- Setup dynamic linking to libdecor

This commit is contained in:
2025-12-15 15:23:30 -05:00
parent 1acf00138a
commit b64ce44d4e
9 changed files with 386 additions and 13 deletions

View File

@@ -34,7 +34,7 @@ endif()
find_package(GLEW REQUIRED)
if(TARGET OpenGL::GL AND TARGET GLEW::GLEW)
message(STATUS "Found OpenGL: ${OPENGL_gl_LIBRARY}")
message(STATUS "Found OpenGL: ${OPENGL_LIBRARIES}")
fennec_add_link_libraries(OpenGL::GL GLEW::GLEW)
fennec_add_definitions(FENNEC_GRAPHICS_OPENGL=1)

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@@ -21,6 +21,17 @@
# some of this code is based on SDL3's use of wayland-scanner
function(fennec_wayland_get_protocol)
set( _OPTIONS_ARGS )
set( _ONE_VALUE_ARGS )
set( _MULTI_VALUE_ARGS NAMES PATHS )
cmake_parse_arguments(_FINDPROTOCOLS "${_OPTIONS_ARGS}" "${_ONE_VALUE_ARGS}" "${_MULTI_VALUE_ARGS}" ${ARGN} )
find_file(_FINDPROTOCOLS_TEMP NAMES ${_FINDPROTOCOLS_NAMES} PATHS ${_FINDPROTOCOLS_PATHS})
file(COPY ${_FINDPROTOCOLS_TEMP} DESTINATION ${WAYLAND_PROTOCOLS_DIR})
endfunction()
macro(fennec_wayland_get_header _SCANNER _XML _FILE)
set(_WAYLAND_PROT_H_CODE "${WAYLAND_HEADERS_DIR}/${_FILE}-client-protocols.h")
set(_WAYLAND_PROT_C_CODE "${WAYLAND_SOURCES_DIR}/${_FILE}-client.c")
@@ -59,6 +70,7 @@ macro(fennec_check_wayland)
NAMES wayland-egl libwayland-egl
)
if( (WAYLAND_CLIENT_INCLUDE_DIR AND WAYLAND_CLIENT_LIBRARY AND WAYLAND_SCANNER)
AND (WAYLAND_EGL_INCLUDE_DIR AND WAYLAND_EGL_LIBRARY))
message(STATUS "Found Wayland: ${WAYLAND_CLIENT_LIBRARY}")
@@ -68,12 +80,8 @@ macro(fennec_check_wayland)
set(WAYLAND_SOURCES_DIR ${FENNEC_SOURCE_DIR}/source/platform/linux/wayland/lib/sources)
# Search for base protocol xml
find_file(WAYLAND_PROTOCOL NAMES wayland.xml PATHS /usr/share/wayland /usr/share/wayland-protocols)
file(COPY ${WAYLAND_PROTOCOL} DESTINATION ${WAYLAND_PROTOCOLS_DIR})
# search for xdg protocols
find_file(XDG_SHELL_PROTOCOL NAMES xdg-shell.xml PATHS /usr/share/wayland-protocols/stable/xdg-shell)
file(COPY ${XDG_SHELL_PROTOCOL} DESTINATION ${WAYLAND_PROTOCOLS_DIR})
fennec_wayland_get_protocol(NAMES "wayland.xml" PATHS "/usr/share/wayland" "/usr/share/wayland-protocols")
fennec_wayland_get_protocol(NAMES "xdg-shell.xml" PATHS "/usr/share/wayland/stable/xdg-shell" "/usr/share/wayland-protocols/stable/xdg-shell")
# include sub-dependencies
include("${FENNEC_SOURCE_DIR}/cmake/xkb.cmake")
@@ -123,5 +131,38 @@ macro(fennec_check_wayland)
FENNEC_LIB_WAYLAND="${WAYLAND_CLIENT_LIBRARY}"
FENNEC_LIB_WAYLAND_EGL="${WAYLAND_EGL_LIBRARY}"
)
# find libdecor
find_path(
LIBDECOR_INCLUDE_DIR
PATH_SUFFIXES libdecor libdecor-0
NAMES libdecor.h libdecor.h
)
find_library(
LIBDECOR_LIBRARY
PATH_SUFFIXES libdecor libdecor-0
NAMES libdecor.so libdecor-0.so
)
if(LIBDECOR_INCLUDE_DIR AND LIBDECOR_LIBRARY)
message(STATUS "Found libdecor: ${LIBDECOR_LIBRARY}")
fennec_add_definitions(
FENNEC_HAS_LIBDECOR=1
FENNEC_LIB_LIBDECOR="${LIBDECOR_LIBRARY}"
)
include_directories(
${LIBDECOR_INCLUDE_DIR}
)
fennec_add_sources(
include/fennec/platform/linux/wayland/libdecor/sym.h
include/fennec/platform/linux/wayland/libdecor/libdecor.h
include/fennec/platform/linux/wayland/libdecor/loader.h source/platform/linux/wayland/libdecor/loader.cpp
)
endif()
endif()
endmacro()

