- More Documentation

- Vulkan Configuration Implementations
 - Fixed build errors on GCC and Clang
This commit is contained in:
2026-07-18 23:48:00 -04:00
parent ed381c4178
commit cf909624df
164 changed files with 19857 additions and 5872 deletions

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/renderers/vulkan/vksurface.h>
namespace fennec
{
vksurface::vksurface(fennec::window* win, gfxcontext* ctx, surface_t&& surface)
: gfxsurface(win, ctx)
, _surface(fennec::forward<surface_t>(surface)) {
}
vksurface::~vksurface() {
}
void vksurface::make_current() {
}
void vksurface::swap() {
}
void vksurface::resize(const ivec2&) {
}
}