;
|
||||
virtual void shutdown() = 0;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_CORE_SYSTEM_H
|
||||
@@ -16,9 +16,9 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#define FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#define FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
@@ -16,14 +16,14 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_IO_FILE_H
|
||||
#define FENNEC_FPROC_IO_FILE_H
|
||||
#ifndef FENNEC_LANGPROC_IO_FILE_H
|
||||
#define FENNEC_LANGPROC_IO_FILE_H
|
||||
|
||||
#include <fennec/fproc/filesystem/path.h>
|
||||
#include <fennec/langproc/filesystem/path.h>
|
||||
|
||||
#include <fennec/fproc/strings/cstring.h>
|
||||
#include <fennec/fproc/strings/string.h>
|
||||
#include <fennec/fproc/strings/wstring.h>
|
||||
#include <fennec/langproc/strings/cstring.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
#include <fennec/langproc/strings/wstring.h>
|
||||
|
||||
namespace fennec
|
||||
{
|
||||
@@ -34,7 +34,7 @@ namespace fennec
|
||||
/// fmode_binary and fmode_wide are independent of the other modes
|
||||
///
|
||||
/// \details Valid Flag Combinations
|
||||
/// <table width="100%" class="fieldtable" id="table_fennec_fproc_io_fmode">
|
||||
/// <table width="100%" class="fieldtable" id="table_fennec_LANGPROC_io_fmode">
|
||||
/// <tr><th style="vertical-align: top">Flags
|
||||
/// <th style="vertical-align: top">Description
|
||||
///
|
||||
@@ -301,4 +301,4 @@ private:
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_FPROC_IO_FILE_H
|
||||
#endif // FENNEC_LANGPROC_IO_FILE_H
|
||||
@@ -16,10 +16,10 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_IO_PATH_H
|
||||
#define FENNEC_FPROC_IO_PATH_H
|
||||
#ifndef FENNEC_LANGPROC_IO_PATH_H
|
||||
#define FENNEC_LANGPROC_IO_PATH_H
|
||||
|
||||
#include <fennec/fproc/strings/string.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
|
||||
namespace fennec
|
||||
{
|
||||
@@ -233,4 +233,4 @@ private:
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_FPROC_IO_PATH_H
|
||||
#endif // FENNEC_LANGPROC_IO_PATH_H
|
||||
@@ -16,10 +16,10 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_CSTRING_H
|
||||
#define FENNEC_FPROC_STRINGS_CSTRING_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_CSTRING_H
|
||||
#define FENNEC_LANGPROC_STRINGS_CSTRING_H
|
||||
|
||||
#include <fennec/fproc/strings/detail/_ctype.h>
|
||||
#include <fennec/langproc/strings/detail/_ctype.h>
|
||||
#include <fennec/memory/detail/_string.h>
|
||||
|
||||
#include <fennec/lang/assert.h>
|
||||
@@ -337,4 +337,4 @@ struct hash<cstring> : hash<byte_array> {
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_CSTRING_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_CSTRING_H
|
||||
@@ -16,10 +16,10 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#define FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#define FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
|
||||
#include <ctype.h>
|
||||
#include <wctype.h>
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
@@ -16,9 +16,9 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#define FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#define FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
|
||||
#include <locale.h>
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_DETAIL_CTYPE_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_DETAIL_CTYPE_H
|
||||
@@ -16,10 +16,10 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_LOCALE_H
|
||||
#define FENNEC_FPROC_STRINGS_LOCALE_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_LOCALE_H
|
||||
#define FENNEC_LANGPROC_STRINGS_LOCALE_H
|
||||
|
||||
#include <fennec/fproc/strings/detail/_locale.h>
|
||||
#include <fennec/langproc/strings/detail/_locale.h>
|
||||
|
||||
namespace fennec
|
||||
{
|
||||
@@ -41,4 +41,4 @@ using ::localeconv;
