- Switched back to custom window management, taking another stab
- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
This commit is contained in:
52
test/tests/string/test_cstring.h
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52
test/tests/string/test_cstring.h
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_TEST_LANGPROC_STRINGS_CSTRING_H
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#define FENNEC_TEST_LANGPROC_STRINGS_CSTRING_H
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#include "../../test.h"
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#include <fennec/string/cstring.h>
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namespace fennec::test
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{
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inline void fennec_test_langproc_strings_cstring()
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{
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static char test_string[] = "Hello World!";
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static const char test_string_const[] = "Hello World!";
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cstring str = test_string;
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const cstring cstr = test_string_const;
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fennec_test_run(str, cstr);
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fennec_test_run(cstr, str);
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fennec_test_spacer(1);
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fennec_test_run(str.length(), static_cast<size_t>(12));
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fennec_test_run(str.compare(cstr), 0);
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fennec_test_run(str.find('W'), static_cast<size_t>(6));
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fennec_test_run(str.find("World"), static_cast<size_t>(6));
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fennec_test_run(str.rfind('o'), static_cast<size_t>(7));
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fennec_test_run(str.rfind("World"), static_cast<size_t>(6));
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}
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}
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#endif // FENNEC_TEST_LANGPROC_STRINGS_CSTRING_H
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57
test/tests/string/test_string.h
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57
test/tests/string/test_string.h
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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///
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/// \file test_string.h
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/// \brief
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///
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///
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/// \details
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/// \author Medusa Slockbower
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///
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/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
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///
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///
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#ifndef FENNEC_TEST_LANGPROC_STRINGS_STRING_H
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#define FENNEC_TEST_LANGPROC_STRINGS_STRING_H
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#include <fennec/string/string.h>
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#include "../../test.h"
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namespace fennec::test
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{
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inline void fennec_test_langproc_strings_string() {
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string test0 = string("test0");
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string test1 = string("test1");
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fennec_test_run(test0, test0);
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fennec_test_run(test1, test1);
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fennec_test_spacer(1);
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fennec_test_run(test1 = test0, test0);
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}
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}
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#endif // FENNEC_TEST_LANGPROC_STRINGS_STRING_H
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