- More implementations and dependencies for Linux Wayland support
This commit is contained in:
37
source/platform/interface/displaydev.cpp
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37
source/platform/interface/displaydev.cpp
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@@ -0,0 +1,37 @@
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/interface/displaydev.h>
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namespace fennec
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{
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displaydev::displaydev(platform* platform)
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: _platform(platform)
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, _context(nullptr)
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, _config {
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.format = {
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.depth = 24,
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.r = 8,
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.g = 8,
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.b = 8
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}
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} {
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}
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}
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@@ -16,38 +16,15 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/linux/wayland/display.h>
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#include <fennec/platform/linux/wayland/lib/sym_def.h>
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#include <fennec/platform/linux/wayland/lib/dyn.h>
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#include <fennec/platform/interface/gfxcontext.h>
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namespace fennec
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{
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wayland_display::wayland_display(linux_platform* platform)
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: display()
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, _handle()
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, _platform(platform) {
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libwayland::load_symbols(_platform);
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_handle = wl_display_connect(nullptr);
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gfxcontext::gfxcontext(displaydev* device)
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: _device(device) {
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}
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wayland_display::wayland_display(linux_platform* platform, const cstring& drv)
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: display()
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, _handle()
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, _platform(platform) {
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libwayland::load_symbols(_platform);
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_handle = wl_display_connect(drv);
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}
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wayland_display::~wayland_display() {
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wl_display_disconnect(_handle);
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libwayland::unload_symbols(_platform);
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_handle = nullptr;
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_platform = nullptr;
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}
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bool wayland_display::connected() const {
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return _handle != nullptr;
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}
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}
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28
source/platform/interface/gfxsurface.cpp
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28
source/platform/interface/gfxsurface.cpp
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@@ -0,0 +1,28 @@
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/interface/gfxsurface.h>
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namespace fennec
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{
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gfxsurface::gfxsurface(window* window, gfxcontext* context)
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: _window(window), _context(context) {
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}
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}
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@@ -27,8 +27,7 @@ string platform::get_environment_variable(const cstring& var) {
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return string(val, strlen(val));
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}
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platform::platform(user t) {
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_config.type = t;
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platform::platform() {
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}
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}
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@@ -21,15 +21,10 @@
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namespace fennec
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{
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window::window(display* display, window* parent, bool modal)
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window::window(displaydev* display, window* parent)
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: _display(display)
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, _parent(parent)
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, _config() {
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bool child = parent != nullptr;
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assert(!modal || child, "Attempted to create non-child modal window.");
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_config.flags |= child ? flags_child : flags_none;
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_config.flags |= modal ? flags_modal : flags_none;
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}
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}
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@@ -22,24 +22,20 @@
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#ifdef FENNEC_LIB_WAYLAND
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#include <fennec/platform/linux/wayland/lib/dyn.h>
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#include <fennec/platform/linux/wayland/display.h>
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#include <fennec/platform/linux/wayland/displaydev.h>
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#endif
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namespace fennec
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{
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linux_platform::linux_platform(user _type)
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: platform(_type)
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linux_platform::linux_platform()
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: platform()
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, _display_driver(display_none) {
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switch (_type) {
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case user::client: {
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_runtime_client_checks();
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return;
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}
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case user::server: {
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_runtime_server_checks();
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}
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}
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#if FENNEC_BUILD_SERVER
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_runtime_server_checks();
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#else
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_runtime_client_checks();
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#endif
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}
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linux_platform::~linux_platform() {
