- More implementations and dependencies for Linux Wayland support

This commit is contained in:
2025-07-26 20:57:25 -04:00
parent 7ea2710ee0
commit 7493b5252a
78 changed files with 3733 additions and 316 deletions

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@@ -0,0 +1,71 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_INTERFACE_DISPLAYDEV_H
#define FENNEC_PLATFORM_INTERFACE_DISPLAYDEV_H
#include <fennec/platform/interface/fwd.h>
#include <fennec/platform/interface/window.h>
namespace fennec
{
///
/// \brief Interface for display management
class displaydev
{
public:
struct pixel_format {
uint8_t depth;
uint8_t r, g, b;
};
struct config {
pixel_format format;
};
virtual bool connected() const = 0;
virtual ~displaydev() = default;
virtual window* create_window() = 0;
const pixel_format& get_color_format() const {
return _config.format;
}
template<typename ContextT>
ContextT* get_context() {
return static_cast<ContextT*>(_context);
}
template<typename PlatformT>
PlatformT* get_platform() {
return static_cast<PlatformT*>(_platform);
}
protected:
platform* _platform;
gfxcontext* _context;
config _config;
displaydev(platform* platform);
};
}
#endif // FENNEC_PLATFORM_INTERFACE_DISPLAYDEV_H

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@@ -22,8 +22,11 @@
namespace fennec
{
class platform;
class window;
class display;
class displaydev;
class gfxcontext;
class gfxsurface;
}

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@@ -16,30 +16,28 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#define FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#ifndef FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#define FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#include <fennec/platform/interface/fwd.h>
namespace fennec
{
///
/// \brief Interface for display management
class display
{
class gfxcontext {
public:
struct config {
template<typename TypeT>
TypeT* get_device() {
return static_cast<TypeT*>(_device);
}
};
virtual bool connected() const = 0;
virtual ~display() = default;
protected:
gfxcontext(displaydev* device);
private:
config _config;
displaydev* _device;
};
}
#endif // FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#endif // FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H

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@@ -16,31 +16,33 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#ifndef FENNEC_PLATFORM_INTERFACE_GFXSURFACE_H
#define FENNEC_PLATFORM_INTERFACE_GFXSURFACE_H
#include <fennec/fproc/strings/cstring.h>
#include <fennec/platform/interface/display.h>
#include <fennec/platform/linux/platform.h>
#include <fennec/platform/linux/wayland/lib/fwd.h>
#include <fennec/platform/interface/fwd.h>
namespace fennec
{
class wayland_display : public display {
public:
wayland_display(linux_platform* platform);
wayland_display(linux_platform* platform, const cstring& drv);
~wayland_display() override;
class gfxsurface {
template<typename ContextT>
ContextT* get_context() {
return static_cast<ContextT*>(_context);
}
bool connected() const override;
template<typename WindowT>
WindowT* get_window() {
return static_cast<WindowT*>(_window);
}
protected:
gfxsurface(window* window, gfxcontext* context);
private:
struct wl_display* _handle;
linux_platform* _platform;
window* _window;
gfxcontext* _context;
};
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#endif // FENNEC_PLATFORM_INTERFACE_GFXSURFACE_H

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@@ -16,12 +16,21 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_SYM_DEF_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_SYM_DEF_H
#ifndef FENNEC_PLATFORM_INTERFACE_INPUTDEVICE_H
#define FENNEC_PLATFORM_INTERFACE_INPUTDEVICE_H
#define FENNEC_LIB(name) inline bool FENNEC_HAS_LIB_##name = false;
#define FENNEC_SYMBOL(ret, fn, ...) using sym_##fn = ret(*)(__VA_ARGS__); \
inline sym_##fn fn = nullptr;
#include <fennec/platform/linux/wayland/lib/sym.h>
namespace fennec
{
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_SYM_DEF_H
class inputdevice {
public:
virtual bool has_keyboard() = 0;
virtual bool has_mouse() = 0;
virtual bool has_touch() = 0;
private:
};
}
#endif // FENNEC_PLATFORM_INTERFACE_INPUTDEVICE_H

