- switched from GLEW to GLAD and now dynamically links EGL & OpenGL
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@@ -19,27 +19,23 @@
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find_package(OpenGL)
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if(FENNEC_GRAPHICS_WANT_EGL)
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find_package(OpenGL REQUIRED COMPONENTS EGL)
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message(STATUS "EGL Requested")
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fennec_add_link_libraries(OpenGL::EGL)
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fennec_add_sources(
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include/fennec/platform/opengl/egl/fwd.h
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include/fennec/platform/opengl/egl/error.h
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include/fennec/platform/opengl/egl/context.h source/platform/opengl/egl/context.cpp
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include/fennec/platform/opengl/egl/surface.h source/platform/opengl/egl/surface.cpp
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include/fennec/platform/opengl/glad/egl.h source/platform/opengl/glad/egl.c
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)
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endif()
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find_package(GLEW REQUIRED)
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if(TARGET OpenGL::GL AND TARGET GLEW::GLEW)
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message(STATUS "Found OpenGL: ${OPENGL_LIBRARIES}")
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fennec_add_link_libraries(OpenGL::GL GLEW::GLEW)
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if(TARGET OpenGL::GL)
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fennec_add_link_libraries(OpenGL::GL)
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fennec_add_definitions(FENNEC_GRAPHICS_OPENGL=1)
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fennec_add_sources(
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include/fennec/platform/opengl/glad/gl.h source/platform/opengl/glad/gl.c
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include/fennec/renderers/opengl/glcontext.h source/renderers/opengl/glcontext.cpp
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)
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else()
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