- More implementations and dependencies for Linux Wayland support

This commit is contained in:
2025-07-26 20:57:25 -04:00
parent 7ea2710ee0
commit 7493b5252a
78 changed files with 3733 additions and 316 deletions

View File

@@ -29,6 +29,7 @@ set(CMAKE_C_STANDARD 23)
set(FENNEC_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
# include scripts
include("${FENNEC_SOURCE_DIR}/cmake/version.cmake")
include("${FENNEC_SOURCE_DIR}/cmake/platform.cmake")
include("${FENNEC_SOURCE_DIR}/cmake/build.cmake")
include("${FENNEC_SOURCE_DIR}/cmake/compiler.cmake")
@@ -60,10 +61,14 @@ add_library(fennec STATIC
# CONTAINERS ===========================================================================================================
include/fennec/containers/array.h
include/fennec/containers/dynarray.h
include/fennec/containers/list.h
include/fennec/containers/map.h
include/fennec/containers/optional.h
include/fennec/containers/pair.h
include/fennec/containers/set.h
include/fennec/containers/tuple.h
include/fennec/containers/detail/__tuple.h
# LANG =================================================================================================================
@@ -79,9 +84,11 @@ add_library(fennec STATIC
include/fennec/lang/numeric_transforms.h
include/fennec/lang/sequences.h
include/fennec/lang/type_identity.h
include/fennec/lang/type_operators.h
include/fennec/lang/type_sequences.h
include/fennec/lang/type_traits.h
include/fennec/lang/type_transforms.h
include/fennec/lang/typeuuid.h
include/fennec/lang/types.h
include/fennec/lang/utility.h
include/fennec/lang/integer.h
@@ -93,6 +100,7 @@ add_library(fennec STATIC
include/fennec/lang/detail/__type_traits.h
include/fennec/lang/detail/__type_transforms.h
include/fennec/lang/detail/__type_sequences.h
include/fennec/lang/detail/__typeuuid.h
include/fennec/lang/assert.h source/lang/assert.cpp
@@ -165,17 +173,19 @@ add_library(fennec STATIC
include/fennec/platform/interface/fwd.h
include/fennec/platform/interface/dialog.h
include/fennec/platform/interface/display.h
include/fennec/platform/interface/window.h source/platform/interface/window.cpp
include/fennec/platform/interface/displaydev.h source/platform/interface/displaydev.cpp
include/fennec/platform/interface/gfxcontext.h source/platform/interface/gfxcontext.cpp
include/fennec/platform/interface/gfxsurface.h source/platform/interface/gfxsurface.cpp
include/fennec/platform/interface/platform.h source/platform/interface/platform.cpp
include/fennec/platform/interface/window.h source/platform/interface/window.cpp
${FENNEC_EXTRA_SOURCES}
include/fennec/lang/type_operators.h
include/fennec/containers/tuple.h
include/fennec/containers/detail/__tuple.h
include/fennec/platform/linux/wayland/window.h
include/fennec/containers/list.h
include/fennec/platform/interface/inputdevice.h
include/fennec/core/event.h
source/core/event.cpp
include/fennec/concurrency/thread.h
include/fennec/concurrency/mutex.h
include/fennec/concurrency/atomic.h
)
add_dependencies(fennec metaprogramming)

View File

@@ -162,7 +162,6 @@ management would be used.
Platform support will be implemented in the following order:
- Linux/BSD
- Wayland
- XKB
- OpenGL (EGL)
- PulseAudio
- Vulkan

View File

@@ -16,6 +16,8 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script handles functionality related to the build process and its info
string(TOLOWER ${CMAKE_BUILD_TYPE} FENNEC_BUILD_NAME)
message(STATUS "Build: ${FENNEC_BUILD_NAME}")

View File

@@ -16,6 +16,8 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script finds the compiler being used
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
set(FENNEC_COMPILER "GCC")
include("${FENNEC_SOURCE_DIR}/cmake/gcc.cmake")

35
cmake/default_user.cmake Normal file
View File

@@ -0,0 +1,35 @@
# ======================================================================================================================
# fennec, a free and open source game engine
# Copyright © 2025 Medusa Slockbower
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# sets up cmake variables for client vs server
if(FENNEC_USER_CLIENT)
set(FENNEC_USER_CLIENT 1)
set(FENNEC_USER_SERVER 0)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_USER_CLIENT=1)
elseif(FENNEC_USER_SERVER)
set(FENNEC_USER_CLIENT 0)
set(FENNEC_USER_SERVER 1)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_USER_SERVER=1)
else()
set(FENNEC_USER_CLIENT 1)
set(FENNEC_USER_SERVER 0)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_USER_CLIENT=1)
endif()

View File

@@ -16,8 +16,10 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script sets flags and variables for gnu and gnu-like compilers
add_compile_options("-mxsave" "-Wall" "-Wextra" "-pedantic" "-Werror")
set(FENNEC_PRIVATE_LINK_OPTIONS "-nostdlib" "-fno-exceptions" "-fno-rtti" "-fdiagnostics-all-candidates")
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_COMPILER_GCC=1)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_COMPILER_GCC=1 FENNEC_NO_INLINE=[[gnu::noinline]])

View File

@@ -16,6 +16,7 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script finds and loads libraries related to the Linux operating system. It also sets platform specific variables.
macro(fennec_check_platform)
# unix
@@ -32,9 +33,10 @@ macro(fennec_check_platform)
include/fennec/platform/linux/platform.h source/platform/linux/platform.cpp
)
# includes
if(FENNEC_USER_CLIENT)
include("${FENNEC_SOURCE_DIR}/cmake/wayland.cmake")
# tests
fennec_check_wayland()
endif()
endmacro()

48
cmake/opengl.cmake Normal file
View File

@@ -0,0 +1,48 @@
# ======================================================================================================================
# fennec, a free and open source game engine
# Copyright © 2025 Medusa Slockbower
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
find_package(OpenGL)
if(TARGET OpenGL::GL) # Core OpenGL Desktop Profile
list(APPEND FENNEC_LINK_LIBRARIES OpenGL::OpenGL)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_OPENGL=1)
elseif(TARGET OpenGL::GLES3) # OpenGL for Embedded Systems 3
list(APPEND FENNEC_LINK_LIBRARIES OpenGL::GLES3)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_GLES3=1)
elseif (TARGET OpenGL::GLES2) # OpenGL for Embedded Systems 2
list(APPEND FENNEC_LINK_LIBRARIES OpenGL::GLES2)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_GLES2=1)
else()
message(FATAL_ERROR "No Suitable OpenGL implementation found.")
endif()
if(FENNEC_GRAPHICS_WANT_EGL)
if(NOT TARGET OpenGL::EGL)
message(FATAL_ERROR "EGL Library not found.")
endif()
list(APPEND FENNEC_LINK_LIBRARIES OpenGL::EGL)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_GRAPHICS_EGL=1)
list(APPEND FENNEC_EXTRA_SOURCES
include/fennec/platform/opengl/egl/context.h
include/fennec/platform/opengl/egl/surface.h
)
endif()

View File

@@ -16,10 +16,19 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script finds the operating system of the build environment
message(STATUS "OS: ${CMAKE_SYSTEM_NAME}")
include("${FENNEC_SOURCE_DIR}/cmake/default_user.cmake")
# Check for Linux
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(FENNEC_PLATFORM "Linux")
include("${FENNEC_SOURCE_DIR}/cmake/linux.cmake")
endif ()
# Graphics APIs
if(FENNEC_USER_CLIENT)
include("${FENNEC_SOURCE_DIR}/cmake/opengl.cmake")
endif()

View File

@@ -16,6 +16,8 @@
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# generic unix functionality
# compile definitions
list(APPEND FENNEC_COMPILE_DEFINITIONS
FENNEC_PLATFORM_UNIX=1

33
cmake/version.cmake Normal file
View File

@@ -0,0 +1,33 @@
# ======================================================================================================================
# fennec, a free and open source game engine
# Copyright © 2025 Medusa Slockbower
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
# this script contains the main version
set(FENNEC_VERSION_MAJOR 0)
set(FENNEC_VERSION_MINOR 1)
set(FENNEC_VERSION_PATCH 0)
set(FENNEC_VERSION_STRING "${FENNEC_VERSION_MAJOR}.${FENNEC_VERSION_MINOR}.${FENNEC_VERSION_PATCH}")
math(EXPR FENNEC_VERSION_NUM "(${FENNEC_VERSION_MAJOR} << 16) | (${FENNEC_VERSION_MINOR} << 8) | ${FENNEC_VERSION_PATCH}")
list(APPEND FENNEC_COMPILE_DEFINITIONS
FENNEC_VERSION_MAJOR=${FENNEC_VERSION_MAJOR}
FENNEC_VERSION_MINOR=${FENNEC_VERSION_MINOR}
FENNEC_VERSION_PATCH=${FENNEC_VERSION_PATCH}
FENNEC_VERSION_STRING=${FENNEC_VERSION_STRING}
FENNEC_VERSION_NUM=${FENNEC_VERSION_NUM}
)