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@@ -29,19 +29,14 @@ class platform {
public:
using shared_object = struct shared_object;
using function_pointer = void (*)(void);
using global = void*;
struct shared_lib {
shared_object* _lib;
const cstring _name;
};
enum class user {
client,
server
};
struct config {
user type;
};
// Functions with default implementations
@@ -52,17 +47,18 @@ public:
// Pure Virtual Functions
virtual display* get_display() = 0;
virtual displaydev* get_display() = 0;
virtual shared_object* load_object(const cstring& file) = 0;
virtual void unload_object(shared_object* obj) = 0;
virtual function_pointer find_symbol(shared_object* hndl, const cstring& name) = 0;
virtual global find_global(shared_object* hndl, const cstring& name) = 0;
protected:
platform(user t);
platform();
virtual ~platform() = default;
private:

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@@ -19,8 +19,10 @@
#ifndef FENNEC_PLATFORM_INTERFACE_WINDOW_H
#define FENNEC_PLATFORM_INTERFACE_WINDOW_H
#include <fennec/containers/optional.h>
#include <fennec/fproc/strings/string.h>
#include <fennec/platform/interface/fwd.h>
#include <fennec/platform/interface/gfxsurface.h>
namespace fennec
{
@@ -45,19 +47,18 @@ public:
flags_block_screensaver = 0x1 << 4,
};
union bits {
uint32_t depth;
uint8_t r, g, b, a;
};
struct config {
string title;
uint32_t flags;
size_t width, height;
fullscreen_mode fullscreen;
bits bit_depth;
};
virtual bool running() = 0;
virtual void configure(const config& config) = 0;
virtual bool initialize(bool modal) = 0;
virtual bool shutdown() = 0;
virtual bool set_title(const cstring& title) = 0;
virtual bool set_title(const string& title) = 0;
@@ -74,60 +75,76 @@ public:
virtual bool block_screensaver(bool e) = 0;
bool is_child() const {
return _config.flags & flags_child;
if (not _config) return false;
return _config->flags & flags_child;
}
bool is_modal() const {
return _config.flags & flags_modal;
if (not _config) return false;
return _config->flags & flags_modal;
}
display* get_display() {
displaydev* get_display() {
return _display;
}
const display* get_display() const {
const displaydev* get_display() const {
return _display;
}
const string& get_title() const {
return _config.title;
static const string _null = { "null" };
if (not _config) return _null;
return _config->title;
}
size_t get_width() const {
return _config.width;
if (not _config) return false;
return _config->width;
}
size_t get_height() const {
return _config.height;
if (not _config) return false;
return _config->height;
}
fullscreen_mode get_fullscreen_mode() const {
return _config.fullscreen;
if (not _config) return fullscreen_mode::windowed;
return _config->fullscreen;
}
bool is_keyboard_grabbed() const {
return _config.flags & flags_grab_keyboard;
if (not _config) return false;
return _config->flags & flags_grab_keyboard;
}
bool is_mouse_grabbed() const {
return _config.flags & flags_grab_mouse;
if (not _config) return false;
return _config->flags & flags_grab_mouse;
}
bool is_screensaver_blocked() const {
return _config.flags & flags_block_screensaver;
if (not _config) return false;
return _config->flags & flags_block_screensaver;
}
template<class DisplayT>
DisplayT* get_display() {
return static_cast<DisplayT*>(_display);
}
protected:
virtual ~window() = default;
window(display* display, window* parent, bool modal);
window(displaydev* display, window* parent);
display* _display;
window* _parent;
config _config;
displaydev* _display;
window* _parent;
optional<config> _config;
gfxsurface* _context;
private:
};

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@@ -20,7 +20,7 @@
#define FENNEC_PLATFORM_LINUX_PLATFORM_H
#include <fennec/containers/set.h>
#include <fennec/platform/interface/display.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/interface/platform.h>
namespace fennec
@@ -34,18 +34,20 @@ public:
display_wayland,
};
linux_platform(user type);
linux_platform();
~linux_platform() override;
shared_object* load_object(const cstring& file) override;
void unload_object(shared_object* obj) override;
function_pointer find_symbol(shared_object* hndl, const cstring& name) override;
void unload_object(shared_object* obj) override;
display* get_display() override;
function_pointer find_symbol(shared_object* hndl, const cstring& name) override;
global find_global(shared_object* hndl, const cstring& name) override;
displaydev* get_display() override;
private:
display* _display;
displaydev* _display;
int_t _display_driver;
void _runtime_client_checks();