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_LOCALE_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_LOCALE_H
|
||||
@@ -16,11 +16,11 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_STRING_H
|
||||
#define FENNEC_FPROC_STRINGS_STRING_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_STRING_H
|
||||
#define FENNEC_LANGPROC_STRINGS_STRING_H
|
||||
|
||||
#include <fennec/fproc/strings/detail/_ctype.h>
|
||||
#include <fennec/fproc/strings/cstring.h>
|
||||
#include <fennec/langproc/strings/detail/_ctype.h>
|
||||
#include <fennec/langproc/strings/cstring.h>
|
||||
|
||||
#include <fennec/lang/assert.h>
|
||||
|
||||
@@ -433,4 +433,4 @@ struct hash<string> : hash<byte_array> {
|
||||
}
|
||||
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_STRING_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_STRING_H
|
||||
@@ -16,10 +16,10 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_STRINGS_wcstring_H
|
||||
#define FENNEC_FPROC_STRINGS_wcstring_H
|
||||
#ifndef FENNEC_LANGPROC_STRINGS_wcstring_H
|
||||
#define FENNEC_LANGPROC_STRINGS_wcstring_H
|
||||
|
||||
#include <fennec/fproc/strings/detail/_ctype.h>
|
||||
#include <fennec/langproc/strings/detail/_ctype.h>
|
||||
#include <fennec/memory/detail/_string.h>
|
||||
|
||||
#include <fennec/lang/assert.h>
|
||||
@@ -323,4 +323,4 @@ private:
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_FPROC_STRINGS_wcstring_H
|
||||
#endif // FENNEC_LANGPROC_STRINGS_wcstring_H
|
||||
@@ -16,11 +16,11 @@
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_FPROC_wstringS_wstring_H
|
||||
#define FENNEC_FPROC_wstringS_wstring_H
|
||||
#ifndef FENNEC_LANGPROC_wstringS_wstring_H
|
||||
#define FENNEC_LANGPROC_wstringS_wstring_H
|
||||
|
||||
#include <fennec/fproc/strings/detail/_ctype.h>
|
||||
#include <fennec/fproc/strings/wcstring.h>
|
||||
#include <fennec/langproc/strings/detail/_ctype.h>
|
||||
#include <fennec/langproc/strings/wcstring.h>
|
||||
|
||||
#include <fennec/lang/assert.h>
|
||||
|
||||
@@ -415,4 +415,4 @@ private:
|
||||
}
|
||||
|
||||
|
||||
#endif // FENNEC_FPROC_wstringS_wstring_H
|
||||
#endif // FENNEC_LANGPROC_wstringS_wstring_H
|
||||
@@ -532,24 +532,58 @@ public:
|
||||
_capacity = n;
|
||||
}
|
||||
|
||||
///
|
||||
/// \brief Reallocate the block with a new size.
|
||||
/// Contents are copied to the new allocation.
|
||||
constexpr void creallocate(size_t n, align_t align = zero<align_t>()) noexcept {
|
||||
if (_data == nullptr) {
|
||||
callocate(n, align);
|
||||
}
|
||||
|
||||
// Access ==============================================================================================================
|
||||
value_t* old = _data;
|
||||
_data = _alloc.allocate(n);
|
||||
fennec::memcpy(static_cast<void*>(_data), old, min(_capacity, n) * sizeof(T));
|
||||
if (n > _capacity) {
|
||||
fennec::memset(static_cast<void*>(_data + _capacity), 0, n - _capacity);
|
||||
}
|
||||
_alloc.deallocate(old);
|
||||
_capacity = n;
|
||||
}
|
||||
|
||||
|
||||
// Access ==============================================================================================================
|
||||
|
||||
constexpr value_t& operator[](size_t i) {
|
||||
assertd(i < size(), "Array Out of Bounds");
|
||||
assertd(i < capacity(), "Array Out of Bounds");
|
||||
return _data[i];
|
||||
}
|
||||
|
||||
constexpr value_t operator[](size_t i) const requires is_fundamental_v<value_t> {
|
||||
assertd(i < size(), "Array Out of Bounds");
|
||||
assertd(i < capacity(), "Array Out of Bounds");
|
||||
return _data[i];
|
||||
}
|
||||
|
||||
constexpr const value_t& operator[](size_t i) const {
|
||||
assertd(i < size(), "Array Out of Bounds");
|
||||
assertd(i < capacity(), "Array Out of Bounds");
|
||||
return _data[i];
|
||||
}
|
||||
|
||||
value_t* begin() {
|
||||
return _data;
|
||||
}
|
||||
|
||||
value_t* end() {
|
||||