View File

@@ -17,6 +17,7 @@
# ======================================================================================================================
# https://gist.github.com/mariobadr/acc3c8adf4b4e722705be38c3deac59a
# this script finds libwayland and dependencies
macro(fennec_check_wayland)
set(WAYLAND_CLIENT_FOUND 0)
@@ -25,39 +26,55 @@ macro(fennec_check_wayland)
WAYLAND_CLIENT_INCLUDE_DIR
NAMES wayland-client.h
)
find_library(
WAYLAND_CLIENT_LIBRARY
NAMES wayland-client libwayland-client
)
# EGL is required
find_path(
WAYLAND_EGL_INCLUDE_DIR
NAMES wayland-egl.h
)
find_library(
WAYLAND_EGL_LIBRARY
NAMES wayland-egl libwayland-egl
)
if( (WAYLAND_CLIENT_INCLUDE_DIR AND WAYLAND_CLIENT_LIBRARY)
AND (WAYLAND_EGL_INCLUDE_DIR AND WAYLAND_EGL_LIBRARY))
get_filename_component(
WAYLAND_CLIENT_LIBRARY
${WAYLAND_CLIENT_LIBRARY}
NAME
)
if(WAYLAND_CLIENT_INCLUDE_DIR AND WAYLAND_CLIENT_LIBRARY)
set(WAYLAND_CLIENT_FOUND 1)
add_library(wayland::client UNKNOWN IMPORTED)
set_target_properties(
wayland::client PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${WAYLAND_CLIENT_INCLUDE_DIR}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${WAYLAND_CLIENT_LIBRARY}"
get_filename_component(
WAYLAND_EGL_LIBRARY
${WAYLAND_EGL_LIBRARY}
NAME
)
set(WAYLAND_CLIENT_FOUND 1)
set(WAYLAND_EGL_FOUND 1)
set(FENNEC_GRAPHICS_WANT_EGL 1)
list(APPEND FENNEC_EXTRA_SOURCES
# Dynamic Library Files
include/fennec/platform/linux/wayland/lib/fwd.h
include/fennec/platform/linux/wayland/lib/sym.h
include/fennec/platform/linux/wayland/lib/sym_def.h
include/fennec/platform/linux/wayland/lib/wayland-client.h
include/fennec/platform/linux/wayland/lib/wayland-util.h
include/fennec/platform/linux/wayland/lib/dyn.h source/platform/linux/wayland/lib/dyn.cpp
# Fennec Files
include/fennec/platform/linux/wayland/display.h source/platform/linux/wayland/display.cpp
include/fennec/platform/linux/wayland/displaydev.h source/platform/linux/wayland/displaydev.cpp
include/fennec/platform/linux/wayland/window.h source/platform/linux/wayland/window.cpp
)
list(APPEND FENNEC_COMPILE_DEFINITIONS FENNEC_LIB_WAYLAND="${WAYLAND_CLIENT_LIBRARY}")
list(APPEND FENNEC_COMPILE_DEFINITIONS
FENNEC_HAS_WAYLAND=1
FENNEC_LIB_WAYLAND="${WAYLAND_CLIENT_LIBRARY}"
FENNEC_LIB_WAYLAND_EGL="${WAYLAND_EGL_LIBRARY}"
)
endif()
endmacro()

View File

@@ -48,7 +48,7 @@ PROJECT_NAME = fennec
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = 1.0.2
PROJECT_NUMBER =
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

View File

@@ -0,0 +1,22 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_CONCURRENCY_ATOMIC_H
#define FENNEC_CONCURRENCY_ATOMIC_H
#endif // FENNEC_CONCURRENCY_ATOMIC_H

View File

@@ -0,0 +1,22 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_CONCURRENCY_MUTEX_H
#define FENNEC_CONCURRENCY_MUTEX_H
#endif // FENNEC_CONCURRENCY_MUTEX_H

View File

@@ -0,0 +1,22 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_CONCURRENCY_THREAD_H
#define FENNEC_CONCURRENCY_THREAD_H
#endif // FENNEC_CONCURRENCY_THREAD_H

View File

@@ -42,7 +42,9 @@ namespace fennec
///
/// \brief wrapper for fixed size arrays
///
/// \details
/// \details | | |
/// |-|-|
/// | | |
/// \tparam ValueT value type
/// \tparam ElemV number of elements
template<typename ValueT, size_t ElemV>
@@ -78,6 +80,12 @@ struct array
return elements[i];
}
constexpr ValueT* begin() { return elements; }
constexpr ValueT* end() { return elements + ElemV; }
constexpr const ValueT* begin() const { return elements; }
constexpr const ValueT* end() const { return elements + ElemV; }
/// @}

View File

@@ -39,8 +39,7 @@ namespace fennec
{
template<class TypeT, class Alloc = allocator<TypeT>>
class dynarray
{
class dynarray {
public:
using element_t = TypeT;
using alloc_t = Alloc;
@@ -95,6 +94,8 @@ public:
}
}
constexpr dynarray(size_t n, TypeT&&) = delete;
template<typename...ArgsT>
constexpr dynarray(size_t n, ArgsT&&...args) {
element_t* addr = _alloc.data();
@@ -130,6 +131,12 @@ public:
assertd(i < _size, "Array Out of Bounds"); return _alloc.data()[i];
}
constexpr TypeT* begin() { return _alloc.data(); }
constexpr TypeT* end() { return begin() + _size; }
constexpr const TypeT* begin() const { return _alloc; }
constexpr const TypeT* end() const { return begin() + _size; }
constexpr TypeT& back() {
return this->operator[](size() - 1);
}
@@ -138,26 +145,6 @@ public:
return this->operator[](size() - 1);
}
constexpr void insert(size_t i, const TypeT& val) {
// Grow if the size has reached the capacity of the allocation
if(_size == capacity()) {
_grow();
}
// Move the data if we are not inserting at the end of the array
if((i = min(i, _size)) < _size) {
fennec::memmove(
_alloc.data() + i
, _alloc.data() + i + 1
, (_size - i) * sizeof(TypeT));
}
// Insert the element
fennec::construct(_alloc.data() + i, val);
++_size;
}
constexpr void insert(size_t i, TypeT&& val) {
// Grow if the size has reached the capacity of the allocation
@@ -168,8 +155,8 @@ public:
// Move the data if we are not inserting at the end of the array
if((i = min(i, _size)) < _size) {
fennec::memmove(
_alloc.data() + i + 1
, _alloc.data() + i
(void*)(_alloc.data() + i + 1)
, (void*)(_alloc.data() + i)
, (_size - i) * sizeof(TypeT));
}
@@ -178,6 +165,26 @@ public:
++_size;
}
constexpr void insert(size_t i, const TypeT& val) {
// Grow if the size has reached the capacity of the allocation
if(_size == capacity()) {
_grow();
}
// Move the data if we are not inserting at the end of the array
if((i = min(i, _size)) < _size) {
fennec::memmove(
(void*)(_alloc.data() + i)
, (void*)(_alloc.data() + i + 1)
, (_size - i) * sizeof(TypeT));
}
// Insert the element
fennec::construct(_alloc.data() + i, val);
++_size;
}
template<typename...ArgsT>
constexpr void emplace(size_t i, ArgsT&&...args) {
@@ -189,8 +196,8 @@ public:
// Move the data if we are not inserting at the end of the array
if((i = min(i, _size)) < _size) {
fennec::memmove(
_alloc.data() + i
, _alloc.data() + i + 1
(void*)(_alloc.data() + i)
, (void*)(_alloc.data() + i + 1)
, (_size - i) * sizeof(TypeT));
}
@@ -208,7 +215,7 @@ public:
}
constexpr void pop_back() {
_alloc[_size--].~TypeT();
fennec::destruct(&_alloc[_size--]);
}
template<typename...ArgsT>
@@ -218,6 +225,15 @@ public:
constexpr void resize(size_t n) {
_alloc.reallocate(n);
if (_size < n) {
_size = n;
return;
}
while (_size < n) {
emplace_back();
}
}
private:

View File

@@ -20,9 +20,14 @@
#define FENNEC_CONTAINERS_LIST_H
#include <fennec/containers/dynarray.h>
#include <fennec/containers/list.h>
#include <fennec/containers/optional.h>
#include <fennec/memory/allocator.h>
#include <fennec/math/common.h>
#include <fennec/platform/interface/window.h>
namespace fennec
{
@@ -33,6 +38,8 @@ public:
using value_t = TypeT;
static constexpr size_t npos = -1;
class iterator;
private:
struct node {
optional<value_t> data;
@@ -82,20 +89,21 @@ private:
return n;
}
size_t _next_free(size_t i) {
size_t _next_free() {
if (not _freed.empty()) {
size_t n = _freed.back();
_freed.pop_back();
return n;
}
_table[_size];
return _size;
}
public:
using elem_t = node;
constexpr list()
: _table(), _root(npos), _last(npos), _freed(), _size(0) {
: _table(), _freed(), _root(npos), _last(npos), _size(0) {
}
constexpr ~list() = default;
@@ -108,14 +116,14 @@ public:
assertd(i >= 0, "Index out of Bounds");
size_t n = _walk(i);
assertd(n != npos, "Index out of Bounds");
return _table[n].data;
return *_table[n].data;
}
constexpr const value_t& operator[](int i) const {
assertd(i >= 0, "Index out of Bounds");
size_t n = _walk(i);
assertd(n != npos, "Index out of Bounds");
return _table[n].data;
return *_table[n].data;
}
void insert(size_t i, value_t&& x) {
@@ -123,20 +131,25 @@ public:
if (size() == capacity()) {
_expand();
}
size_t n = _walk(min(i, size() - 1));
size_t p = _next_free(i);
size_t n = _walk(min(i, size_t(size() - 1)));
size_t p = _next_free();
if (n == npos) {
_root = p;
_table[p].data = fennec::forward<value_t>(x);
_table[p].next = npos;
_table[p].prev = npos;
return;
}
_table[p].data = fennec::forward<value_t>(x);
if (i == size()) {
_table[p].next = n;
_table[p].prev = _prev(p);
_table[p].prev = _prev(n);
_table[n].prev = p;
}
else {
_table[p].prev = n;
}
++_size;
_last = (n == npos) ? p : _last;
}
void insert(size_t i, const value_t& x) {
@@ -175,8 +188,9 @@ public:
// Fix prev and next nodes
if (p != npos) _table[p].next = n;
else _root = n;
if (n != npos) _table[n].prev = p;
else _last = j;
else _last = p;
// Mark node as freed
_freed.push_back(j);
@@ -190,11 +204,75 @@ public:
erase(_size - 1);
}
constexpr value_t& back() {
return this->operator[](size() - 1);
}
constexpr const value_t& back() const {
return this->operator[](size() - 1);
}
// ITERATOR ============================================================================================================
class iterator {
public:
~iterator() {
_list = nullptr;
}
// prefix operator
constexpr friend iterator& operator++(iterator& rhs) {
if (rhs._list->_next(rhs._n) < rhs._list->capacity()) {
return rhs;
}
rhs._n = npos;
return rhs;
}
constexpr friend iterator operator++(iterator& lhs, int) {
iterator prev = lhs;
++lhs;
return prev;
}
constexpr value_t& operator*() {
return *(_list->_table[_n].data);
}
constexpr bool operator==(const iterator& it) {
return _list == it._list and _n == it._n;
}
constexpr bool operator!=(const iterator& it) {
return _list != it._list or _n != it._n;
}
private:
list* _list;
size_t _n;
friend list;
iterator(list* ls, size_t n)
: _list(ls)
, _n(n) {
}
};
constexpr iterator begin() {
return iterator(this, _root);
}
constexpr iterator end() {
return iterator(this, npos);
}
private:
allocation<elem_t, alloc_t> _table;
dynarray<size_t> _freed;
size_t _root, _last, _size;
friend class iterator;
constexpr void _expand() {
_table.reallocate(_table.capacity() * 2);
}