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@@ -0,0 +1,71 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#include <fennec/containers/list.h>
#include <fennec/fproc/strings/cstring.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/linux/platform.h>
#include <fennec/platform/linux/wayland/fwd.h>
#include <fennec/platform/linux/wayland/lib/wayland-client.h>
namespace fennec
{
class wayland_display : public displaydev {
public:
wayland_display(linux_platform* platform);
wayland_display(linux_platform* platform, const cstring& drv);
~wayland_display() override;
bool connected() const override;
window* create_window() override;
inline wl_display* get_handle() { return _handle; }
inline wl_registry* get_registry() { return _registry; }
inline wl_compositor* get_compositor() { return _compositor; }
inline wl_shell* get_shell() { return _shell; }
inline wl_seat* get_seat() { return _seat; }
inline wl_pointer* get_pointer() { return _pointer; }
inline wl_keyboard* get_keyboard() { return _keyboard; }
inline wl_shm* get_shm() { return _shm; }
private:
wl_display* _handle;
wl_registry* _registry;
wl_compositor* _compositor;
wl_shell* _shell;
wl_seat* _seat;
wl_pointer* _pointer;
wl_keyboard* _keyboard;
wl_shm* _shm;
list<wayland_window*> _windows;
static void listen_global(void*, wl_registry*, uint32_t, const char*, uint32_t);
static void listen_global_remove(void*, wl_registry*, uint32_t);
static void listen_seat(void*, wl_seat*, uint32_t);
};
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H

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@@ -0,0 +1,30 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
namespace fennec
{
class wayland_display;
class wayland_window;
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H

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@@ -16,9 +16,46 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_LIB_FWD_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_LIB_FWD_H
#include <fennec/lang/types.h>
#include <stdarg.h>
struct wl_object;
struct wl_proxy;
struct wl_display;
struct wl_event_queue;
struct wl_buffer;
struct wl_callback;
struct wl_compositor;
struct wl_data_device;
struct wl_data_device_manager;
struct wl_data_offer;
struct wl_data_source;
struct wl_keyboard;
struct wl_output;
struct wl_pointer;
struct wl_region;
struct wl_registry;
struct wl_seat;
struct wl_shell;
struct wl_shell_surface;
struct wl_shm;
struct wl_shm_pool;
struct wl_subcompositor;
struct wl_subsurface;
struct wl_surface;
struct wl_touch;
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
struct wl_egl_window;
struct wl_surface;
typedef int32_t wl_fixed_t;
#define WL_PRINTF(x, y) __attribute__((__format__(__printf__, x, y)))
typedef void (*wl_log_func_t)(const char *fmt, va_list args) WL_PRINTF(1, 0);
#define WL_MARSHAL_FLAG_DESTROY (1 << 0)
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_LIB_FWD_H

