- Fixed a bunch of compilation errors and warnings

- Added frameworks for retrieving specific filesystem information for a target platform
This commit is contained in:
2025-07-10 01:10:13 -04:00
parent cc20af7504
commit 4c0d36c933
22 changed files with 510 additions and 85 deletions

View File

@@ -0,0 +1,56 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/fproc/io/common.h>
#ifdef _WIN32
namespace fennec
{
string getcwd() {
char cstr[MAX_PATH];
if (GetCurrentDirectory(sizeof(str), str) == 0) {
return string("");
}
string result(cstr);
return result;
}
}
#else
#include <unistd.h>
#include <linux/limits.h>
namespace fennec
{
string getcwd() {
char cstr[PATH_MAX];
if (::getcwd(cstr, sizeof(cstr)) == NULL) {
return string("");
}
string result(cstr);
return result;
}
#endif
}