View File

@@ -77,7 +77,7 @@ public:
pair<KeyT, ValueT> val;
~U() {
root.~pair<KeyT, char[sizeof(ValueT)]>();
fennec::destruct(&root);
}
} trick = { .root = { key, 0 } };
auto it = _set.find(trick.val);
@@ -93,7 +93,7 @@ public:
pair<KeyT, ValueT> val;
~U() {
root.~pair<KeyT, char[sizeof(ValueT)]>();
fennec::destruct(&root);
}
} trick = { .root = { key, 0 } }; // Only initialize root
auto it = _set.find(trick.val);
@@ -110,7 +110,7 @@ public:
pair<KeyT, ValueT> val;
~U() {
root.~pair<KeyT, char[sizeof(ValueT)]>();
fennec::destruct(&root);
}
} trick = { .root = { key_t(fennec::forward<ArgsT>(args)...), 0 } }; // Only initialize root
auto it = _set.find(trick.val);
@@ -127,7 +127,7 @@ public:
pair<KeyT, ValueT> val;
~U() {
root.~pair<KeyT, char[sizeof(ValueT)]>();
fennec::destruct(&root);
}
} trick = { .root = { key_t(fennec::forward<ArgsT>(args)...), 0 } }; // Only initialize root
auto it = _set.find(trick.val);
@@ -157,7 +157,7 @@ public:
pair<KeyT, ValueT> val;
~U() {
root.~pair<KeyT, char[sizeof(ValueT)]>();
fennec::destruct(&root);
}
} trick = { .root = { fennec::forward<KeyT>(key), 0 } };
_set.erase(trick.val);
@@ -175,7 +175,7 @@ public:
pair<KeyT, ValueT> val;
~U() {
root.~pair<KeyT, char[sizeof(ValueT)]>();
fennec::destruct(&root);
}
} trick = { .root = { KeyT(fennec::forward<ArgsT>(args)...), 0 } };
_set.erase(trick.val);

View File

@@ -40,9 +40,9 @@ struct optional {
public:
// Constructors ========================================================================================================
using reference_t = T&;
using pointer_t = add_pointer_t<remove_reference_t<T>>;
using const_reference_t = const T&;
using const_pointer_t = const add_pointer_t<remove_reference_t<T>>;
using pointer_t = T*;
using const_reference_t = T&;
using const_pointer_t = const T*;
///
/// \brief Default Constructor
@@ -61,7 +61,7 @@ public:
///
/// \brief Fundamental Type Constructor
/// \param val the value to initialize the underlying object with
constexpr optional(T val) requires is_fundamental_v<T>
constexpr optional(T val) requires(is_fundamental_v<T> or is_pointer_v<T>)
: _val(val)
, _set(true) {
}
@@ -102,7 +102,7 @@ public:
return;
}
if (_set) {
_val.~T();
fennec::destruct(&_val);
}
}
@@ -115,7 +115,7 @@ public:
constexpr optional& operator=(nullopt_t) {
if constexpr(not is_fundamental_v<T>) {
if (_set) {
_val.~T();
fennec::destruct(&_val);
}
}
_root = '\0';
@@ -158,7 +158,7 @@ public:
if (_set) { // Construct
fennec::construct(&_val, opt._val);
} else { // Destruct
_val.~T();
fennec::destruct(&_val);
_root = 0;
}
} else if (_set) { // Copy Assignment
@@ -176,7 +176,7 @@ public:
if (_set) { // Construct
fennec::construct(&_val, fennec::move(opt._val));
} else { // Destruct
_val.~T();
fennec::destruct(&_val);
_root = 0;
}
} else if (_set) { // Copy Assignment
@@ -211,7 +211,7 @@ public:
return _set ? &_val : nullptr;
}
constexpr const pointer_t operator->() const noexcept {
constexpr const_pointer_t operator->() const noexcept {
return _set ? &_val : nullptr;
}

View File

@@ -238,19 +238,14 @@ public:
class iterator {
public:
constexpr iterator(const set* set, size_t i)
: _set(set)
, _i(i) {
}
constexpr ~iterator() {
_set = nullptr;
}
// prefix operator
constexpr friend iterator& operator++(iterator& rhs) {
while (++rhs._i < capacity()) {
if (rhs._set->_alloc[rhs._i]) {
while (++rhs._i < rhs._set->capacity()) {
if (rhs._set->_alloc[rhs._i].value) {
return rhs;
}
}
@@ -280,6 +275,11 @@ public:
const set* _set;
size_t _i;
friend set;
constexpr iterator(const set* set, size_t i)
: _set(set)
, _i(i) {
}
};
constexpr iterator begin() const {

View File

@@ -53,6 +53,7 @@
/// | :------------------------ | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
/// | \subpage fennec_lang | Implementation for functions and classes related to the C++ Language, including base types, common utility functions, and metaprogramming templates |
/// | \subpage fennec_math | Implementation of math functions according to the [OpenGL 4.6 Shading Language Specification](https://registry.khronos.org/OpenGL/specs/gl/GLSLangSpec.4.60.pdf). Additional extensions are provided for other common math functions. |
/// | \subpage fennec_memory | Implementation of functions related to memory management. |
#ifndef FENNEC_CORE_ENGINE_H
#define FENNEC_CORE_ENGINE_H

View File

@@ -0,0 +1,61 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_CORE_EVENT_H
#define FENNEC_CORE_EVENT_H
#include <fennec/lang/types.h>
#include <fennec/lang/typeuuid.h>
namespace fennec
{
struct event;
class event_listener {
public:
virtual ~event_listener() = default;
virtual void handle_event(event* event) = 0;
};
struct event {
const uint64_t type;
event() = delete;
template<typename EventT>
event() : type(typeuuid<EventT>()) { }
template<typename EventT>
static void add_listener(event_listener* listener) {
event::add_listener(listener, typeuuid<EventT, event>());
}
template<typename EventT>
static void dispatch(EventT* event) {
dispatch(event);
}
static void add_listener(event_listener* listener, uint64_t type);
static void remove_listener(event_listener* listener);
static void dispatch(event* event);
};
}
#endif // FENNEC_CORE_EVENT_H

View File

@@ -149,7 +149,7 @@ public:
bool empty() {
size_t size = _str.size();
if (size == 0) return true;
#ifdef _WIN32
#if FENNEC_PLATFORM_WINDOWS
return (_str[1] == ':' && size == 3);
#else
return (_str[0] == '/' && size == 1);
@@ -157,7 +157,7 @@ public:
}
path parent() const {
#ifdef _WIN32
#ifdef FENNEC_PLATFORM_WINDOWS
size_t start = _str.size() - 1;
start = _str[start] == '/' || _str[start] == '\\' ? start - 1 : start;
@@ -185,7 +185,7 @@ public:
path working; working._str.resize(0);
// Check if this is a rooted path;
#ifdef _WIN32
#ifdef FENNEC_PLATFORM_WINDOWS
if (_str[1] != ':') {
#else
if (_str[0] != '/') {

View File

@@ -67,6 +67,12 @@ public:
: _str(nullptr), _size(0), _const(true) {
}
///
/// \brief Default Constructor, initializes with nullptr
constexpr cstring(nullptr_t)
: _str(nullptr), _size(0), _const(true) {
}
///
/// \brief Buffer Constructor, wraps the provided C-Style string
/// \param str the buffer to wrap
@@ -129,11 +135,16 @@ public:
constexpr cstring(const cstring&) = delete;
constexpr ~cstring() = default;
constexpr cstring& operator=(nullptr_t) {
_str = nullptr, _size = 0, _const = true;
return *this;
}
// TODO: Document
template<size_t n>
constexpr cstring& operator=(char(&str)[n]) {
assert(_str[n - 1] == '\0', "Invalid NTBS.");
_str = str; _size = n - 1; _const = false;
_str = str, _size = n - 1, _const = false;
return *this;
}
@@ -160,6 +171,10 @@ public:
/// \returns the size of the string excluding its null terminator, i.e. `(*str)[size()] == '\0'`
constexpr size_t size() const { return _size; }
constexpr bool empty() const {
return _cstr == nullptr || _size == 0;
}
// Access ==============================================================================================================
@@ -220,6 +235,15 @@ public:
return ::strncmp(_cstr + i, str, n);
}
///
/// \brief String Equality
/// \param str the string to compare against
/// \returns True if all characters are equal, false otherwise
template<size_t n>
constexpr bool operator==(const char (&str)[n]) const {
return compare(cstring(str)) == 0;
}
///
/// \brief String Equality
/// \param str the string to compare against

View File

@@ -78,18 +78,6 @@ public:
fennec::memset(_str.data(), c, n);
_str[n] = '\0';
}
///
/// \brief Buffer Copy Constructor
/// \param str the buffer to copy
/// \tparam n number of characters in the buffer
///
/// \details adds additional character for null termination. Ignores whether str is null-terminated.
/// This constructor makes the assumption that `len` is the intended number of characters.
template<size_t n>
constexpr _string(const char str[n])
: _str(str, n + 1) {
_str[n] = '\0';
}
///
/// \brief Buffer Copy Constructor
@@ -327,6 +315,10 @@ public:
/// \param str the string to copy
/// \returns a reference to `this`
constexpr _string& operator=(const cstring& str) {
if (str.empty()) {
_str.deallocate();
return *this;
}
resize(str.size());
fennec::memcpy(_str.data(), str, str.size());
_str[str.size()] = '\0';

