- Implemented EGL Context

This commit is contained in:
2025-07-28 13:00:20 -04:00
parent 8124ea2ae5
commit 7aafa4c9aa
19 changed files with 385 additions and 49 deletions

View File

@@ -0,0 +1,42 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/platform/interface/display.h>
#include <fennec/platform/interface/gfxcontext.h>
#include <fennec/platform/interface/platform.h>
namespace fennec
{
display::~display() {
delete _context;
}
void display::select_context() {
if (_context != nullptr) return;
const platform::global_context& globals = platform::get_globals();
for (const auto& ctx : globals.graphics) {
_context = ctx.constructor(this);
if (_context) {
return;
}
}
}
}

View File

@@ -23,21 +23,22 @@ namespace fennec
{
template<typename CtorT>
static constexpr void insert_driver(list<platform::driver<CtorT>>& list, CtorT ctor, int priority) {
using list_t = fennec::list<platform::driver<CtorT>>;
static constexpr void insert_driver(list<platform::driver<CtorT>>& drvrs, CtorT ctor, int priority) {
using list_t = list<platform::driver<CtorT>>;
using iter_t = typename list_t::iterator;
iter_t it = list.begin();
while (it != list.end()) {
iter_t it = drvrs.begin();
while (it != drvrs.end()) {
if (priority > it->priority) {
break;
}
}
list.insert(it, { priority, ctor });
drvrs.insert(it, { priority, ctor });
}
void platform::initialize() {
load_display();
_display->select_context();
}
void platform::shutdown() {

View File

@@ -25,8 +25,7 @@ namespace fennec
{
STATIC_CONSTRUCTOR(_init_linux) {
static linux_platform* platform = new linux_platform();
file::cout().write(platform, sizeof(platform), 1);
static linux_platform platform;
}
void linux_platform::initialize() {
@@ -34,7 +33,7 @@ void linux_platform::initialize() {
}
void linux_platform::shutdown() {
platform::shutdown();
}
}

View File

@@ -38,7 +38,7 @@ STATIC_CONSTRUCTOR(_wayland_init) {
}
wayland_display::wayland_display(platform* platform)
: display(platform)
: display(platform, "wayland", this)
, _handle(nullptr)
, _registry(nullptr)
, _compositor(nullptr)
@@ -56,22 +56,23 @@ wayland_display::wayland_display(platform* platform)
// Get handles
_handle = wl_display_connect(nullptr);
if (not _handle) {
cleanup();
return;
}
// Get the wayland registry
_registry = wl_display_get_registry(_handle);
if (not _registry) {
cleanup();
return;
}
// Add listener for interfaces
wl_registry_add_listener(_registry, &listener, this);
wl_display_roundtrip(_handle);
// Check for fifo v1, wayland's builtin fifo only allows one frame to be in flight at a time
if (not _fifo) {
assert(_fifo, "Compositor does not support fifo-v1 protocol, falling back to other display protocols.");
cleanup();
@@ -111,7 +112,7 @@ void wayland_display::cleanup() {
libwayland::unload_symbols(_platform);
}
void wayland_display::listen_global(void* data, wl_registry* registry, uint32_t name, const char* itfc, uint32_t version) {
void wayland_display::listen_global(void* data, wl_registry* registry, uint32_t name, const char* itfc, uint32_t version) {
static constexpr wl_seat_listener seat_listener = {
listen_seat, nullptr
};
@@ -132,10 +133,10 @@ void wayland_display::cleanup() {
}
void wayland_display::listen_global_remove(void*, wl_registry*, uint32_t) {
void wayland_display::listen_global_remove(void*, wl_registry*, uint32_t) {
}
void wayland_display::listen_seat(void*, wl_seat*, uint32_t) {
void wayland_display::listen_seat(void*, wl_seat*, uint32_t) {
}

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@@ -0,0 +1,136 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/lang/startup.h>
#include <fennec/platform/interface/display.h>
#include <fennec/platform/interface/platform.h>
#include <fennec/platform/opengl/egl/context.h>
namespace fennec
{
static gfxcontext* _create_egl_context(display* display) {
eglcontext* ctx = new eglcontext(display);
if (not ctx->connected()) {
delete ctx, ctx = nullptr;
}
return ctx;
}
STATIC_CONSTRUCTOR(_egl_init) {
platform::add_driver(_create_egl_context, 1);
}
eglcontext::eglcontext(display* display)
: gfxcontext(display, "EGL", this) {
const display::pixel_format& fmt = _display->get_color_format();
EGLint context_attrs[] = {
#if FENNEC_GRAPHICS_OPENGL
EGL_CONTEXT_MAJOR_VERSION, 4,
EGL_CONTEXT_MINOR_VERSION, 3,
#elif FENNEC_GRAPHICS_GLES3
EGL_CONTEXT_MAJOR_VERSION, 3,
EGL_CONTEXT_MINOR_VERSION, 2,
#elif FENNEC_GRAPHICS_GLES2
EGL_CONTEXT_MAJOR_VERSION, 2,
EGL_CONTEXT_MINOR_VERSION, 0,
#endif
EGL_NONE
};
EGLint config_attrs[] = {
EGL_SURFACE_TYPE,
EGL_WINDOW_BIT,
EGL_DEPTH_SIZE, fmt.depth,
EGL_RED_SIZE, fmt.r,
EGL_RED_SIZE, fmt.g,
EGL_RED_SIZE, fmt.b,
EGL_RENDERABLE_TYPE,
#if FENNEC_GRAPHICS_OPENGL
EGL_OPENGL_BIT,
#elif FENNEC_GRAPHICS_GLES3
EGL_OPENGL_ES3_BIT,
#elif FENNEC_GRAPHICS_GLES2
EGL_OPENGL_ES2_BIT,
#endif
EGL_NONE
};
_egldisplay = eglGetDisplay(_display->get_native_handle());
if (_egldisplay == nullptr) {
cleanup();
return;
}
if (not eglInitialize(_egldisplay, &_eglvmajor, &_eglvminor)) {
cleanup();
return;
}
#if FENNEC_GRAPHICS_OPENGL
if (not eglBindAPI(EGL_OPENGL_API)) {
#elif FENNEC_GRAPHICS_GLES3 or FENNEC_GRAPHICS_GLES2
if (not eglBindAPI(EGL_OPENGL_ES_API)) {
#endif
cleanup();
return;
}
EGLint n;
if (not eglChooseConfig(_egldisplay, config_attrs, &_eglconfig, 1, &n)) {
cleanup();
return;
}
_eglcontext = eglCreateContext(_egldisplay, _eglconfig, EGL_NO_CONTEXT, context_attrs);
if (_eglcontext == nullptr) {
cleanup();
return;
}
}
eglcontext::~eglcontext() {
cleanup();
}
bool eglcontext::connected() {
return _eglcontext != nullptr;
}
void eglcontext::make_current(gfxsurface*) {
}
void eglcontext::cleanup() {
eglMakeCurrent(_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(_display, _eglcontext);
eglTerminate(_display);
eglReleaseThread();
_egldisplay = nullptr;
_eglconfig = nullptr;
_eglcontext = nullptr;
_eglvmajor = 0;
_eglvminor = 0;
}
}