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@@ -16,6 +16,7 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/lang/types.h>
#include <fennec/platform/linux/wayland/lib/fwd.h>
#ifndef FENNEC_LIB
@@ -26,12 +27,87 @@
#define FENNEC_SYMBOL(...)
#endif
#ifndef FENNEC_GLOBAL
#define FENNEC_GLOBAL(...)
#endif
FENNEC_LIB(WAYLAND);
FENNEC_SYMBOL(struct wl_display*, wl_display_connect, const char* name);
FENNEC_SYMBOL(void, wl_display_disconnect, wl_display* name);
FENNEC_SYMBOL(void, wl_proxy_marshal, struct wl_proxy*, uint32_t, ...);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_marshal_flags, struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, ...);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_create, struct wl_proxy*, const struct wl_interface*);
FENNEC_SYMBOL(void, wl_proxy_destroy, struct wl_proxy*);
FENNEC_SYMBOL(int, wl_proxy_add_listener, struct wl_proxy*, void (**)(void), void*);
FENNEC_SYMBOL(void, wl_proxy_set_user_data, struct wl_proxy*, void*);
FENNEC_SYMBOL(void*, wl_proxy_get_user_data, struct wl_proxy*);
FENNEC_SYMBOL(uint32_t, wl_proxy_get_version, struct wl_proxy*);
FENNEC_SYMBOL(uint32_t, wl_proxy_get_id, struct wl_proxy*);
FENNEC_SYMBOL(const char*, wl_proxy_get_class, struct wl_proxy*);
FENNEC_SYMBOL(void, wl_proxy_set_queue, struct wl_proxy*, struct wl_event_queue*);
FENNEC_SYMBOL(void*, wl_proxy_create_wrapper, void*);
FENNEC_SYMBOL(void, wl_proxy_wrapper_destroy, void*);
FENNEC_SYMBOL(struct wl_display*, wl_display_connect, const char*);
FENNEC_SYMBOL(struct wl_display*, wl_display_connect_to_fd, int);
FENNEC_SYMBOL(void, wl_display_disconnect, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_get_fd, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_dispatch, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_dispatch_queue, struct wl_display*, struct wl_event_queue*);
FENNEC_SYMBOL(int, wl_display_dispatch_queue_pending, struct wl_display*, struct wl_event_queue*);
FENNEC_SYMBOL(int, wl_display_dispatch_pending, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_prepare_read, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_prepare_read_queue, struct wl_display*, struct wl_event_queue*);
FENNEC_SYMBOL(int, wl_display_read_events, struct wl_display*);
FENNEC_SYMBOL(void, wl_display_cancel_read, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_get_error, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_flush, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_roundtrip, struct wl_display*);
FENNEC_SYMBOL(struct wl_event_queue*, wl_display_create_queue, struct wl_display*);
FENNEC_SYMBOL(void, wl_event_queue_destroy, struct wl_event_queue*);
FENNEC_SYMBOL(void, wl_log_set_handler_client, wl_log_func_t);
FENNEC_SYMBOL(void, wl_list_init, struct wl_list*);
FENNEC_SYMBOL(void, wl_list_insert, struct wl_list*, struct wl_list*) ;
FENNEC_SYMBOL(void, wl_list_remove, struct wl_list*);
FENNEC_SYMBOL(int, wl_list_length, const struct wl_list*);
FENNEC_SYMBOL(int, wl_list_empty, const struct wl_list*);
FENNEC_SYMBOL(void, wl_list_insert_list, struct wl_list*, struct wl_list*);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_marshal_constructor, struct wl_proxy*, uint32_t opcode, const struct wl_interface*interface, ...);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_marshal_constructor_versioned, struct wl_proxy*proxy, uint32_t opcode, const struct wl_interface*interface, uint32_t version, ...);
FENNEC_SYMBOL(void, wl_proxy_set_tag, struct wl_proxy*, const char* const*);
FENNEC_SYMBOL(const char* const*, wl_proxy_get_tag, struct wl_proxy*);
FENNEC_GLOBAL(const struct wl_interface, wl_display_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_registry_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_callback_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_compositor_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shm_pool_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shm_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_buffer_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_offer_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_source_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_device_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_device_manager_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shell_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shell_surface_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_surface_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_seat_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_pointer_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_keyboard_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_touch_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_output_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_region_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_subcompositor_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_subsurface_interface);
FENNEC_LIB(WAYLAND_EGL);
FENNEC_SYMBOL(struct wl_egl_window*, wl_egl_window_create, struct wl_surface *surface, int width, int height);
FENNEC_SYMBOL(void, wl_egl_window_destroy, struct wl_egl_window *egl_window);
FENNEC_SYMBOL(void, wl_egl_window_resize, struct wl_egl_window *egl_window, int width, int height, int dx, int dy);
FENNEC_SYMBOL(void, wl_egl_window_get_attached_size, struct wl_egl_window *egl_window, int *width, int *height);
#undef FENNEC_LIB
#undef FENNEC_SYMBOL
#undef FENNEC_GLOBAL