View File

@@ -71,6 +71,12 @@ public:
, _const(true) {
}
///
/// \brief Default Constructor, initializes with nullptr
constexpr wcstring(nullptr_t)
: _str(nullptr), _size(0), _const(true) {
}
///
/// \brief Buffer Constructor, wraps the provided C-Style string
/// \param str the buffer to wrap
@@ -133,6 +139,11 @@ public:
constexpr wcstring(const wcstring&) = delete;
constexpr ~wcstring() = default;
constexpr wcstring& operator=(nullptr_t) {
_str = nullptr, _size = 0, _const = true;
return *this;
}
// TODO: Document
template<size_t n>
constexpr wcstring& operator=(wchar_t(&str)[n]) {
@@ -164,6 +175,10 @@ public:
/// \returns the size of the string excluding its null terminator, i.e. `(*str)[size()] == '\0'`
constexpr size_t size() const { return _size; }
constexpr bool empty() const {
return _cstr == nullptr || _size == 0;
}
// Access ==============================================================================================================

View File

@@ -59,45 +59,32 @@ public:
}
///
/// \brief Sized Constructor, initializes a null-terminated string of size `n` with null wchar_tacters
/// \param n the number of wchar_tacters
/// \brief Sized Constructor, initializes a null-terminated string of size `n` with null characters
/// \param n the number of characters
///
/// \details adds additional wchar_tacter for null termination.
/// \details adds additional character for null termination.
constexpr _wstring(size_t n)
: _wstring('\0', n) {
}
///
/// \brief Sized Constructor, initializes a null-terminated string of size `n` filled with the wchar_tacter `c`
/// \param c the wchar_tacter to fill with
/// \param n the number of wchar_tacters
/// \brief Sized Constructor, initializes a null-terminated string of size `n` filled with the character `c`
/// \param c the characters to fill with
/// \param n the number of characters
///
/// \details adds additional wchar_tacter for null termination.
/// \details adds additional character for null termination.
constexpr _wstring(wchar_t c, size_t n)
: _str(n + 1) {
fennec::wmemset(_str.data(), c, n); _str[n] = '\0';
}
///
/// \brief Buffer Copy Constructor
/// \param str the buffer to copy
/// \param len number of wchar_tacters in the buffer
///
/// \details adds additional wchar_tacter for null termination. Ignores whether str is null-terminated.
/// This constructor makes the assumption that `len` is the intended number of wchar_tacters.
template<size_t n>
constexpr _wstring(const wchar_t str[n])
: _str(str, n + 1) {
::wcsncpy(_str.data(), str, n);
_str[n] = '\0';
}
///
/// \brief Buffer Copy Constructor
/// \param str the buffer to copy
/// \param len number of wchar_tacters in the buffer
/// \param len number of characters in the buffer
///
/// \details adds additional wchar_tacter for null termination. Ignores whether str is null-terminated.
/// This constructor makes the assumption that `len` is the intended number of wchar_tacters.
/// \details adds additional character for null termination. Ignores whether str is null-terminated.
/// This constructor makes the assumption that `len` is the intended number of characters.
constexpr _wstring(const wchar_t* str, size_t n)
: _str(str, n + 1) {
::wcsncpy(_str.data(), str, n);
@@ -107,10 +94,10 @@ public:
///
/// \brief Buffer Copy Constructor
/// \param str the buffer to copy
/// \param len number of wchar_tacters in the buffer
/// \param len number of characters in the buffer
///
/// \details adds additional wchar_tacter for null termination. Ignores whether str is null-terminated.
/// This constructor makes the assumption that `len` is the intended number of wchar_tacters.
/// \details adds additional character for null termination. Ignores whether str is null-terminated.
/// This constructor makes the assumption that `len` is the intended number of characters.
constexpr _wstring(const wcstring& str)
: _str(str, str.size() + 1) {
_str[str.size()] = '\0';
@@ -149,7 +136,7 @@ public:
///
/// \brief Array Access Operator
/// \param i the index to access
/// \returns a reference to the wchar_tacter
/// \returns a reference to the character
constexpr wchar_t& operator[](int i) {
return _str[i];
}
@@ -157,7 +144,7 @@ public:
///
/// \brief Const-Array Access Operator
/// \param i the index to access
/// \returns a copy of the wchar_tacter
/// \returns a copy of the character
constexpr wchar_t operator[](int i) const {
assertd(i >= 0 && i < size(), "Array Out of Bounds");
return _str[i];
@@ -219,7 +206,7 @@ public:
///
/// \brief Finds the index of the first occurrence of `c` in the string
/// \param c the wchar_tacter to find
/// \param c the character to find
/// \returns The index of `c` if it occurs in the string, otherwise returns `size()`
constexpr size_t find(wchar_t c, size_t i = 0) const {
if (i >= size()) { // bounds check
@@ -332,6 +319,10 @@ public:
/// \param str the string to copy
/// \returns a reference to `this`
constexpr wstring& operator=(const wcstring& str) {
if (str.empty()) {
_str.deallocate();
return *this;
}
if (str.size() > size()) resize(str.size());
fennec::wmemcpy(_str.data(), str, str.size());
_str[str.size()] = L'\0';
@@ -361,7 +352,7 @@ public:
///
/// \brief Retrieve a substring of a string
/// \param i the start index
/// \param n the number of wchar_tacters
/// \param n the number of characters
/// \return
constexpr wstring substring(size_t i, size_t n = npos) const {
if (i >= size()) {
@@ -378,7 +369,7 @@ public:
constexpr wstring operator+(wchar_t c) const {
// Copy contents with one additional byte.
wstring res(_str, _str.size());
res[size()] = c; // Set the last wchar_tacter to c
res[size()] = c; // Set the last character to c
return res;
}

View File

@@ -64,7 +64,7 @@
///
///
#if _MSC_VER
#if FENNEC_COMPILER_MSVC
#define __PRETTY_FUNCTION__ __FUNCSIG__
#endif

View File

@@ -31,6 +31,8 @@
#ifndef FENNEC_LANG_CONSTANTS_H
#define FENNEC_LANG_CONSTANTS_H
#include <fennec/lang/types.h>
///
///
/// \page fennec_lang_constants Constants
@@ -61,8 +63,6 @@
/// </table>
///
#include <fennec/lang/types.h>
namespace fennec
{

View File

@@ -19,7 +19,7 @@
#ifndef FENNEC_LANG_DETAIL_INT_H
#define FENNEC_LANG_DETAIL_INT_H
#if _MSC_VER
#if FENNEC_COMPILER_MSVC
#pragma warning(push)
#pragma warning(disable:4117)

View File

@@ -16,12 +16,20 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_SYM_DEF_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_SYM_DEF_H
#ifndef FENNEC_LANG_DETAIL_TYPEUUID_H
#define FENNEC_LANG_DETAIL_TYPEUUID_H
#define FENNEC_LIB(name) inline bool FENNEC_HAS_LIB_##name = false;
#define FENNEC_SYMBOL(ret, fn, ...) using sym_##fn = ret(*)(__VA_ARGS__); \
inline sym_##fn fn = nullptr;
#include <fennec/platform/linux/wayland/lib/sym.h>
#include <fennec/lang/types.h>
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_SYM_DEF_H
namespace fennec::detail
{
template<typename RootT>
FENNEC_NO_INLINE uint64_t __typeuuid() {
static uint64_t i = 0;
return ++i;
}
}
#endif // FENNEC_LANG_DETAIL_TYPEUUID_H

View File

@@ -54,8 +54,10 @@ struct hash<IntT> : hash<uint64_t> {
// Wrapper for pointers
template<typename PtrT>
requires is_pointer_v<PtrT>
struct hash<PtrT> : hash<uintptr_t> {
struct hash<PtrT*> : hash<uintptr_t> {
constexpr size_t operator()(PtrT* ptr) const {
return hash<uintptr_t>::operator()((uintptr_t)(const void*)ptr);
}
};
// Float

View File

@@ -251,7 +251,7 @@
// TODO: More compiler support
#if _MSC_VER
#if FENNEC_COMPILER_MSVC
# define FENNEC_HAS_BUILTIN_ADDRESS_OF 1
# define FENNEC_BUILTIN_ADDRESS_OF(arg) __builtin_addressof(arg)

View File

@@ -119,6 +119,14 @@ template<typename T> auto declval() noexcept -> decltype(detail::__declval<T>(0)
return detail::__declval<T>(0);
}
constexpr inline bool is_constant_evaluated() noexcept {
if consteval {
return true;
} else {
return false;
}
}
// fennec::is_void =====================================================================================================

View File

@@ -263,15 +263,15 @@ namespace fennec
/// \name Sized Integer Types
/// @{
using int8_t = schar_t; ///< \brief Signed 8-bit integer
using int16_t = short_t; ///< \brief Signed 16-bit integer
using int32_t = conditional_t<sizeof(int_t) == 4, int_t, long_t>; ///< \brief Signed 32-bit integer
using int64_t = conditional_t<sizeof(long_t) == 8, long_t, llong_t>; ///< \brief Signed 64-bit integer
using int8_t = ::int8_t; ///< \brief Signed 8-bit integer
using int16_t = ::int16_t; ///< \brief Signed 16-bit integer
using int32_t = ::int32_t; ///< \brief Signed 32-bit integer
using int64_t = ::int64_t; ///< \brief Signed 64-bit integer
using uint8_t = uchar_t; ///< \brief Unsigned 8-bit integer
using uint16_t = ushort_t; ///< \brief Unsigned 16-bit integer
using uint32_t = conditional_t<sizeof(uint_t) == 4, uint_t, ulong_t>; ///< \brief Unsigned 32-bit integer
using uint64_t = conditional_t<sizeof(ulong_t) == 8, ulong_t, ullong_t>; ///< \brief Unsigned 64-bit integer
using uint8_t = ::uint8_t; ///< \brief Unsigned 8-bit integer
using uint16_t = ::uint16_t; ///< \brief Unsigned 16-bit integer
using uint32_t = ::uint32_t; ///< \brief Unsigned 32-bit integer
using uint64_t = ::uint64_t; ///< \brief Unsigned 64-bit integer
/// @}

