- Separated Platform and Compiler Dependent Behaviour into CMake scripts
- Implemented Basic Platform Interfaces
- Implemented partial Linux platform and Wayland Display.
- Implemented Dependencies for the above
- map
- set
- optional
- pair
TODO: threading
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cmake/linux.cmake
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37
cmake/linux.cmake
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# ======================================================================================================================
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# fennec, a free and open source game engine
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# Copyright © 2025 Medusa Slockbower
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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# ======================================================================================================================
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macro(fennec_check_platform)
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# compile definitions
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list(APPEND FENNEC_COMPILE_DEFINITIONS
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FENNEC_PLATFORM_NAME="Linux"
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FENNEC_PLATFORM_LINUX=1
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)
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# extra source files
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list(APPEND FENNEC_EXTRA_SOURCES
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include/fennec/platform/linux/platform.h source/platform/linux/platform.cpp
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)
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# includes
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include("${FENNEC_SOURCE_DIR}/cmake/libwayland.cmake")
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# tests
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fennec_check_libwayland()
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endmacro()
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