- Switched to SDL for main branch, will revisit custom implementation later.

This commit is contained in:
2025-08-23 20:09:53 -04:00
parent 086c73f058
commit e1eaf97961
43 changed files with 133 additions and 16267 deletions

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_OPENGL_EGL_CONTEXT_H
#define FENNEC_PLATFORM_OPENGL_EGL_CONTEXT_H
#include <EGL/egl.h>
#include <fennec/platform/interface/gfxcontext.h>
#include <fennec/platform/opengl/egl/fwd.h>
namespace fennec
{
class eglcontext : public gfxcontext {
public:
eglcontext(display* display);
~eglcontext() override;
bool connected() override;
int32_t get_version_major() override { return _eglvmajor; }
int32_t get_version_minor() override { return _eglvminor; }
int32_t get_version() override { return _eglctype; }
const cstring& get_name() override;
bool check_extension(const cstring& ext) override;
gfxsurface* create_surface(window* window) override;
void make_current(gfxsurface* surface) override;
EGLDisplay get_egl_display() {
return _egldisplay;
}
EGLDisplay get_egl_context() {
return _eglcontext;
}
EGLDisplay get_egl_config() {
return _eglconfig;
}
private:
EGLDisplay _egldisplay;
EGLContext _eglcontext;
EGLConfig _eglconfig;
EGLint _eglvmajor, _eglvminor, _eglctype;
cstring _extensions;
void cleanup();
};
}
#endif // FENNEC_PLATFORM_OPENGL_EGL_CONTEXT_H