View File

@@ -0,0 +1,47 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_LANG_TYPEUUID_H
#define FENNEC_LANG_TYPEUUID_H
#include <fennec/lang/assert.h>
#include <fennec/lang/types.h>
#include <fennec/lang/type_traits.h>
#include <fennec/lang/detail/__typeuuid.h>
namespace fennec
{
constexpr uint64_t nullid = 0;
template<typename TypeT, typename RootT = void>
FENNEC_NO_INLINE uint64_t typeuuid() {
assertf(not is_constant_evaluated(), "Type UUIDs Cannot Be Obtained at Compile Time");
static bool init = false;
static uint64_t id = nullid;
if (init) return id;
init = true;
return id = detail::__typeuuid<RootT>();
}
}
#endif // FENNEC_LANG_TYPEUUID_H

View File

@@ -275,7 +275,7 @@
#include <fennec/math/vector.h>
#if _MSC_VER
#if FENNEC_COMPILER_MSVC
#define isnanf(x) isnan(x)
#define isinff(x) isinf(x)
#endif

View File

@@ -531,7 +531,7 @@
///
///
#if _MSC_VER
#if FENNEC_COMPILER_MSVC
#pragma warning(push)
#pragma warning(disable:4305)
#endif

View File

@@ -25,7 +25,7 @@
#pragma GCC diagnostic ignored "-Wpedantic"
#endif
#if _MSC_VER
#if FENNEC_COMPILER_MSVC
#pragma warning(push)
#pragma warning(disable:4201)
#endif
@@ -606,7 +606,7 @@ namespace fennec::detail
}
#ifdef __GNUC__
#ifdef FENNEC_COMPILER_GCC
#pragma GCC diagnostic pop
#endif

View File

@@ -44,7 +44,7 @@
#include <fennec/math/common.h>
#ifdef __GNUC__
#ifdef FENNEC_COMPILER_GCC
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wchanges-meaning"
#endif
@@ -302,20 +302,20 @@ public:
///
/// \brief Default Constructor, initializes internal data to `null` and the capacity to `0`
constexpr allocation() noexcept
: _data(nullptr), _capacity(0) {
: _data(nullptr), _capacity(0), _alignment(zero<align_t>()) {
}
///
/// \brief Sized Constructor, initializes the allocation with a block of size `n * sizeof(T)` bytes
/// \param n The number of elements of type `T` to allocate for
constexpr allocation(size_t n) noexcept
: _data(nullptr), _capacity(0) {
explicit constexpr allocation(size_t n) noexcept
: _data(nullptr), _capacity(0), _alignment(zero<align_t>()) {
allocate(n);
}
///
/// \brief Buffer Copy Constructor, initializes the allocation with a block of size `n * sizeof(T)` bytes.
/// Then, the contents of data are copied into the allocation.
/// Then, the contents of data are byte copied into the allocation.
/// \param data the buffer to copy
/// \param n the number of elements
constexpr allocation(const T* data, size_t n)
@@ -330,13 +330,13 @@ public:
constexpr allocation(size_t n, align_t align) noexcept
: _data(nullptr)
, _capacity(0)
, _alignment(zero<align_t>()) {
, _alignment(align) {
allocate(n, align);
}
///
/// \brief Buffer Copy Constructor, initializes the allocation with a block of size `n * sizeof(T)` bytes.
/// Then, the contents of data are copied into the allocation.
/// Then, the contents of data are byte copied into the allocation.
/// \param data the buffer to copy
/// \param n the number of elements
/// \param align The alignment of the allocation
@@ -350,10 +350,11 @@ public:
/// \param alloc The allocation object to copy.
///
/// \details This constructor should be used when the type `AllocT` needs internal data.
constexpr allocation(const alloc_t& alloc) noexcept
explicit constexpr allocation(const alloc_t& alloc) noexcept
: _alloc(alloc)
, _data(nullptr)
, _capacity(0) {
, _capacity(0)
, _alignment(zero<align_t>()){
}
///
@@ -417,7 +418,8 @@ public:
constexpr allocation(const allocation& alloc) noexcept
: _alloc(alloc._alloc)
, _data(_alloc.allocate(alloc._capacity))
, _capacity(alloc._capacity) {
, _capacity(alloc._capacity)
, _alignment(alloc._alignment) {
fennec::memcpy(_data, alloc._data, alloc._capacity * sizeof(T));
}
@@ -428,7 +430,8 @@ public:
constexpr allocation(allocation&& alloc) noexcept
: _alloc(alloc._alloc)
, _data(alloc._data)
, _capacity(alloc._capacity) {
, _capacity(alloc._capacity)
, _alignment(alloc._alignment) {
alloc._data = nullptr; alloc._capacity = 0;
}
@@ -524,7 +527,7 @@ public:
value_t* old = _data;
_data = _alloc.allocate(n);
fennec::memcpy(_data, old, min(_capacity, n) * sizeof(T));
fennec::memcpy(static_cast<void*>(_data), old, min(_capacity, n) * sizeof(T));
_alloc.deallocate(old);
_capacity = n;
}
@@ -591,7 +594,7 @@ private:
align_t _alignment; // Alignment information
};
#ifdef __GNUC__
#ifdef FENNEC_COMPILER_GCC
#pragma GCC diagnostic pop
#endif

View File

@@ -67,7 +67,7 @@ public:
/// \param arr the buffer to wrap
/// \tparam n the size of the buffer in elements
template<typename T, size_t n>
constexpr byte_array(T arr[n])
constexpr byte_array(T (&arr)[n])
: byte_array(arr, n * sizeof(T)) {
}
@@ -76,7 +76,7 @@ public:
/// \param arr the buffer to wrap
/// \tparam n the size of the buffer in elements
template<typename T, size_t n>
constexpr byte_array(const T arr[n])
constexpr byte_array(const T (&arr)[n])
: byte_array(arr, n * sizeof(T)) {
}

View File

@@ -23,14 +23,14 @@
// see https://git.mslockbo.org/mslockbo/fennec/src/commit/0eeb7ae3cff9d78e98dc5d9fc09bcb98b10986b9 for previous
// implementation
#if __GNUC__
#if FENNEC_COMPILER_GCC
#define __OPTIMIZE__
#endif
#include <string.h>
#include <wchar.h>
#if __GNUC__
#if FENNEC_COMPILER_GCC
#undef __OPTIMIZE__
#endif

View File

@@ -101,5 +101,8 @@ void operator delete[](void* ptr, fennec::size_t, fennec::align_t) noexcept;
void operator delete (void* ptr, fennec::align_t, const fennec::nothrow_t&) noexcept;
void operator delete[](void* ptr, fennec::align_t, const fennec::nothrow_t&) noexcept;
template<typename TypeT> constexpr void* operator new (fennec::size_t, TypeT* ptr) { return ptr; }
template<typename TypeT> constexpr void* operator new[](fennec::size_t, TypeT* ptr) { return ptr; }
#endif // FENNEC_MEMORY_NEW_H

View File

@@ -0,0 +1,71 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_INTERFACE_DISPLAYDEV_H
#define FENNEC_PLATFORM_INTERFACE_DISPLAYDEV_H
#include <fennec/platform/interface/fwd.h>
#include <fennec/platform/interface/window.h>
namespace fennec
{
///
/// \brief Interface for display management
class displaydev
{
public:
struct pixel_format {
uint8_t depth;
uint8_t r, g, b;
};
struct config {
pixel_format format;
};
virtual bool connected() const = 0;
virtual ~displaydev() = default;
virtual window* create_window() = 0;
const pixel_format& get_color_format() const {
return _config.format;
}
template<typename ContextT>
ContextT* get_context() {
return static_cast<ContextT*>(_context);
}
template<typename PlatformT>
PlatformT* get_platform() {
return static_cast<PlatformT*>(_platform);
}
protected:
platform* _platform;
gfxcontext* _context;
config _config;
displaydev(platform* platform);
};
}
#endif // FENNEC_PLATFORM_INTERFACE_DISPLAYDEV_H

View File

@@ -22,8 +22,11 @@
namespace fennec
{
class platform;
class window;
class display;
class displaydev;
class gfxcontext;
class gfxsurface;
}

View File

@@ -16,30 +16,28 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#define FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#ifndef FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#define FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#include <fennec/platform/interface/fwd.h>
namespace fennec
{
///
/// \brief Interface for display management
class display
{
class gfxcontext {
public:
struct config {
template<typename TypeT>
TypeT* get_device() {
return static_cast<TypeT*>(_device);
}
};
virtual bool connected() const = 0;
virtual ~display() = default;
protected:
gfxcontext(displaydev* device);
private:
config _config;
displaydev* _device;
};
}
#endif // FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#endif // FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H

View File

@@ -0,0 +1,48 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_INTERFACE_GFXSURFACE_H
#define FENNEC_PLATFORM_INTERFACE_GFXSURFACE_H
#include <fennec/platform/interface/fwd.h>
namespace fennec
{
class gfxsurface {
template<typename ContextT>
ContextT* get_context() {
return static_cast<ContextT*>(_context);
}
template<typename WindowT>
WindowT* get_window() {
return static_cast<WindowT*>(_window);
}
protected:
gfxsurface(window* window, gfxcontext* context);
private:
window* _window;
gfxcontext* _context;
};
}
#endif // FENNEC_PLATFORM_INTERFACE_GFXSURFACE_H

View File

@@ -16,31 +16,21 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#include <fennec/fproc/strings/cstring.h>
#include <fennec/platform/interface/display.h>
#include <fennec/platform/linux/platform.h>
#include <fennec/platform/linux/wayland/lib/fwd.h>
#ifndef FENNEC_PLATFORM_INTERFACE_INPUTDEVICE_H
#define FENNEC_PLATFORM_INTERFACE_INPUTDEVICE_H
namespace fennec
{
class wayland_display : public display {
class inputdevice {
public:
wayland_display(linux_platform* platform);
wayland_display(linux_platform* platform, const cstring& drv);
~wayland_display() override;
bool connected() const override;
virtual bool has_keyboard() = 0;
virtual bool has_mouse() = 0;
virtual bool has_touch() = 0;
private:
struct wl_display* _handle;
linux_platform* _platform;
};
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#endif // FENNEC_PLATFORM_INTERFACE_INPUTDEVICE_H

