- Refactor on platform implementation. See comment in interface/platform.h for more info

This commit is contained in:
2025-07-27 22:44:32 -04:00
parent d02a51fd8d
commit 8124ea2ae5
45 changed files with 4650 additions and 826 deletions

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_EGL_CONTEXT_H
#define FENNEC_PLATFORM_EGL_CONTEXT_H
#include <EGL/egl.h>
#include <fennec/platform/interface/displaydev.h>
#include <fennec/platform/interface/gfxcontext.h>
#if FENNEC_HAS_WAYLAND
#include <fennec/platform/linux/wayland/fwd.h>
#endif
namespace fennec
{
class eglcontext : gfxcontext {
public:
eglcontext(displaydev* device);
EGLDisplay display;
EGLContext context;
EGLConfig config;
};
}
#endif // FENNEC_PLATFORM_EGL_CONTEXT_H