return _data + capacity();
|
||||
}
|
||||
|
||||
const value_t* begin() const {
|
||||
return _data;
|
||||
}
|
||||
|
||||
const value_t* end() const {
|
||||
return _data + capacity();
|
||||
}
|
||||
|
||||
|
||||
// Modification ========================================================================================================
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#ifndef FENNEC_PLATFORM_INTERFACE_DISPLAY_H
|
||||
#define FENNEC_PLATFORM_INTERFACE_DISPLAY_H
|
||||
|
||||
#include <fennec/fproc/strings/string.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
#include <fennec/lang/types.h>
|
||||
#include <fennec/lang/typeuuid.h>
|
||||
#include <fennec/platform/interface/fwd.h>
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
#ifndef FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
|
||||
#define FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
|
||||
|
||||
#include <fennec/fproc/strings/string.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
#include <fennec/lang/typeuuid.h>
|
||||
#include <fennec/platform/interface/fwd.h>
|
||||
|
||||
|
||||
@@ -20,8 +20,8 @@
|
||||
#define FENNEC_PLATFORM_INTERFACE_PLATFORM_H
|
||||
|
||||
#include <fennec/containers/list.h>
|
||||
#include <fennec/fproc/strings/cstring.h>
|
||||
#include <fennec/fproc/strings/string.h>
|
||||
#include <fennec/langproc/strings/cstring.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
#include <fennec/lang/typeuuid.h>
|
||||
#include <fennec/platform/interface/fwd.h>
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#define FENNEC_PLATFORM_INTERFACE_WINDOW_H
|
||||
|
||||
#include <fennec/containers/optional.h>
|
||||
#include <fennec/fproc/strings/string.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
#include <fennec/platform/interface/fwd.h>
|
||||
|
||||
namespace fennec
|
||||
|
||||
@@ -19,4 +19,170 @@
|
||||
#ifndef FENNEC_RENDERERS_INTERFACE_RENDERER_H
|
||||
#define FENNEC_RENDERERS_INTERFACE_RENDERER_H
|
||||
|
||||
#include <fennec/containers/dynarray.h>
|
||||
#include <fennec/lang/types.h>
|
||||
#include <fennec/langproc/strings/cstring.h>
|
||||
#include <fennec/math/matrix.h>
|
||||
#include <fennec/math/scalar.h>
|
||||
#include <fennec/math/ext/quaternion.h>
|
||||
|
||||
/*
|
||||
* Some ramblings on deciding what objects are needed to support the features in PLANNING.md
|
||||
*
|
||||
*
|
||||
* Definitions:
|
||||
* Static Mesh -> A mesh whose number of vertices and attributes does not change after creation
|
||||
* Object -> A static mesh instance
|
||||
* Skeletal Mesh -> A static mesh with support for skinned rigs
|
||||
* Animation -> A set of keys for a skeletal mesh
|
||||
* Puppet -> A skeletal mesh instance
|
||||
* Static Object -> An object whose transform does not change after scene start
|
||||
* Dynamic Object -> An object whose transform can change after scene start, all puppets must be dynamic objects
|
||||
* Static Light -> A light whose transform does not change after scene start. Other attributes may change, which will
|
||||
* be specified per light
|
||||
* Dynamic Light -> A light whose transform can change after scene start, including all attributes
|
||||
*
|
||||
* Static mesh rendering
|
||||
* Skeletal mesh rendering
|
||||
* Lights with or without shadows (PCSS for soft shadowing)
|
||||
* - Sun Light
|
||||
* - Skybox
|
||||
* - Point Light
|
||||
* - Spotlight
|
||||
* - Area light
|
||||
* Post-Processing
|
||||
*
|
||||
* Materials
|
||||
*/
|
||||
|
||||
namespace fennec
|
||||
{
|
||||
|
||||
class renderer3d {
|
||||
public:
|
||||
// These refer to assets
|
||||
// texture -> 8-bit type, 24-bit id (256, 16,777,216)
|
||||
// mesh -> 32-bit id (4,294,967,296)
|
||||
// skeleton -> 32-bit id (4,294,967,296)
|
||||
// animation -> 32-bit id (4,294,967,296)
|
||||
// shader -> 32-bit id (4,294,967,296)