View File

@@ -29,19 +29,14 @@ class platform {
public:
using shared_object = struct shared_object;
using function_pointer = void (*)(void);
using global = void*;
struct shared_lib {
shared_object* _lib;
const cstring _name;
};
enum class user {
client,
server
};
struct config {
user type;
};
// Functions with default implementations
@@ -52,17 +47,18 @@ public:
// Pure Virtual Functions
virtual display* get_display() = 0;
virtual displaydev* get_display() = 0;
virtual shared_object* load_object(const cstring& file) = 0;
virtual void unload_object(shared_object* obj) = 0;
virtual function_pointer find_symbol(shared_object* hndl, const cstring& name) = 0;
virtual global find_global(shared_object* hndl, const cstring& name) = 0;
protected:
platform(user t);
platform();
virtual ~platform() = default;
private:

View File

@@ -19,8 +19,10 @@
#ifndef FENNEC_PLATFORM_INTERFACE_WINDOW_H
#define FENNEC_PLATFORM_INTERFACE_WINDOW_H
#include <fennec/containers/optional.h>
#include <fennec/fproc/strings/string.h>
#include <fennec/platform/interface/fwd.h>
#include <fennec/platform/interface/gfxsurface.h>
namespace fennec
{
@@ -45,19 +47,18 @@ public:
flags_block_screensaver = 0x1 << 4,
};
union bits {
uint32_t depth;
uint8_t r, g, b, a;
};
struct config {
string title;
uint32_t flags;
size_t width, height;
fullscreen_mode fullscreen;
bits bit_depth;
};
virtual bool running() = 0;
virtual void configure(const config& config) = 0;
virtual bool initialize(bool modal) = 0;
virtual bool shutdown() = 0;
virtual bool set_title(const cstring& title) = 0;
virtual bool set_title(const string& title) = 0;
@@ -74,60 +75,76 @@ public:
virtual bool block_screensaver(bool e) = 0;
bool is_child() const {
return _config.flags & flags_child;
if (not _config) return false;
return _config->flags & flags_child;
}
bool is_modal() const {
return _config.flags & flags_modal;
if (not _config) return false;
return _config->flags & flags_modal;
}
display* get_display() {
displaydev* get_display() {
return _display;
}
const display* get_display() const {
const displaydev* get_display() const {
return _display;
}
const string& get_title() const {
return _config.title;
static const string _null = { "null" };
if (not _config) return _null;
return _config->title;
}
size_t get_width() const {
return _config.width;
if (not _config) return false;
return _config->width;
}
size_t get_height() const {
return _config.height;
if (not _config) return false;
return _config->height;
}
fullscreen_mode get_fullscreen_mode() const {
return _config.fullscreen;
if (not _config) return fullscreen_mode::windowed;
return _config->fullscreen;
}
bool is_keyboard_grabbed() const {
return _config.flags & flags_grab_keyboard;
if (not _config) return false;
return _config->flags & flags_grab_keyboard;
}
bool is_mouse_grabbed() const {
return _config.flags & flags_grab_mouse;
if (not _config) return false;
return _config->flags & flags_grab_mouse;
}
bool is_screensaver_blocked() const {
return _config.flags & flags_block_screensaver;
if (not _config) return false;
return _config->flags & flags_block_screensaver;
}
template<class DisplayT>
DisplayT* get_display() {
return static_cast<DisplayT*>(_display);
}
protected:
virtual ~window() = default;
window(display* display, window* parent, bool modal);
window(displaydev* display, window* parent);
display* _display;
displaydev* _display;
window* _parent;
config _config;
optional<config> _config;
gfxsurface* _context;
private:
};

View File

@@ -20,7 +20,7 @@
#define FENNEC_PLATFORM_LINUX_PLATFORM_H
#include <fennec/containers/set.h>
#include <fennec/platform/interface/display.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/interface/platform.h>
namespace fennec
@@ -34,18 +34,20 @@ public:
display_wayland,
};
linux_platform(user type);
linux_platform();
~linux_platform() override;
shared_object* load_object(const cstring& file) override;
void unload_object(shared_object* obj) override;
function_pointer find_symbol(shared_object* hndl, const cstring& name) override;
display* get_display() override;
function_pointer find_symbol(shared_object* hndl, const cstring& name) override;
global find_global(shared_object* hndl, const cstring& name) override;
displaydev* get_display() override;
private:
display* _display;
displaydev* _display;
int_t _display_driver;
void _runtime_client_checks();

View File

@@ -0,0 +1,71 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
#include <fennec/containers/list.h>
#include <fennec/fproc/strings/cstring.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/linux/platform.h>
#include <fennec/platform/linux/wayland/fwd.h>
#include <fennec/platform/linux/wayland/lib/wayland-client.h>
namespace fennec
{
class wayland_display : public displaydev {
public:
wayland_display(linux_platform* platform);
wayland_display(linux_platform* platform, const cstring& drv);
~wayland_display() override;
bool connected() const override;
window* create_window() override;
inline wl_display* get_handle() { return _handle; }
inline wl_registry* get_registry() { return _registry; }
inline wl_compositor* get_compositor() { return _compositor; }
inline wl_shell* get_shell() { return _shell; }
inline wl_seat* get_seat() { return _seat; }
inline wl_pointer* get_pointer() { return _pointer; }
inline wl_keyboard* get_keyboard() { return _keyboard; }
inline wl_shm* get_shm() { return _shm; }
private:
wl_display* _handle;
wl_registry* _registry;
wl_compositor* _compositor;
wl_shell* _shell;
wl_seat* _seat;
wl_pointer* _pointer;
wl_keyboard* _keyboard;
wl_shm* _shm;
list<wayland_window*> _windows;
static void listen_global(void*, wl_registry*, uint32_t, const char*, uint32_t);
static void listen_global_remove(void*, wl_registry*, uint32_t);
static void listen_seat(void*, wl_seat*, uint32_t);
};
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H

View File

@@ -0,0 +1,30 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
namespace fennec
{
class wayland_display;
class wayland_window;
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H

View File

@@ -16,9 +16,46 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_LIB_FWD_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_LIB_FWD_H
#include <fennec/lang/types.h>
#include <stdarg.h>
struct wl_object;
struct wl_proxy;
struct wl_display;
struct wl_event_queue;
struct wl_buffer;
struct wl_callback;
struct wl_compositor;
struct wl_data_device;
struct wl_data_device_manager;
struct wl_data_offer;
struct wl_data_source;
struct wl_keyboard;
struct wl_output;
struct wl_pointer;
struct wl_region;
struct wl_registry;
struct wl_seat;
struct wl_shell;
struct wl_shell_surface;
struct wl_shm;
struct wl_shm_pool;
struct wl_subcompositor;
struct wl_subsurface;
struct wl_surface;
struct wl_touch;
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_FWD_H
struct wl_egl_window;
struct wl_surface;
typedef int32_t wl_fixed_t;
#define WL_PRINTF(x, y) __attribute__((__format__(__printf__, x, y)))
typedef void (*wl_log_func_t)(const char *fmt, va_list args) WL_PRINTF(1, 0);
#define WL_MARSHAL_FLAG_DESTROY (1 << 0)
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_LIB_FWD_H

View File

@@ -16,6 +16,7 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/lang/types.h>
#include <fennec/platform/linux/wayland/lib/fwd.h>
#ifndef FENNEC_LIB
@@ -26,12 +27,87 @@
#define FENNEC_SYMBOL(...)
#endif
#ifndef FENNEC_GLOBAL
#define FENNEC_GLOBAL(...)
#endif
FENNEC_LIB(WAYLAND);
FENNEC_SYMBOL(struct wl_display*, wl_display_connect, const char* name);
FENNEC_SYMBOL(void, wl_display_disconnect, wl_display* name);
FENNEC_SYMBOL(void, wl_proxy_marshal, struct wl_proxy*, uint32_t, ...);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_marshal_flags, struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, ...);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_create, struct wl_proxy*, const struct wl_interface*);
FENNEC_SYMBOL(void, wl_proxy_destroy, struct wl_proxy*);
FENNEC_SYMBOL(int, wl_proxy_add_listener, struct wl_proxy*, void (**)(void), void*);
FENNEC_SYMBOL(void, wl_proxy_set_user_data, struct wl_proxy*, void*);
FENNEC_SYMBOL(void*, wl_proxy_get_user_data, struct wl_proxy*);
FENNEC_SYMBOL(uint32_t, wl_proxy_get_version, struct wl_proxy*);
FENNEC_SYMBOL(uint32_t, wl_proxy_get_id, struct wl_proxy*);
FENNEC_SYMBOL(const char*, wl_proxy_get_class, struct wl_proxy*);
FENNEC_SYMBOL(void, wl_proxy_set_queue, struct wl_proxy*, struct wl_event_queue*);
FENNEC_SYMBOL(void*, wl_proxy_create_wrapper, void*);
FENNEC_SYMBOL(void, wl_proxy_wrapper_destroy, void*);
FENNEC_SYMBOL(struct wl_display*, wl_display_connect, const char*);
FENNEC_SYMBOL(struct wl_display*, wl_display_connect_to_fd, int);
FENNEC_SYMBOL(void, wl_display_disconnect, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_get_fd, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_dispatch, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_dispatch_queue, struct wl_display*, struct wl_event_queue*);
FENNEC_SYMBOL(int, wl_display_dispatch_queue_pending, struct wl_display*, struct wl_event_queue*);
FENNEC_SYMBOL(int, wl_display_dispatch_pending, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_prepare_read, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_prepare_read_queue, struct wl_display*, struct wl_event_queue*);
FENNEC_SYMBOL(int, wl_display_read_events, struct wl_display*);
FENNEC_SYMBOL(void, wl_display_cancel_read, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_get_error, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_flush, struct wl_display*);
FENNEC_SYMBOL(int, wl_display_roundtrip, struct wl_display*);
FENNEC_SYMBOL(struct wl_event_queue*, wl_display_create_queue, struct wl_display*);
FENNEC_SYMBOL(void, wl_event_queue_destroy, struct wl_event_queue*);
FENNEC_SYMBOL(void, wl_log_set_handler_client, wl_log_func_t);
FENNEC_SYMBOL(void, wl_list_init, struct wl_list*);
FENNEC_SYMBOL(void, wl_list_insert, struct wl_list*, struct wl_list*) ;
FENNEC_SYMBOL(void, wl_list_remove, struct wl_list*);
FENNEC_SYMBOL(int, wl_list_length, const struct wl_list*);
FENNEC_SYMBOL(int, wl_list_empty, const struct wl_list*);
FENNEC_SYMBOL(void, wl_list_insert_list, struct wl_list*, struct wl_list*);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_marshal_constructor, struct wl_proxy*, uint32_t opcode, const struct wl_interface*interface, ...);
FENNEC_SYMBOL(struct wl_proxy*, wl_proxy_marshal_constructor_versioned, struct wl_proxy*proxy, uint32_t opcode, const struct wl_interface*interface, uint32_t version, ...);
FENNEC_SYMBOL(void, wl_proxy_set_tag, struct wl_proxy*, const char* const*);
FENNEC_SYMBOL(const char* const*, wl_proxy_get_tag, struct wl_proxy*);
FENNEC_GLOBAL(const struct wl_interface, wl_display_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_registry_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_callback_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_compositor_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shm_pool_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shm_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_buffer_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_offer_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_source_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_device_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_data_device_manager_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shell_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_shell_surface_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_surface_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_seat_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_pointer_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_keyboard_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_touch_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_output_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_region_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_subcompositor_interface);
FENNEC_GLOBAL(const struct wl_interface, wl_subsurface_interface);
FENNEC_LIB(WAYLAND_EGL);
FENNEC_SYMBOL(struct wl_egl_window*, wl_egl_window_create, struct wl_surface *surface, int width, int height);
FENNEC_SYMBOL(void, wl_egl_window_destroy, struct wl_egl_window *egl_window);
FENNEC_SYMBOL(void, wl_egl_window_resize, struct wl_egl_window *egl_window, int width, int height, int dx, int dy);
FENNEC_SYMBOL(void, wl_egl_window_get_attached_size, struct wl_egl_window *egl_window, int *width, int *height);
#undef FENNEC_LIB
#undef FENNEC_SYMBOL
#undef FENNEC_GLOBAL

