- Added Debian dependencies to README.md and fixed some issues that I ran into on a clean machine

This commit is contained in:
2025-08-17 09:51:08 -04:00
parent 3ddc2b3d97
commit 73041e994d
5 changed files with 21 additions and 8 deletions

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@@ -125,6 +125,7 @@ is also a viable IDE but involves some extra setup.
|-------------------|----------------------------------------------------------------------------------------------------------|
| C/C++ Compiler | GCC/G++ is the compiler that fennec is designed around, however, Clang, MSVC, and MinGW may also be used |
| CMake | The build manager used by the engine |
| glew | OpenGL Extension Wrangler, necessary for modern OpenGL |
| A build system | Any build system will work, however, `build.sh` uses Ninja by default. |
| A memory debugger | Any memory debugger will work, however, `test.sh` uses Valgrind by default. |
| Doxygen | Doxygen is required for building the documentation for fennec. This is an optional dependency |
@@ -141,6 +142,12 @@ for more info.
  By default, the CMake generator used is Ninja, which requires Ninja to be installed. You can modify the
build scripts to use another build manager, see the [CMake documentation for available generators](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html).
On Debian-based distributions, you can install dependencies using the following command:
```shell
sudo apt install build-essential cmake ninja-build libglew-dev valgrind
git submodule update --init --recursive
```
  I will at no point provide official cross-compilation toolchains for fennec. However, I will provide tools for
using specific toolchains for specific platforms that necessitate this. The primary examples would be Android and iOS.