|
||||
|
||||
// model -> 8-bit flag, 24-bit id (8, 16,777,216)
|
||||
// puppet -> 32-bit id (4,294,967,296)
|
||||
// light -> 8-bit type, 24-bit id (256, 16,777,216)
|
||||
// material -> 32-bit id (4,294,967,296)
|
||||
|
||||
// TYPEDEFS & CONSTANTS ================================================================================================
|
||||
|
||||
using uid_t = uint32_t;
|
||||
|
||||
static constexpr uid_t null = -1;
|
||||
static constexpr uint_t max_bone_weights = 8;
|
||||
|
||||
|
||||
// ENUMS ===============================================================================================================
|
||||
|
||||
enum format_ : uint8_t {
|
||||
format_r = 0,
|
||||
format_rg,
|
||||
format_rgb,
|
||||
format_rgba,
|
||||
format_shadow, // TODO: decide whether end-users may create shadow buffers
|
||||
|
||||
format_count,
|
||||
format_last = format_count - 1,
|
||||
};
|
||||
|
||||
enum texture_ : uint8_t {
|
||||
texture_2d = 0,
|
||||
texture_3d,
|
||||
texture_cubemap,
|
||||
};
|
||||
|
||||
enum light_ : uint8_t {
|
||||
light_sun = 0,
|
||||
light_sky,
|
||||
light_point,
|
||||
light_spot,
|
||||
light_area,
|
||||
};
|
||||
|
||||
enum iterp_ : uint8_t {
|
||||
iterp_step = 0,
|
||||
iterp_linear,
|
||||
iterp_spherical,
|
||||
iterp_cubic,
|
||||
};
|
||||
|
||||
|
||||
// STRUCTURES ==========================================================================================================
|
||||
|
||||
struct mesh_vertex {
|
||||
vec3 location;
|
||||
vec3 normal;
|
||||
vec3 tangent;
|
||||
vec2 uv;
|
||||
};
|
||||
|
||||
struct skin_vertex {
|
||||
vec3 location;
|
||||
vec3 normal;
|
||||
vec3 tangent;
|
||||
vec2 uv;
|
||||
|
||||
uint32_t bones[max_bone_weights];
|
||||
uint32_t weights[max_bone_weights];
|
||||
};
|
||||
|
||||
struct bone {
|
||||
mat4 localSpace; // I was going to use quaternions, but Assimp, glTF, FBX, Unity, Unreal, and Godot all use matrices
|
||||
};
|
||||
|
||||
struct skeleton {
|
||||
mat4 root;
|
||||
uint boneStart, boneEnd; // APIs job to figure out how to store bones, should be in a SSBO regardless of API
|
||||
};
|
||||
|
||||
// Wrapper for animation keys
|
||||
template<typename ValueT>
|
||||
struct key {
|
||||
double time;
|
||||
ValueT val;
|
||||
uint8_t mode;
|
||||
};
|
||||
|
||||
// Wrapper for a track, essentially the keyframes for a single bone
|
||||
struct track {
|
||||
uint posStart, posEnd; // APIs job to figure out how to store keys, should be in a SSBO regardless of API
|
||||
uint rotStart, rotEnd;
|
||||
uint sclStart, sclEnd;
|
||||
};
|
||||
|
||||
struct animation {
|
||||
uint trkStart, trkEnd; // APIs job to figure out how to store tracks, should be in a SSBO regardless of API
|
||||
};
|
||||
|
||||
|
||||
// FUNCTIONS ===========================================================================================================
|
||||
|
||||
virtual uid_t create_mesh(const dynarray<uint32_t>& indices, const dynarray<mesh_vertex>& vertices) = 0;
|
||||
virtual void release_mesh(uid_t id);
|
||||
|
||||
// TODO: virtual uid_t create_skeleton()
|
||||
// TODO: virtual uid_t create_shader()
|
||||
|
||||
virtual uid_t create_texture(uint8_t type, uint8_t format, bool hdr) = 0;
|
||||
virtual void release_texture(uid_t);
|
||||
|
||||
|
||||
|
||||
// TODO: virtual uid_t create_light()
|
||||
|
||||
virtual ~renderer3d() = default;
|
||||
private:
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_RENDERERS_INTERFACE_RENDERER_H
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
* - ARB_compute_shader
|
||||
* - ARB_shader_image_load_store
|
||||
* - ARB_texture_cube_map_array
|
||||
*
|
||||
* This will support all mobile devices since 2012
|
||||
*/
|
||||
|
||||
#endif // FENNEC_RENDERERS_OPENGL_FALLBACK_H
|
||||
|
||||
@@ -29,6 +29,8 @@
|
||||
* - ARB_compute_shader
|
