- switched from GLEW to GLAD and now dynamically links EGL & OpenGL

This commit is contained in:
2025-12-28 02:14:45 -05:00
parent ecf1cfc29c
commit c1be5385d3
24 changed files with 32002 additions and 35 deletions

View File

@@ -19,27 +19,23 @@
find_package(OpenGL)
if(FENNEC_GRAPHICS_WANT_EGL)
find_package(OpenGL REQUIRED COMPONENTS EGL)
message(STATUS "EGL Requested")
fennec_add_link_libraries(OpenGL::EGL)
fennec_add_sources(
include/fennec/platform/opengl/egl/fwd.h
include/fennec/platform/opengl/egl/error.h
include/fennec/platform/opengl/egl/context.h source/platform/opengl/egl/context.cpp
include/fennec/platform/opengl/egl/surface.h source/platform/opengl/egl/surface.cpp
include/fennec/platform/opengl/glad/egl.h source/platform/opengl/glad/egl.c
)
endif()
find_package(GLEW REQUIRED)
if(TARGET OpenGL::GL AND TARGET GLEW::GLEW)
message(STATUS "Found OpenGL: ${OPENGL_LIBRARIES}")
fennec_add_link_libraries(OpenGL::GL GLEW::GLEW)
if(TARGET OpenGL::GL)
fennec_add_link_libraries(OpenGL::GL)
fennec_add_definitions(FENNEC_GRAPHICS_OPENGL=1)
fennec_add_sources(
include/fennec/platform/opengl/glad/gl.h source/platform/opengl/glad/gl.c
include/fennec/renderers/opengl/glcontext.h source/renderers/opengl/glcontext.cpp
)
else()