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@@ -0,0 +1,80 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file libdecor.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_LIBDECOR_LIBDECOR_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_LIBDECOR_LIBDECOR_H
#include <libdecor.h>
#define FENNEC_LIB(name) extern "C" bool FENNEC_HAS_LIB_##name;
#define FENNEC_SYMBOL(ret, fn, ...) using LIBDECOR_sym_##fn = ret(*)(__VA_ARGS__); \
extern "C" LIBDECOR_sym_##fn WAYLAND_##fn;
#define FENNEC_GLOBAL(type, name) extern "C" type* LIBDECOR_##name;
#include <fennec/platform/linux/wayland/libdecor/sym.h>
#define libdecor_unref WAYLAND_libdecor_unref
#define libdecor_new WAYLAND_libdecor_new
#define libdecor_decorate WAYLAND_libdecor_decorate
#define libdecor_frame_unref WAYLAND_libdecor_frame_unref
#define libdecor_frame_set_title WAYLAND_libdecor_frame_set_title
#define libdecor_frame_set_app_id WAYLAND_libdecor_frame_set_app_id
#define libdecor_frame_set_max_content_size WAYLAND_libdecor_frame_set_max_content_size
#define libdecor_frame_get_max_content_size WAYLAND_libdecor_frame_get_max_content_size
#define libdecor_frame_set_min_content_size WAYLAND_libdecor_frame_set_min_content_size
#define libdecor_frame_get_min_content_size WAYLAND_libdecor_frame_get_min_content_size
#define libdecor_frame_resize WAYLAND_libdecor_frame_resize
#define libdecor_frame_move WAYLAND_libdecor_frame_move
#define libdecor_frame_commit WAYLAND_libdecor_frame_commit
#define libdecor_frame_set_minimized WAYLAND_libdecor_frame_set_minimized
#define libdecor_frame_set_maximized WAYLAND_libdecor_frame_set_maximized
#define libdecor_frame_unset_maximized WAYLAND_libdecor_frame_unset_maximized
#define libdecor_frame_set_fullscreen WAYLAND_libdecor_frame_set_fullscreen
#define libdecor_frame_unset_fullscreen WAYLAND_libdecor_frame_unset_fullscreen
#define libdecor_frame_set_capabilities WAYLAND_libdecor_frame_set_capabilities
#define libdecor_frame_unset_capabilities WAYLAND_libdecor_frame_unset_capabilities
#define libdecor_frame_has_capability WAYLAND_libdecor_frame_has_capability
#define libdecor_frame_set_visibility WAYLAND_libdecor_frame_set_visibility
#define libdecor_frame_is_visible WAYLAND_libdecor_frame_is_visible
#define libdecor_frame_is_floating WAYLAND_libdecor_frame_is_floating
#define libdecor_frame_set_parent WAYLAND_libdecor_frame_set_parent
#define libdecor_frame_show_window_menu WAYLAND_libdecor_frame_show_window_menu
#define libdecor_frame_get_wm_capabilities WAYLAND_libdecor_frame_get_wm_capabilities
#define libdecor_frame_get_xdg_surface WAYLAND_libdecor_frame_get_xdg_surface
#define libdecor_frame_get_xdg_toplevel WAYLAND_libdecor_frame_get_xdg_toplevel
#define libdecor_frame_translate_coordinate WAYLAND_libdecor_frame_translate_coordinate
#define libdecor_frame_map WAYLAND_libdecor_frame_map
#define libdecor_state_new WAYLAND_libdecor_state_new
#define libdecor_state_free WAYLAND_libdecor_state_free
#define libdecor_configuration_get_content_size WAYLAND_libdecor_configuration_get_content_size
#define libdecor_configuration_get_window_state WAYLAND_libdecor_configuration_get_window_state
#define libdecor_dispatch WAYLAND_libdecor_dispatch
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_LIBDECOR_LIBDECOR_H

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@@ -0,0 +1,50 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file loader.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_LIBDECOR_LOADER_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_LIBDECOR_LOADER_H
#include <fennec/platform/interface/platform.h>
namespace fennec
{
namespace libdecor
{
bool load_symbols(platform* platform);
void unload_symbols(platform* platform);
}
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_LIBDECOR_LOADER_H

