- Separated Platform and Compiler Dependent Behaviour into CMake scripts

- Implemented Basic Platform Interfaces
 - Implemented partial Linux platform and Wayland Display.
 - Implemented Dependencies for the above
   - map
     - set
       - optional
     - pair

TODO: threading
This commit is contained in:
2025-07-22 00:59:41 -04:00
parent ab1c7d94be
commit 73333b4c67
86 changed files with 3257 additions and 203 deletions

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cmake/linux.cmake Normal file
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# ======================================================================================================================
# fennec, a free and open source game engine
# Copyright © 2025 Medusa Slockbower
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
macro(fennec_check_platform)
# compile definitions
list(APPEND FENNEC_COMPILE_DEFINITIONS
FENNEC_PLATFORM_NAME="Linux"
FENNEC_PLATFORM_LINUX=1
)
# extra source files
list(APPEND FENNEC_EXTRA_SOURCES
include/fennec/platform/linux/platform.h source/platform/linux/platform.cpp
)
# includes
include("${FENNEC_SOURCE_DIR}/cmake/libwayland.cmake")
# tests
fennec_check_libwayland()
endmacro()