- Switched back to custom window management, taking another stab

- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
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2025-12-04 01:04:36 -05:00
parent d928d86014
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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file test_string.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_TEST_LANGPROC_STRINGS_STRING_H
#define FENNEC_TEST_LANGPROC_STRINGS_STRING_H
#include <fennec/string/string.h>
#include "../../test.h"
namespace fennec::test
{
inline void fennec_test_langproc_strings_string() {
string test0 = string("test0");
string test1 = string("test1");
fennec_test_run(test0, test0);
fennec_test_run(test1, test1);
fennec_test_spacer(1);
fennec_test_run(test1 = test0, test0);
}
}
#endif // FENNEC_TEST_LANGPROC_STRINGS_STRING_H