Added fennec::allocation and all necessary dependencies
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46
include/fennec/memory/pointers.h
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46
include/fennec/memory/pointers.h
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright (C) 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//2
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_LANG_POINTERS_H
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#define FENNEC_LANG_POINTERS_H
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template<typename TypeT, class DeleteT = >
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class unique_ptr
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{
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public:
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using element_t = TypeT;
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using pointer_t = element_t*;
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constexpr unique_ptr() : unique_ptr(nullptr) {}
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constexpr unique_ptr(pointer_t ptr) : _handle(ptr) {}
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constexpr unique_ptr(unique_ptr&& other) : _handle(other._handle) { other._handle = nullptr; }
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constexpr ~unique_ptr() { if(_handle) ::operator delete(_handle); }
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constexpr unique_ptr& operator=(unique_ptr&& r) noexcept
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{ _handle = r._handle; r._handle = nullptr; return *this; }
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pointer_t release() { pointer_t retval = _handle; _handle = nullptr; return retval; }
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private:
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pointer_t _handle;
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};
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#endif // FENNEC_LANG_POINTERS_H
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