- Implemented EGL Context

This commit is contained in:
2025-07-28 13:00:20 -04:00
parent 8124ea2ae5
commit 7aafa4c9aa
19 changed files with 385 additions and 49 deletions

View File

@@ -62,6 +62,7 @@ public:
static constexpr size_t npos = -1;
class iterator;
class const_iterator;
private:
struct node;
@@ -100,7 +101,7 @@ public:
size_t n = it._n;
size_t p = _next_free();
_table[p].data = fennec::forward<value_t>(x);
fennec::construct(&_table[p].data, fennec::forward<value_t>(x));
if (n == npos) {
if (empty()) {
_root = p;
@@ -256,6 +257,54 @@ public:
}
};
class const_iterator {
public:
~const_iterator() {
_list = nullptr;
}
// prefix operator
constexpr friend const_iterator& operator++(const_iterator& rhs) {
if (rhs._list->_next(rhs._n) < rhs._list->capacity()) {
return rhs;
}
rhs._n = npos;
return rhs;
}
constexpr friend const_iterator operator++(const_iterator& lhs, int) {
const_iterator prev = lhs;
++lhs;
return prev;
}
constexpr const value_t& operator*() {
return *(_list->_table[_n].data);
}
constexpr const value_t* operator->() {
return &*(_list->_table[_n].data);
}
constexpr bool operator==(const const_iterator& it) {
return _list == it._list and _n == it._n;
}
constexpr bool operator!=(const const_iterator& it) {
return _list != it._list or _n != it._n;
}
private:
const list* _list;
size_t _n;
friend list;
const_iterator(const list* ls, size_t n)
: _list(ls)
, _n(n) {
}
};
constexpr iterator begin() {
return iterator(this, _root);
}
@@ -264,6 +313,14 @@ public:
return iterator(this, npos);
}
constexpr const_iterator begin() const {
return const_iterator(this, _root);
}
constexpr const_iterator end() const {
return const_iterator(this, npos);
}
private:
allocation<elem_t, alloc_t> _table;
dynarray<size_t> _freed;
@@ -306,15 +363,15 @@ private:
}
};
size_t _next(size_t n) {
size_t _next(size_t n) const {
return _table[n].next;
}
size_t _prev(size_t n) {
size_t _prev(size_t n) const {
return _table[n].prev;
}
size_t _walk(size_t i) {
size_t _walk(size_t i) const {
size_t n = _root;
if (n == npos) return n;
while (i > 0 && n != npos) {

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@@ -19,7 +19,9 @@
#ifndef FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#define FENNEC_PLATFORM_INTERFACE_DISPLAY_H
#include <fennec/fproc/strings/string.h>
#include <fennec/lang/types.h>
#include <fennec/lang/typeuuid.h>
#include <fennec/platform/interface/fwd.h>
namespace fennec
@@ -38,7 +40,7 @@ public:
};
virtual bool connected() const = 0;
virtual ~display() = default;
virtual ~display();
virtual window* create_window() = 0;
@@ -46,23 +48,25 @@ public:
return _config.format;
}
template<typename ContextT>
ContextT* get_context() {
return static_cast<ContextT*>(_context);
}
virtual void select_context();
virtual void* get_native_handle() = 0;
template<typename PlatformT>
PlatformT* get_platform() {
return static_cast<PlatformT*>(_platform);
}
platform* get_platform() { return _platform; }
gfxcontext* get_context() { return _context; }
const string name;
const uint64_t uuid;
protected:
platform* _platform;
gfxcontext* _context;
config _config;
explicit display(platform* platform)
: _platform(platform)
template<typename DisplayT>
explicit display(platform* platform, const cstring& name, DisplayT*)
: name(name)
, uuid(typeuuid<DisplayT>())
, _platform(platform)
, _context(nullptr)
, _config {
.format = {

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@@ -27,7 +27,7 @@ class display; // Handles display protocols
class window; // Handles window surfaces of the display protocol
class inputdevice; // Handles input devices
class gfxcontext; // Handle Driver Contexts, i.e. EGL, WGL, VkWayland, etc.
class gfxsurface; // Handle
class gfxsurface; // Handle surface targets for windows
}

