- Switched back to custom window management, taking another stab
- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
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@@ -24,7 +24,7 @@
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inline void float_h()
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{
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std::ofstream out("fennec/langcpp/float.h");
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std::ofstream out("fennec/lang/float.h");
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out << "// =====================================================================================================================" << std::endl;
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out << "// fennec, a free and open source game engine" << std::endl;
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@@ -64,7 +64,7 @@ inline void float_h()
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out << "" << std::endl;
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out << "#include <fennec/langcpp/bits.h>" << std::endl;
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out << "#include <fennec/lang/bits.h>" << std::endl;
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out << "" << std::endl;
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