- Started setting up a thread safe window manager

- Created thread & atomic structures
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2025-12-17 01:11:28 -05:00
parent 520a0e1363
commit aee4e340dd
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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file test_function.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_TEST_LANG_FUNCTION_H
#define FENNEC_TEST_LANG_FUNCTION_H
#include "../../test.h"
#include <fennec/lang/function.h>
namespace fennec::test
{
inline bool fennec_test_lang_function_test() {
return true;
}
inline void fennec_test_lang_function() {
function<bool()> test;
fennec_test_run((bool)(test = fennec_test_lang_function_test), true);
fennec_test_run(test(), true);
fennec_test_spacer(1);
fennec_test_run((bool)(test = []() { return true; }), true);
fennec_test_run(test(), true);
fennec_test_spacer(1);
fennec_test_run((bool)(test = nullptr), false);
}
}
#endif // FENNEC_TEST_LANG_FUNCTION_H