- Switched to SDL for main branch, will revisit custom implementation later.

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2025-08-23 20:09:53 -04:00
parent 086c73f058
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@@ -20,6 +20,14 @@ to supporting various platforms. Platforms may be defined as any Hardware, OS, o
Drivers that must be initialized for the engine context.
## Changes
  For the foreseeable future, I will be switching to SDL for window management.
SDL was chosen over GLFW due to GLFW's lack of support for Android and iOS. A custom
implementation is still something I would like to do, but is currently out of scope for
where I would like to focus my energy. As soon as SDL becomes
## Implementation
Platform Support will be implemented in the following order: