- Setup libdecor, which is used automatically when available.
TODO: - xdg decorations - threading - thread-safe window manager
This commit is contained in:
59
include/fennec/platform/opengl/egl/error.h
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59
include/fennec/platform/opengl/egl/error.h
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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///
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/// \file error.h
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/// \brief
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///
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///
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/// \details
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/// \author Medusa Slockbower
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///
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/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
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///
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///
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#ifndef FENNEC_PLATFORM_OPENGL_EGL_ERROR_H
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#define FENNEC_PLATFORM_OPENGL_EGL_ERROR_H
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#include <EGL/egl.h>
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#include <fennec/string/cstring.h>
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inline fennec::cstring eglErrorString(EGLint err) {
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switch (err) {
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case EGL_SUCCESS: return "None";
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case EGL_NOT_INITIALIZED: return "Not Initialized";
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case EGL_BAD_ACCESS: return "Bad Access";
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case EGL_BAD_ALLOC: return "Bad Alloc";
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case EGL_BAD_ATTRIBUTE: return "Bad Attribute";
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case EGL_BAD_CONTEXT: return "Bad Context";
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case EGL_BAD_CONFIG: return "Bad Config";
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case EGL_BAD_CURRENT_SURFACE: return "Bad Current Surface";
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case EGL_BAD_DISPLAY: return "Bad Display";
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case EGL_BAD_SURFACE: return "Bad Surface";
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case EGL_BAD_MATCH: return "Bad Match";
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case EGL_BAD_PARAMETER: return "Bad Parameter";
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case EGL_BAD_NATIVE_PIXMAP: return "Bad Native Pixmap";
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case EGL_BAD_NATIVE_WINDOW: return "Bad Native Window";
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case EGL_CONTEXT_LOST: return "Context Lost";
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default: return "Unknown Error";
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}
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}
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#endif // FENNEC_PLATFORM_OPENGL_EGL_ERROR_H
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