- Switched to SDL for main branch, will revisit custom implementation later.
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@@ -20,6 +20,14 @@ to supporting various platforms. Platforms may be defined as any Hardware, OS, o
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Drivers that must be initialized for the engine context.
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## Changes
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  For the foreseeable future, I will be switching to SDL for window management.
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SDL was chosen over GLFW due to GLFW's lack of support for Android and iOS. A custom
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implementation is still something I would like to do, but is currently out of scope for
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where I would like to focus my energy. As soon as SDL becomes
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## Implementation
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Platform Support will be implemented in the following order:
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