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@@ -0,0 +1,198 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_LIB_WAYLAND_UTIL_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_LIB_WAYLAND_UTIL_H
/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stddef.h>
#include <inttypes.h>
#include <stdarg.h>
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EXPORT
#endif
#if __STDC_VERSION__ >= 202311L
#define WL_DEPRECATED [[deprecated]]
#elif defined(__GNUC__) && __GNUC__ >= 4
#define WL_DEPRECATED __attribute__ ((deprecated))
#else
#define WL_DEPRECATED
#endif
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_PRINTF(x, y) __attribute__((__format__(__printf__, x, y)))
#else
#define WL_PRINTF(x, y)
#endif
#if __STDC_VERSION__ >= 202311L
#define WL_TYPEOF(expr) typeof(expr)
#else
#define WL_TYPEOF(expr) __typeof__(expr)
#endif
struct wl_message {
const char *name;
const char *signature;
const struct wl_interface **types;
};
struct wl_interface {
const char *name;
int version;
int method_count;
const struct wl_message *methods;
int event_count;
const struct wl_message *events;
};
struct wl_list {
struct wl_list *prev;
struct wl_list *next;
};
#define wl_container_of(ptr, sample, member) \
(WL_TYPEOF(sample))((char *)(ptr) - \
offsetof(WL_TYPEOF(*sample), member))
#define wl_list_for_each(pos, head, member) \
for (pos = wl_container_of((head)->next, pos, member); \
&pos->member != (head); \
pos = wl_container_of(pos->member.next, pos, member))
#define wl_list_for_each_safe(pos, tmp, head, member) \
for (pos = wl_container_of((head)->next, pos, member), \
tmp = wl_container_of((pos)->member.next, tmp, member); \
&pos->member != (head); \
pos = tmp, \
tmp = wl_container_of(pos->member.next, tmp, member))
#define wl_list_for_each_reverse(pos, head, member) \
for (pos = wl_container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = wl_container_of(pos->member.prev, pos, member))
#define wl_list_for_each_reverse_safe(pos, tmp, head, member) \
for (pos = wl_container_of((head)->prev, pos, member), \
tmp = wl_container_of((pos)->member.prev, tmp, member); \
&pos->member != (head); \
pos = tmp, \
tmp = wl_container_of(pos->member.prev, tmp, member))
struct wl_array {
size_t size;
size_t alloc;
void *data;
};
void
wl_array_init(struct wl_array *array);
void
wl_array_release(struct wl_array *array);
void *
wl_array_add(struct wl_array *array, size_t size);
int
wl_array_copy(struct wl_array *array, struct wl_array *source);
#define wl_array_for_each(pos, array) \
for (pos = (array)->data; \
(array)->size != 0 && \
(const char *) pos < ((const char *) (array)->data + (array)->size); \
(pos)++)
typedef int32_t wl_fixed_t;
static inline double
wl_fixed_to_double(wl_fixed_t f)
{
return f / 256.0;
}
static inline wl_fixed_t
wl_fixed_from_double(double d)
{
return (wl_fixed_t) (d * 256.0);
}
static inline int
wl_fixed_to_int(wl_fixed_t f)
{
return f / 256;
}
static inline wl_fixed_t
wl_fixed_from_int(int i)
{
return i * 256;
}
union wl_argument {
int32_t i;
uint32_t u;
wl_fixed_t f;
const char *s;
struct wl_object *o;
uint32_t n;
struct wl_array *a;
int32_t h;
};
typedef int (*wl_dispatcher_func_t)(const void *user_data, void *target,
uint32_t opcode, const struct wl_message *msg,
union wl_argument *args);
typedef void (*wl_log_func_t)(const char *fmt, va_list args) WL_PRINTF(1, 0);
enum wl_iterator_result {
WL_ITERATOR_STOP,
WL_ITERATOR_CONTINUE
};
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_LIB_WAYLAND_UTIL_H

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@@ -19,13 +19,40 @@
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H
#include <fennec/platform/interface/window.h>
#include <fennec/platform/linux/wayland/fwd.h>
#include <fennec/platform/linux/wayland/lib/fwd.h>
namespace fennec
{
class wayland_window {
class wayland_window : window {
public:
bool running() override;
void configure(const config& config) override;
bool initialize(bool modal) override;
bool shutdown() override;
bool set_title(const cstring& title) override;
bool set_title(const string& title) override;
bool set_width(size_t w) override;
bool set_height(size_t h) override;
bool set_size(size_t w, size_t h) override;
bool set_fullscreen_mode(fullscreen_mode mode) override;
bool set_resizable(bool e) override;
bool grab_keyboard(bool e) override;
bool grab_mouse(bool e) override;
bool block_screensaver(bool e) override;
wayland_window(wayland_display* display, wayland_window* parent);
~wayland_window() override;
private:
wl_surface* _surface;
wl_shell_surface* _shell;
wl_callback* _callback;
gfxcontext* _context;
};
}

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@@ -0,0 +1,44 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_EGL_CONTEXT_H
#define FENNEC_PLATFORM_EGL_CONTEXT_H
#include <EGL/egl.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/interface/gfxcontext.h>
#if FENNEC_HAS_WAYLAND
#include <fennec/platform/linux/wayland/fwd.h>
#endif
namespace fennec
{
class eglcontext : gfxcontext {
public:
eglcontext(displaydev* device);
EGLDisplay display;
EGLContext context;
EGLConfig config;
};
}
#endif // FENNEC_PLATFORM_EGL_CONTEXT_H

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@@ -0,0 +1,43 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
#define FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
#include <EGL/egl.h>
#include <fennec/platform/interface/gfxsurface.h>
#include <fennec/platform/opengl/egl/context.h>
#if FENNEC_HAS_WAYLAND
#endif
namespace fennec
{
class eglsurface : gfxsurface {
public:
eglsurface(eglcontext* context);
EGLSurface surface;
};
}
#endif // FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H