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,198 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_LIB_WAYLAND_UTIL_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_LIB_WAYLAND_UTIL_H
/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stddef.h>
#include <inttypes.h>
#include <stdarg.h>
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EXPORT
#endif
#if __STDC_VERSION__ >= 202311L
#define WL_DEPRECATED [[deprecated]]
#elif defined(__GNUC__) && __GNUC__ >= 4
#define WL_DEPRECATED __attribute__ ((deprecated))
#else
#define WL_DEPRECATED
#endif
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_PRINTF(x, y) __attribute__((__format__(__printf__, x, y)))
#else
#define WL_PRINTF(x, y)
#endif
#if __STDC_VERSION__ >= 202311L
#define WL_TYPEOF(expr) typeof(expr)
#else
#define WL_TYPEOF(expr) __typeof__(expr)
#endif
struct wl_message {
const char *name;
const char *signature;
const struct wl_interface **types;
};
struct wl_interface {
const char *name;
int version;
int method_count;
const struct wl_message *methods;
int event_count;
const struct wl_message *events;
};
struct wl_list {
struct wl_list *prev;
struct wl_list *next;
};
#define wl_container_of(ptr, sample, member) \
(WL_TYPEOF(sample))((char *)(ptr) - \
offsetof(WL_TYPEOF(*sample), member))
#define wl_list_for_each(pos, head, member) \
for (pos = wl_container_of((head)->next, pos, member); \
&pos->member != (head); \
pos = wl_container_of(pos->member.next, pos, member))
#define wl_list_for_each_safe(pos, tmp, head, member) \
for (pos = wl_container_of((head)->next, pos, member), \
tmp = wl_container_of((pos)->member.next, tmp, member); \
&pos->member != (head); \
pos = tmp, \
tmp = wl_container_of(pos->member.next, tmp, member))
#define wl_list_for_each_reverse(pos, head, member) \
for (pos = wl_container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = wl_container_of(pos->member.prev, pos, member))
#define wl_list_for_each_reverse_safe(pos, tmp, head, member) \
for (pos = wl_container_of((head)->prev, pos, member), \
tmp = wl_container_of((pos)->member.prev, tmp, member); \
&pos->member != (head); \
pos = tmp, \
tmp = wl_container_of(pos->member.prev, tmp, member))
struct wl_array {
size_t size;
size_t alloc;
void *data;
};
void
wl_array_init(struct wl_array *array);
void
wl_array_release(struct wl_array *array);
void *
wl_array_add(struct wl_array *array, size_t size);
int
wl_array_copy(struct wl_array *array, struct wl_array *source);
#define wl_array_for_each(pos, array) \
for (pos = (array)->data; \
(array)->size != 0 && \
(const char *) pos < ((const char *) (array)->data + (array)->size); \
(pos)++)
typedef int32_t wl_fixed_t;
static inline double
wl_fixed_to_double(wl_fixed_t f)
{
return f / 256.0;
}
static inline wl_fixed_t
wl_fixed_from_double(double d)
{
return (wl_fixed_t) (d * 256.0);
}
static inline int
wl_fixed_to_int(wl_fixed_t f)
{
return f / 256;
}
static inline wl_fixed_t
wl_fixed_from_int(int i)
{
return i * 256;
}
union wl_argument {
int32_t i;
uint32_t u;
wl_fixed_t f;
const char *s;
struct wl_object *o;
uint32_t n;
struct wl_array *a;
int32_t h;
};
typedef int (*wl_dispatcher_func_t)(const void *user_data, void *target,
uint32_t opcode, const struct wl_message *msg,
union wl_argument *args);
typedef void (*wl_log_func_t)(const char *fmt, va_list args) WL_PRINTF(1, 0);
enum wl_iterator_result {
WL_ITERATOR_STOP,
WL_ITERATOR_CONTINUE
};
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_LIB_WAYLAND_UTIL_H

View File

@@ -19,13 +19,40 @@
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H
#include <fennec/platform/interface/window.h>
#include <fennec/platform/linux/wayland/fwd.h>
#include <fennec/platform/linux/wayland/lib/fwd.h>
namespace fennec
{
class wayland_window {
class wayland_window : window {
public:
bool running() override;
void configure(const config& config) override;
bool initialize(bool modal) override;
bool shutdown() override;
bool set_title(const cstring& title) override;
bool set_title(const string& title) override;
bool set_width(size_t w) override;
bool set_height(size_t h) override;
bool set_size(size_t w, size_t h) override;
bool set_fullscreen_mode(fullscreen_mode mode) override;
bool set_resizable(bool e) override;
bool grab_keyboard(bool e) override;
bool grab_mouse(bool e) override;
bool block_screensaver(bool e) override;
wayland_window(wayland_display* display, wayland_window* parent);
~wayland_window() override;
private:
wl_surface* _surface;
wl_shell_surface* _shell;
wl_callback* _callback;
gfxcontext* _context;
};
}

View File

@@ -0,0 +1,44 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_EGL_CONTEXT_H
#define FENNEC_PLATFORM_EGL_CONTEXT_H
#include <EGL/egl.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/interface/gfxcontext.h>
#if FENNEC_HAS_WAYLAND
#include <fennec/platform/linux/wayland/fwd.h>
#endif
namespace fennec
{
class eglcontext : gfxcontext {
public:
eglcontext(displaydev* device);
EGLDisplay display;
EGLContext context;
EGLConfig config;
};
}
#endif // FENNEC_PLATFORM_EGL_CONTEXT_H

View File

@@ -0,0 +1,43 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
#define FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H
#include <EGL/egl.h>
#include <fennec/platform/interface/gfxsurface.h>
#include <fennec/platform/opengl/egl/context.h>
#if FENNEC_HAS_WAYLAND
#endif
namespace fennec
{
class eglsurface : gfxsurface {
public:
eglsurface(eglcontext* context);
EGLSurface surface;
};
}
#endif // FENNEC_PLATFORM_OPENGL_EGL_SURFACE_H

View File

@@ -16,38 +16,32 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/linux/wayland/display.h>
#include <fennec/platform/linux/wayland/lib/sym_def.h>
#include <fennec/platform/linux/wayland/lib/dyn.h>
#include <fennec/containers/dynarray.h>
#include <fennec/containers/set.h>
#include <fennec/core/event.h>
namespace fennec
{
wayland_display::wayland_display(linux_platform* platform)
: display()
, _handle()
, _platform(platform) {
libwayland::load_symbols(_platform);
_handle = wl_display_connect(nullptr);
static dynarray<set<event_listener*>> listeners;
void event::add_listener(event_listener* listener, uint64_t type) {
if (listeners.size() <= type) {
listeners.resize(type + 1);
}
listeners[type].insert(listener);
}
wayland_display::wayland_display(linux_platform* platform, const cstring& drv)
: display()
, _handle()
, _platform(platform) {
libwayland::load_symbols(_platform);
_handle = wl_display_connect(drv);
void event::remove_listener(event_listener* listener) {
for (auto& it : listeners) {
it.erase(listener);
}
}
wayland_display::~wayland_display() {
wl_display_disconnect(_handle);
libwayland::unload_symbols(_platform);
_handle = nullptr;
_platform = nullptr;
void event::dispatch(event* event) {
for (auto& it : listeners[event->type]) {
it->handle_event(event);
}
bool wayland_display::connected() const {
return _handle != nullptr;
}
}

View File

@@ -24,7 +24,7 @@
#include <fennec/fproc/filesystem/path.h>
#ifdef _MSC_VER
#ifdef FENNEC_COMPILER_MSVC

View File

@@ -22,7 +22,7 @@
namespace fennec
{
#ifdef _MSC_VER
#ifdef FENNEC_COMPILER_MSVC
path path::current() {
char cstr[MAX_PATH];

View File

@@ -29,7 +29,7 @@
#else
// Windows does not define ISO C aligned allocation functions
#ifdef _MSC_VER
#ifdef FENNEC_COMPILER_MSVC
void operator delete (void* ptr) noexcept { _aligned_free(ptr); }
void operator delete[](void* ptr) noexcept { _aligned_free(ptr); }
void operator delete (void* ptr, fennec::align_t) noexcept { ::_aligned_free(ptr); }

