- Setup Contexts to pull more info from the GPU
- Started outlining OpenGL implementation
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@@ -23,18 +23,9 @@ else()
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find_package(OpenGL)
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endif()
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if(TARGET OpenGL::GL) # Core OpenGL Desktop Profile
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list(APPEND FENNEC_LINK_LIBRARIES OpenGL::OpenGL)
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if(TARGET OpenGL::GL)
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list(APPEND FENNEC_LINK_LIBRARIES OpenGL::GL)
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list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_OPENGL=1)
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elseif(TARGET OpenGL::GLES3) # OpenGL for Embedded Systems 3
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list(APPEND FENNEC_LINK_LIBRARIES OpenGL::GLES3)
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list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_GLES3=1)
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elseif (TARGET OpenGL::GLES2) # OpenGL for Embedded Systems 2
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list(APPEND FENNEC_LINK_LIBRARIES OpenGL::GLES2)
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list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_GLES2=1)
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else()
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message(FATAL_ERROR "No Suitable OpenGL implementation found.")
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endif()
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@@ -48,5 +39,9 @@ if(FENNEC_GRAPHICS_WANT_EGL)
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list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_EGL=1)
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list(APPEND FENNEC_EXTRA_SOURCES
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include/fennec/platform/opengl/egl/context.h source/platform/opengl/egl/context.cpp
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include/fennec/renderers/opengl/modern.h
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include/fennec/renderers/opengl/fallback.h
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include/fennec/renderers/opengl/legacy.h
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)
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endif()
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