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@@ -19,4 +19,34 @@
#ifndef FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#define FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H
#include <fennec/fproc/strings/string.h>
#include <fennec/lang/typeuuid.h>
#include <fennec/platform/interface/fwd.h>
namespace fennec
{
class gfxcontext {
public:
const string name;
const uint64_t uuid;
virtual bool connected() = 0;
virtual void make_current(gfxsurface* surface) = 0;
virtual ~gfxcontext() = default;
protected:
display* _display;
template<typename ContextT>
gfxcontext(display* display, const cstring& name, ContextT*)
: name(name)
, uuid(typeuuid<ContextT>())
, _display(display) {
}
};
}
#endif // FENNEC_PLATFORM_INTERFACE_GFXCONTEXT_H

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@@ -22,6 +22,7 @@
#include <fennec/containers/list.h>
#include <fennec/fproc/strings/cstring.h>
#include <fennec/fproc/strings/string.h>
#include <fennec/lang/typeuuid.h>
#include <fennec/platform/interface/fwd.h>
/*
@@ -31,7 +32,7 @@
* We want everything to be type agnostic from the top level down
*
* The general structure is:
* Platform -> Display Protocol -> GFX API -> GFX Context
* Platform -> Display Protocol -> GFX Context -> GFX API
* -> Window -> GFX Surface
* -> Input Protocol
*
@@ -64,6 +65,7 @@ public:
using symbol = void*;
const string name;
const uint64_t uuid;
virtual ~platform() = default;
@@ -78,8 +80,10 @@ public:
display* get_display() { return _display; }
protected:
explicit platform(const cstring& name)
: name(name) {
template<typename PlatformT>
explicit platform(const cstring& name, PlatformT*)
: name(name)
, uuid(typeuuid<PlatformT>()) {
auto& globals = _get_globals();
assertf(globals.singleton == nullptr, "Conflicting Platform Definitions.");
globals.singleton = this;
@@ -105,11 +109,6 @@ public:
ctor constructor;
};
static void add_driver(display_ctor ctor, int priority);
static void add_driver(input_ctor ctor, int priority);
static void add_driver(gfxctx_ctor ctor, int priority);
private:
struct global_context {
platform* singleton;
list<driver<display_ctor>> displays;
@@ -121,6 +120,11 @@ private:
}
};
static void add_driver(display_ctor ctor, int priority);
static void add_driver(input_ctor ctor, int priority);
static void add_driver(gfxctx_ctor ctor, int priority);
private:
static global_context& _get_globals();
public:

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@@ -26,7 +26,7 @@ namespace fennec
class linux_platform : public unix_platform {
public:
linux_platform()
: unix_platform("linux") {
: unix_platform("linux", this) {
}
void initialize() override;

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@@ -31,6 +31,7 @@ public:
~wayland_display() override;
bool connected() const override;
void* get_native_handle() override { return _handle; }
window* create_window() override;

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@@ -0,0 +1,49 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_OPENGL_EGL_CONTEXT_H
#define FENNEC_PLATFORM_OPENGL_EGL_CONTEXT_H
#include <EGL/egl.h>
#include <fennec/platform/interface/gfxcontext.h>
namespace fennec
{
class eglcontext : public gfxcontext {
public:
eglcontext(display* display);
~eglcontext() override;
bool connected() override;
void make_current(gfxsurface* surface) override;
private:
EGLDisplay _egldisplay;
EGLContext _eglcontext;
EGLConfig _eglconfig;
EGLint _eglvmajor, _eglvminor;
void cleanup();
};
}
#endif // FENNEC_PLATFORM_OPENGL_EGL_CONTEXT_H

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@@ -18,6 +18,7 @@
#ifndef FENNEC_PLATFORM_UNIX_UNIX_PLATFORM_H
#define FENNEC_PLATFORM_UNIX_UNIX_PLATFORM_H
#include <fennec/platform/interface/platform.h>
namespace fennec
@@ -25,8 +26,9 @@ namespace fennec
class unix_platform : public platform {
public:
explicit unix_platform(const cstring& name)
: platform(name) {
template<typename PlatformT>
explicit unix_platform(const cstring& name, PlatformT*)
: platform(name, (PlatformT*)(nullptr)) {
}
shared_object* load_object(const cstring& file) override;