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@@ -0,0 +1,96 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/lang/types.h>
#ifndef FENNEC_LIB
#define FENNEC_LIB(...)
#endif
#ifndef FENNEC_SYMBOL
#define FENNEC_SYMBOL(...)
#endif
#ifndef FENNEC_GLOBAL
#define FENNEC_GLOBAL(...)
#endif
FENNEC_LIB(LIBDECOR)
FENNEC_SYMBOL(void, libdecor_unref, struct libdecor*)
FENNEC_SYMBOL(int, libdecor_dispatch, struct libdecor*, int)
FENNEC_SYMBOL(struct libdecor*, libdecor_new, struct wl_display*, \
struct libdecor_interface*)
FENNEC_SYMBOL(struct libdecor_frame*, libdecor_decorate, struct libdecor*, \
struct wl_surface*, \
struct libdecor_frame_interface*, void*)
FENNEC_SYMBOL(void, libdecor_frame_unref, struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_set_title, struct libdecor_frame*, const char*)
FENNEC_SYMBOL(void, libdecor_frame_set_app_id, struct libdecor_frame*, const char*)
FENNEC_SYMBOL(void, libdecor_frame_set_max_content_size, struct libdecor_frame*, int, int)
FENNEC_SYMBOL(void, libdecor_frame_set_min_content_size, struct libdecor_frame*, int, int)
FENNEC_SYMBOL(void, libdecor_frame_get_min_content_size, const struct libdecor_frame*, int*, int*)
FENNEC_SYMBOL(void, libdecor_frame_get_max_content_size, const struct libdecor_frame*, int*, int*)
FENNEC_SYMBOL(void, libdecor_frame_resize, struct libdecor_frame*, struct wl_seat*, uint32_t, \
enum libdecor_resize_edge)
FENNEC_SYMBOL(void, libdecor_frame_move, struct libdecor_frame*, struct wl_seat*, uint32_t)
FENNEC_SYMBOL(void, libdecor_frame_commit, struct libdecor_frame*, struct libdecor_state*,\
struct libdecor_configuration*)
FENNEC_SYMBOL(void, libdecor_frame_set_minimized, struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_set_maximized, struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_unset_maximized, struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_set_fullscreen, struct libdecor_frame*, struct wl_output*)
FENNEC_SYMBOL(void, libdecor_frame_unset_fullscreen, struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_set_capabilities, struct libdecor_frame*, enum libdecor_capabilities)
FENNEC_SYMBOL(void, libdecor_frame_unset_capabilities, struct libdecor_frame*, enum libdecor_capabilities)
FENNEC_SYMBOL(bool, libdecor_frame_has_capability, struct libdecor_frame*, enum libdecor_capabilities)
FENNEC_SYMBOL(void, libdecor_frame_set_visibility, struct libdecor_frame*, bool)
FENNEC_SYMBOL(bool, libdecor_frame_is_visible, struct libdecor_frame*)
FENNEC_SYMBOL(bool, libdecor_frame_is_floating, struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_set_parent, struct libdecor_frame*,\
struct libdecor_frame*)
FENNEC_SYMBOL(void, libdecor_frame_show_window_menu, struct libdecor_frame*, struct wl_seat*, uint32_t, int, int)
FENNEC_SYMBOL(void, libdecor_frame_translate_coordinate, struct libdecor_frame*, int, int, int*, int*)
FENNEC_SYMBOL(void, libdecor_frame_map, struct libdecor_frame*)
FENNEC_SYMBOL(struct xdg_surface*, libdecor_frame_get_xdg_surface, struct libdecor_frame*)
FENNEC_SYMBOL(struct xdg_toplevel*, libdecor_frame_get_xdg_toplevel, struct libdecor_frame*)
FENNEC_SYMBOL(struct libdecor_state*, libdecor_state_new, int, int)
FENNEC_SYMBOL(void, libdecor_state_free, struct libdecor_state*)
FENNEC_SYMBOL(bool, libdecor_configuration_get_content_size, struct libdecor_configuration*,\
struct libdecor_frame*,\
int*,\
int*)
FENNEC_SYMBOL(bool, libdecor_configuration_get_window_state, struct libdecor_configuration*,\
enum libdecor_window_state*)
#undef FENNEC_LIB
#undef FENNEC_SYMBOL
#undef FENNEC_GLOBAL

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@@ -71,7 +71,7 @@ private:
wl_compositor* compositor;
xdg_wm_base* xdg;
wl_seat* seat;
bool fifo;
bool fifo, libdecor;
static void listen_global(void*, wl_registry*, uint32_t, const char*, uint32_t);
static void listen_global_remove(void*, wl_registry*, uint32_t);