View File

@@ -0,0 +1,37 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/interface/displaydev.h>
namespace fennec
{
displaydev::displaydev(platform* platform)
: _platform(platform)
, _context(nullptr)
, _config {
.format = {
.depth = 24,
.r = 8,
.g = 8,
.b = 8
}
} {
}
}

View File

@@ -0,0 +1,30 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/interface/gfxcontext.h>
namespace fennec
{
gfxcontext::gfxcontext(displaydev* device)
: _device(device) {
}
}

View File

@@ -0,0 +1,28 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/interface/gfxsurface.h>
namespace fennec
{
gfxsurface::gfxsurface(window* window, gfxcontext* context)
: _window(window), _context(context) {
}
}

View File

@@ -27,8 +27,7 @@ string platform::get_environment_variable(const cstring& var) {
return string(val, strlen(val));
}
platform::platform(user t) {
_config.type = t;
platform::platform() {
}
}

View File

@@ -21,15 +21,10 @@
namespace fennec
{
window::window(display* display, window* parent, bool modal)
window::window(displaydev* display, window* parent)
: _display(display)
, _parent(parent)
, _config() {
bool child = parent != nullptr;
assert(!modal || child, "Attempted to create non-child modal window.");
_config.flags |= child ? flags_child : flags_none;
_config.flags |= modal ? flags_modal : flags_none;
}
}

View File

@@ -22,24 +22,20 @@
#ifdef FENNEC_LIB_WAYLAND
#include <fennec/platform/linux/wayland/lib/dyn.h>
#include <fennec/platform/linux/wayland/display.h>
#include <fennec/platform/linux/wayland/displaydev.h>
#endif
namespace fennec
{
linux_platform::linux_platform(user _type)
: platform(_type)
linux_platform::linux_platform()
: platform()
, _display_driver(display_none) {
switch (_type) {
case user::client: {
_runtime_client_checks();
return;
}
case user::server: {
#if FENNEC_BUILD_SERVER
_runtime_server_checks();
}
}
#else
_runtime_client_checks();
#endif
}
linux_platform::~linux_platform() {
@@ -72,7 +68,17 @@ platform::function_pointer linux_platform::find_symbol(shared_object* hndl, cons
return (function_pointer)symbol;
}
display* linux_platform::get_display() {
platform::global linux_platform::find_global(shared_object* hndl, const cstring& name) {
string _name = name;
void* symbol = dlsym(hndl, _name);
if (symbol == nullptr) {
_name = '_' + _name;
symbol = dlsym(hndl, _name);
}
return symbol;
}
displaydev* linux_platform::get_display() {
return _display;
}

View File

@@ -0,0 +1,98 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/linux/wayland/displaydev.h>
#include <fennec/platform/linux/wayland/window.h>
#include <fennec/platform/linux/wayland/lib/dyn.h>
#include <fennec/platform/linux/wayland/lib/wayland-client.h>
namespace fennec
{
wayland_display::wayland_display(linux_platform* platform)
: wayland_display(platform, nullptr) {
}
wayland_display::wayland_display(linux_platform* platform, const cstring& drv)
: displaydev(platform)
, _handle(nullptr)
, _registry(nullptr)
, _compositor(nullptr) {
static constexpr wl_registry_listener listener = {
listen_global, listen_global_remove
};
// Load libwayland.so
libwayland::load_symbols(get_platform<linux_platform>());
// Get handles
_handle = wl_display_connect(drv);
_registry = wl_display_get_registry(_handle);
wl_registry_add_listener(_registry, &listener, this);
}
wayland_display::~wayland_display() {
wl_registry_destroy(_registry);
wl_display_flush(_handle);
wl_display_disconnect(_handle);
libwayland::unload_symbols(get_platform<linux_platform>());
_handle = nullptr;
_platform = nullptr;
for (const auto it : _windows) {
delete it;
}
}
bool wayland_display::connected() const {
return _handle != nullptr;
}
window* wayland_display::create_window() {
_windows.push_back(new wayland_window(this, nullptr));
return (window*)(_windows.back());
}
void wayland_display::listen_global(void* data, wl_registry* registry, uint32_t name, const char* itfc, uint32_t version) {
static constexpr wl_seat_listener seat_listener = {
listen_seat, nullptr
};
wayland_display* device = static_cast<wayland_display*>(data);
const cstring interface = cstring(itfc, strlen(itfc) + 1);
if (interface == "wl_compositor") {
device->_compositor = static_cast<wl_compositor*>(wl_registry_bind(registry, name, wl_compositor_interface, version));
} else if (interface == "wl_shell") {
device->_shell = static_cast<wl_shell*>(wl_registry_bind(registry, name, wl_shell_interface, version));
} else if (interface == "wl_seat") {
device->_seat = static_cast<wl_seat*>(wl_registry_bind(registry, name, wl_seat_interface, version));
wl_seat_add_listener(device->_seat, &seat_listener, device);
}
}
void wayland_display::listen_global_remove(void*, wl_registry*, uint32_t) {
}
void wayland_display::listen_seat(void*, wl_seat*, uint32_t) {
}
}

View File

@@ -16,7 +16,7 @@
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/linux/wayland/lib/sym_def.h>
#include <fennec/platform/linux/wayland/lib/wayland-client.h>
#include <fennec/platform/linux/wayland/lib/dyn.h>
namespace fennec
@@ -31,7 +31,6 @@ static int _load_count = 0;
// Create private variables
#define FENNEC_LIB(lib) static shared_lib _FENNEC_LIB_##lib = { nullptr, FENNEC_LIB_##lib };
#define FENNEC_SYMBOL(...)
#include <fennec/platform/linux/wayland/lib/sym.h>
bool load_symbols(linux_platform* platform) {
@@ -39,14 +38,20 @@ bool load_symbols(linux_platform* platform) {
return true;
}
shared_lib* current_lib = nullptr;
#define FENNEC_LIB(lib) _FENNEC_LIB_##lib._lib = platform->load_object(_FENNEC_LIB_##lib._name); \
FENNEC_HAS_LIB_##lib = _FENNEC_LIB_##lib._lib != nullptr; \
if(not FENNEC_HAS_LIB_##lib) { \
unload_symbols(platform); \
return false; \
} \
shared_lib& current_lib = _FENNEC_LIB_##lib;
#define FENNEC_SYMBOL(ret, fn, ...) fn = (sym_##fn)(platform->find_symbol(current_lib._lib, #fn));
current_lib = &_FENNEC_LIB_##lib;
#define FENNEC_SYMBOL(ret, fn, ...) fn = (sym_##fn)(platform->find_symbol(current_lib->_lib, #fn)); \
assertf(fn != nullptr, "Failed to find symbol: " #fn);
#define FENNEC_GLOBAL(type, name) name = (type*)(platform->find_symbol(current_lib->_lib, #name)); \
assertf(name != nullptr, "Failed to find global: " #name);
#include <fennec/platform/linux/wayland/lib/sym.h>
return true;
@@ -60,6 +65,7 @@ void unload_symbols(linux_platform* platform) {
#define FENNEC_LIB(lib) platform->unload_object(_FENNEC_LIB_##lib._lib); \
_FENNEC_LIB_##lib._lib = nullptr;
#define FENNEC_SYMBOL(ret, fn, ...) fn = nullptr;
#define FENNEC_GLOBAL(type, name) name = nullptr;
#include <fennec/platform/linux/wayland/lib/sym.h>
}

View File

@@ -0,0 +1,86 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/linux/wayland/displaydev.h>
#include <fennec/platform/linux/wayland/window.h>
#include <EGL/egl.h>
namespace fennec
{
bool wayland_window::running() {
return false;
}
void wayland_window::configure(const config& config) {
assertf(running() == false, "Attempted to Configure Running Window.");
_config = config;
}
bool wayland_window::initialize(bool modal) {
assertf(_config, "Attempted to Initialize a Window Without Configuration");
if (not _config) {
return true;
}
_config->flags &= ~flags_modal & ~flags_child;
if (_parent != nullptr) {
_config->flags |= flags_child;
if (modal) {
_config->flags |= flags_modal;
}
}
_surface = wl_compositor_create_surface(get_display<wayland_display>()->get_compositor());
_shell = wl_shell_get_shell_surface(get_display<wayland_display>()->get_shell(), _surface);
return false;
}
bool wayland_window::shutdown() {
wl_shell_surface_destroy(_shell);
wl_surface_destroy(_surface);
return false;
}
bool wayland_window::set_title(const cstring&) { return true; }
bool wayland_window::set_title(const string&) { return true; }
bool wayland_window::set_width(size_t) { return true; }
bool wayland_window::set_height(size_t) { return true; }
bool wayland_window::set_size(size_t, size_t) { return true; }
bool wayland_window::set_fullscreen_mode(fullscreen_mode) { return true; }
bool wayland_window::set_resizable(bool) { return true; }
bool wayland_window::grab_keyboard(bool) { return true; }
bool wayland_window::grab_mouse(bool) { return true; }
bool wayland_window::block_screensaver(bool) { return true; }
wayland_window::wayland_window(wayland_display* display, wayland_window* parent)
: window(display, parent)
, _surface(nullptr)
, _shell(nullptr)
, _callback(nullptr) {
}
wayland_window::~wayland_window() {
}
}

View File

@@ -32,7 +32,6 @@ namespace fennec::test
dynarray<int> test2;
int n = 10000;
test1.resize(n); test2.resize(n);
for (int i = 0; i < n; ++i) {
test1.push_back(i);
test2.push_back(n - i - 1);

View File

@@ -20,7 +20,7 @@
#define FENNEC_TEST_PLATFORM_LINUX_WAYLAND_H
#include "../../../test.h"
#include <fennec/platform/linux/wayland/display.h>
#include <fennec/platform/linux/wayland/displaydev.h>
namespace fennec::test
{

View File

@@ -29,7 +29,7 @@ namespace fennec::test
inline void fennec_test_platform_linux() {
linux_platform platform(platform::user::client);
linux_platform platform;
#ifdef FENNEC_LIB_WAYLAND
fennec_test_section("wayland tests");