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@@ -72,7 +68,17 @@ platform::function_pointer linux_platform::find_symbol(shared_object* hndl, cons
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return (function_pointer)symbol;
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}
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display* linux_platform::get_display() {
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platform::global linux_platform::find_global(shared_object* hndl, const cstring& name) {
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string _name = name;
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void* symbol = dlsym(hndl, _name);
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if (symbol == nullptr) {
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_name = '_' + _name;
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symbol = dlsym(hndl, _name);
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}
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return symbol;
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}
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displaydev* linux_platform::get_display() {
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return _display;
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}
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@@ -82,7 +88,7 @@ void linux_platform::_runtime_client_checks() {
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_display_driver = display_wayland;
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_display = new wayland_display(this);
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libwayland::unload_symbols(this); // Doesn't actually unload symbols, just resets ref counter to only consider
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// the created display
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// the created display
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}
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#endif
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assertf(_display != nullptr, "failed to find suitable display driver");
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98
source/platform/linux/wayland/displaydev.cpp
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98
source/platform/linux/wayland/displaydev.cpp
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@@ -0,0 +1,98 @@
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/linux/wayland/displaydev.h>
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#include <fennec/platform/linux/wayland/window.h>
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#include <fennec/platform/linux/wayland/lib/dyn.h>
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#include <fennec/platform/linux/wayland/lib/wayland-client.h>
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namespace fennec
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{
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wayland_display::wayland_display(linux_platform* platform)
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: wayland_display(platform, nullptr) {
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}
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wayland_display::wayland_display(linux_platform* platform, const cstring& drv)
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: displaydev(platform)
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, _handle(nullptr)
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, _registry(nullptr)
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, _compositor(nullptr) {
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static constexpr wl_registry_listener listener = {
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listen_global, listen_global_remove
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};
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// Load libwayland.so
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libwayland::load_symbols(get_platform<linux_platform>());
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// Get handles
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_handle = wl_display_connect(drv);
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_registry = wl_display_get_registry(_handle);
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wl_registry_add_listener(_registry, &listener, this);
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}
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wayland_display::~wayland_display() {
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wl_registry_destroy(_registry);
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wl_display_flush(_handle);
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wl_display_disconnect(_handle);
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libwayland::unload_symbols(get_platform<linux_platform>());
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_handle = nullptr;
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_platform = nullptr;
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for (const auto it : _windows) {
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delete it;
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}
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}
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bool wayland_display::connected() const {
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return _handle != nullptr;
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}
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window* wayland_display::create_window() {
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_windows.push_back(new wayland_window(this, nullptr));
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return (window*)(_windows.back());
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}
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void wayland_display::listen_global(void* data, wl_registry* registry, uint32_t name, const char* itfc, uint32_t version) {
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static constexpr wl_seat_listener seat_listener = {
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listen_seat, nullptr
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};
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wayland_display* device = static_cast<wayland_display*>(data);
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const cstring interface = cstring(itfc, strlen(itfc) + 1);
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if (interface == "wl_compositor") {
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device->_compositor = static_cast<wl_compositor*>(wl_registry_bind(registry, name, wl_compositor_interface, version));
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} else if (interface == "wl_shell") {
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device->_shell = static_cast<wl_shell*>(wl_registry_bind(registry, name, wl_shell_interface, version));
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} else if (interface == "wl_seat") {
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device->_seat = static_cast<wl_seat*>(wl_registry_bind(registry, name, wl_seat_interface, version));
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wl_seat_add_listener(device->_seat, &seat_listener, device);
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}
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}
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void wayland_display::listen_global_remove(void*, wl_registry*, uint32_t) {
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}
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void wayland_display::listen_seat(void*, wl_seat*, uint32_t) {
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}
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}
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@@ -16,7 +16,7 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/linux/wayland/lib/sym_def.h>
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#include <fennec/platform/linux/wayland/lib/wayland-client.h>
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#include <fennec/platform/linux/wayland/lib/dyn.h>
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namespace fennec
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@@ -31,7 +31,6 @@ static int _load_count = 0;
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// Create private variables
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#define FENNEC_LIB(lib) static shared_lib _FENNEC_LIB_##lib = { nullptr, FENNEC_LIB_##lib };
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#define FENNEC_SYMBOL(...)