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@@ -0,0 +1,87 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <libdecor.h>
#include <fennec/platform/linux/wayland/libdecor/loader.h>
#define FENNEC_LIB(name) bool FENNEC_HAS_LIB_##name;
#define FENNEC_SYMBOL(ret, fn, ...) using LIBDECOR_sym_##fn = ret(*)(__VA_ARGS__); \
LIBDECOR_sym_##fn LIBDECOR_##fn;
#define FENNEC_GLOBAL(type, name) type* LIBDECOR_##name;
#include <fennec/platform/linux/wayland/libdecor/sym.h>
namespace fennec
{
namespace libdecor
{
using shared_object = platform::shared_object;
struct shared_lib {
shared_object* obj;
const cstring name;
};
static int _load_count = 0;
// Create private variables
#define FENNEC_LIB(lib) static shared_lib _FENNEC_LIB_##lib = { nullptr, FENNEC_LIB_##lib };
#include <fennec/platform/linux/wayland/libdecor/sym.h>
bool load_symbols(platform* platform) {
if (_load_count++ != 0) {
return true;
}
shared_lib* current_lib = nullptr;
#define FENNEC_LIB(lib) _FENNEC_LIB_##lib.obj = platform->load_object(_FENNEC_LIB_##lib.name); \
FENNEC_HAS_LIB_##lib = _FENNEC_LIB_##lib.obj != nullptr; \
if(not FENNEC_HAS_LIB_##lib) { \
unload_symbols(platform); \
return false; \
} \
current_lib = &_FENNEC_LIB_##lib;
#define FENNEC_SYMBOL(ret, fn, ...) LIBDECOR_##fn = (LIBDECOR_sym_##fn)(platform->find_symbol(current_lib->obj, #fn)); \
assertf(LIBDECOR_##fn != nullptr, "Failed to find symbol: " #fn);
#define FENNEC_GLOBAL(type, name) LIBDECOR_##name = (type*)(platform->find_symbol(current_lib->obj, #name)); \
assertf(LIBDECOR_##name != nullptr, "Failed to find global: " #name);
#include <fennec/platform/linux/wayland/libdecor/sym.h>
return true;
}
void unload_symbols(platform* platform) {
if (--_load_count != 0) {
return;
}
#define FENNEC_LIB(lib) platform->unload_object(_FENNEC_LIB_##lib.obj); \
_FENNEC_LIB_##lib.obj = nullptr;
#define FENNEC_SYMBOL(ret, fn, ...) LIBDECOR_##fn = nullptr;
#define FENNEC_GLOBAL(type, name) LIBDECOR_##name = nullptr;
#include <fennec/platform/linux/wayland/libdecor/sym.h>
}
}
}

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@@ -17,24 +17,33 @@
// =====================================================================================================================
#include <fennec/core/logger.h>
#include <fennec/renderers/interface/gfxcontext.h>
#include <fennec/platform/linux/wayland/server.h>
#include <fennec/platform/linux/wayland/window.h>
#include <fennec/platform/linux/wayland/lib/loader.h>
#include <fennec/platform/linux/wayland/lib/wayland.h>
#include <fennec/platform/linux/wayland/lib/headers/xdg-shell-client-protocols.h>
#include <fennec/renderers/interface/gfxcontext.h>
#if FENNEC_HAS_LIBDECOR
#include <fennec/platform/linux/wayland/libdecor/loader.h>
#endif
namespace fennec
{
wayland_server::wayland_server(fennec::platform* p)
: display_server_base(p)
, display(nullptr), registry(nullptr), compositor(nullptr), seat(nullptr), fifo(false) {
, display(nullptr), registry(nullptr), compositor(nullptr), seat(nullptr), fifo(false), libdecor(false) {
// load shared lib
if (libwayland::load_symbols(platform)) {
return;
}
assertf(libwayland::load_symbols(platform), "Failed to load libwayland.");
#if FENNEC_HAS_LIBDECOR
libdecor = libdecor::load_symbols(platform);
#endif
}
wayland_server::~wayland_server() {

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@@ -59,6 +59,12 @@ void wayland_window::show() {
return;
}
if (is_running()) {
// reshow window
return;
}
wayland_window* root = this;
while (root != nullptr and root->is_popup()) {
root = static_cast<wayland_window*>(root->get_parent());
@@ -78,6 +84,10 @@ void wayland_window::show() {
xdgtoplevel = xdg_surface_get_toplevel(xdgsurface);
xdg_toplevel_add_listener(xdgtoplevel, &xdg_toplevel_listener, this);
if (has_decorations()) {
}
frame_callback = wl_surface_frame(surface);
wl_callback_add_listener(frame_callback, &frame_callback_listener, this);