- switched from GLEW to GLAD and now dynamically links EGL & OpenGL
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@@ -16,11 +16,13 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/core/logger.h>
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#include <fennec/format/format.h>
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#include <GL/gl.h>
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#include <fennec/platform/opengl/egl/context.h>
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#include <fennec/platform/opengl/glad/gl.h>
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namespace fennec
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{
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@@ -44,7 +46,7 @@ eglcontext::eglcontext(display_server* display)
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, _eglconfig(nullptr)
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, _eglvmajor(0)
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, _eglvminor(0)
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, _eglctype(0){
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, _eglctype(0) {
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EGLint config_attrs[] = {
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EGL_SURFACE_TYPE,
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@@ -54,21 +56,31 @@ eglcontext::eglcontext(display_server* display)
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EGL_OPENGL_BIT, // 4
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EGL_NONE
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};
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static constexpr size_t api_index = 4;
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EGLint context_attrs[] = {
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EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
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EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
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EGL_NONE
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};
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// Load EGL bindings
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assertf(gladLoaderLoadEGL(_egldisplay), "Unable to load EGL Bindings.");
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// Get the EGL display from the display server
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_egldisplay = eglGetDisplay(display->get_native_handle());
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assertf(_egldisplay, "Failed to connect to egl display.");
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// Initialize EGL
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assertf(eglInitialize(_egldisplay, &_eglvmajor, &_eglvminor), "Failed to initialize egl.");
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logger::log(format("Initialized EGL v{}.{}", _eglvmajor, _eglvminor));
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// Reload EGL bindings
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assertf(gladLoaderLoadEGL(_egldisplay), "Unable to load EGL Bindings.");
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// Attempt to bind to OpenGL or GLES
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if (not eglBindAPI(EGL_OPENGL_API)) {
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config_attrs[4] = EGL_OPENGL_ES_BIT;
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config_attrs[api_index] = EGL_OPENGL_ES_BIT;
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assertf(eglBindAPI(EGL_OPENGL_ES_API), "Failed to find suitable OpenGL API.");
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}
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@@ -83,6 +95,9 @@ eglcontext::eglcontext(display_server* display)
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// Make the created context the current context to query some info
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eglMakeCurrent(_egldisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, _eglcontext);
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// Load OpenGL bindings
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assertf(gladLoaderLoadGL(), "Unable to load OpenGL Bindings.");
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// Query version information
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eglQueryContext(_egldisplay, _eglcontext, EGL_CONTEXT_CLIENT_TYPE, &_eglctype);
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glGetIntegerv(GL_MAJOR_VERSION, &_eglvmajor);
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@@ -93,20 +108,33 @@ eglcontext::eglcontext(display_server* display)
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version.minor = _eglvminor;
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version.patch = 0;
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version.str = format("{} v{}.{}", egl_translate_type(_eglctype), _eglvmajor, _eglvminor);
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logger::log(format("Created OpenGL Context: {}", version.str));
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}
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eglcontext::~eglcontext() {
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// Ensure we are in the correct context
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eglMakeCurrent(_egldisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, _eglcontext);
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// Unload GL bindings
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gladLoaderUnloadGL();
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// Cleanup the context
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eglMakeCurrent(_egldisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglDestroyContext(_egldisplay, _eglcontext);
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eglTerminate(_egldisplay);
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eglReleaseThread();
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// Unload EGL bindings
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gladLoaderUnloadEGL();
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// Reset data members
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_egldisplay = nullptr;
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_eglconfig = nullptr;
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_eglcontext = nullptr;
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_eglvmajor = 0;
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_eglvminor = 0;
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// Reset version
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version.major = 0;
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version.minor = 0;
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version.patch = 0;
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