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#include <fennec/platform/linux/wayland/lib/sym.h>
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bool load_symbols(linux_platform* platform) {
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@@ -39,14 +38,20 @@ bool load_symbols(linux_platform* platform) {
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return true;
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}
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shared_lib* current_lib = nullptr;
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#define FENNEC_LIB(lib) _FENNEC_LIB_##lib._lib = platform->load_object(_FENNEC_LIB_##lib._name); \
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FENNEC_HAS_LIB_##lib = _FENNEC_LIB_##lib._lib != nullptr; \
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if(not FENNEC_HAS_LIB_##lib) { \
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unload_symbols(platform); \
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return false; \
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} \
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shared_lib& current_lib = _FENNEC_LIB_##lib;
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#define FENNEC_SYMBOL(ret, fn, ...) fn = (sym_##fn)(platform->find_symbol(current_lib._lib, #fn));
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current_lib = &_FENNEC_LIB_##lib;
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#define FENNEC_SYMBOL(ret, fn, ...) fn = (sym_##fn)(platform->find_symbol(current_lib->_lib, #fn)); \
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assertf(fn != nullptr, "Failed to find symbol: " #fn);
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#define FENNEC_GLOBAL(type, name) name = (type*)(platform->find_symbol(current_lib->_lib, #name)); \
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assertf(name != nullptr, "Failed to find global: " #name);
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#include <fennec/platform/linux/wayland/lib/sym.h>
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return true;
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@@ -60,6 +65,7 @@ void unload_symbols(linux_platform* platform) {
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#define FENNEC_LIB(lib) platform->unload_object(_FENNEC_LIB_##lib._lib); \
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_FENNEC_LIB_##lib._lib = nullptr;
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#define FENNEC_SYMBOL(ret, fn, ...) fn = nullptr;
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#define FENNEC_GLOBAL(type, name) name = nullptr;
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#include <fennec/platform/linux/wayland/lib/sym.h>
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}
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86
source/platform/linux/wayland/window.cpp
Normal file
86
source/platform/linux/wayland/window.cpp
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@@ -0,0 +1,86 @@
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// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/linux/wayland/displaydev.h>
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#include <fennec/platform/linux/wayland/window.h>
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#include <EGL/egl.h>
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namespace fennec
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{
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bool wayland_window::running() {
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return false;
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}
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void wayland_window::configure(const config& config) {
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assertf(running() == false, "Attempted to Configure Running Window.");
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_config = config;
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}
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bool wayland_window::initialize(bool modal) {
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assertf(_config, "Attempted to Initialize a Window Without Configuration");
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if (not _config) {
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return true;
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}
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_config->flags &= ~flags_modal & ~flags_child;
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if (_parent != nullptr) {
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_config->flags |= flags_child;
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if (modal) {
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_config->flags |= flags_modal;
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}
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}
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_surface = wl_compositor_create_surface(get_display<wayland_display>()->get_compositor());
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_shell = wl_shell_get_shell_surface(get_display<wayland_display>()->get_shell(), _surface);
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return false;
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}
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bool wayland_window::shutdown() {
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wl_shell_surface_destroy(_shell);
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wl_surface_destroy(_surface);
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return false;
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}
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bool wayland_window::set_title(const cstring&) { return true; }
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bool wayland_window::set_title(const string&) { return true; }
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bool wayland_window::set_width(size_t) { return true; }
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bool wayland_window::set_height(size_t) { return true; }
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bool wayland_window::set_size(size_t, size_t) { return true; }
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bool wayland_window::set_fullscreen_mode(fullscreen_mode) { return true; }
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bool wayland_window::set_resizable(bool) { return true; }
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bool wayland_window::grab_keyboard(bool) { return true; }
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bool wayland_window::grab_mouse(bool) { return true; }
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bool wayland_window::block_screensaver(bool) { return true; }
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wayland_window::wayland_window(wayland_display* display, wayland_window* parent)
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: window(display, parent)
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, _surface(nullptr)
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, _shell(nullptr)
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, _callback(nullptr) {
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}
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wayland_window::~wayland_window() {
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}
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}
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