||||
* - ARB_shader_image_load_store
|
||||
* - ARB_texture_cube_map_array
|
||||
*
|
||||
* This will support >91.31% of devices on Steam, including all Desktop GPUs and iGPUs since 2012
|
||||
*/
|
||||
|
||||
#endif // FENNEC_RENDERERS_OPENGL_MODERN_H
|
||||
|
||||
69
include/fennec/scene/component.h
Normal file
69
include/fennec/scene/component.h
Normal file
@@ -0,0 +1,69 @@
|
||||
// =====================================================================================================================
|
||||
// fennec, a free and open source game engine
|
||||
// Copyright © 2025 Medusa Slockbower
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_SCENE_COMPONENT_H
|
||||
#define FENNEC_SCENE_COMPONENT_H
|
||||
|
||||
#include <fennec/containers/dynarray.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
#include <fennec/lang/typeuuid.h>
|
||||
|
||||
namespace fennec
|
||||
{
|
||||
|
||||
class component {
|
||||
public:
|
||||
using component_create = component (*)(size_t);
|
||||
using component_find = component* (*)(size_t);
|
||||
using component_erase = void (*)(size_t);
|
||||
|
||||
struct type {
|
||||
string name;
|
||||
component_create create;
|
||||
component_find find;
|
||||
component_erase erase;
|
||||
};
|
||||
|
||||
private:
|
||||
static dynarray<type>& _type_list() {
|
||||
static dynarray<type> type_list;
|
||||
return type_list;
|
||||
}
|
||||
|
||||
static void _register_type(uint64_t id, const cstring& name, component_create create, component_find find, component_erase erase) {
|
||||
dynarray<type>& type_list = _type_list();
|
||||
if (id > type_list.size()) {
|
||||
type_list.resize(id + 1);
|
||||
}
|
||||
type_list[id] = { name, create, find, erase };
|
||||
}
|
||||
|
||||
public:
|
||||
template<typename ComponentT>
|
||||
static void register_type(const cstring& name, component_create create, component_find find, component_erase erase) {
|
||||
component::_register_type(typeuuid<ComponentT>(), name, create, find, erase);
|
||||
}
|
||||
|
||||
static const dynarray<type>& type_list() {
|
||||
return _type_list();
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_SCENE_COMPONENT_H
|
||||
60
include/fennec/scene/scene.h
Normal file
60
include/fennec/scene/scene.h
Normal file
@@ -0,0 +1,60 @@
|
||||
// =====================================================================================================================
|
||||
// fennec, a free and open source game engine
|
||||
// Copyright © 2025 Medusa Slockbower
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
// =====================================================================================================================
|
||||
|
||||
#ifndef FENNEC_CORE_SCENE_H
|
||||
#define FENNEC_CORE_SCENE_H
|
||||
#include <fennec/containers/rdtree.h>
|
||||
#include <fennec/langproc/strings/string.h>
|
||||
|
||||
namespace fennec
|
||||
{
|
||||
|
||||
class scene : public rdtree<string> {
|
||||
public:
|
||||
size_t operator[](const cstring& name) const {
|
||||
list<size_t> parse;
|
||||
parse.push_back(root);
|
||||
while (not parse.empty()) {
|
||||
if (*_data[parse.front()].value == name) {
|
||||
return parse.front();
|
||||
}
|
||||
parse.push_back(child(parse.front()));
|
||||
parse.push_back(next(parse.front()));
|
||||
parse.pop_front();
|
||||
}
|
||||
return npos;
|
||||
}
|
||||
|
||||
size_t operator[](const string& name) const {
|
||||
list<size_t> parse;
|
||||
parse.push_back(root);
|
||||
while (not parse.empty()) {
|
||||
if (*_data[parse.front()].value == name) {
|
||||
return parse.front();
|
||||
}
|
||||
parse.push_back(child(parse.front()));
|
||||
parse.push_back(next(parse.front()));
|
||||
parse.pop_front();
|
||||
}
|
||||
return npos;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // FENNEC_CORE_SCENE_H
|
||||
Reference in New Issue
Block a user