- fleshing out event system and window manager

- added tests back in for window management
This commit is contained in:
2025-12-27 07:19:53 -05:00
parent 184bc7fcdf
commit ecf1cfc29c
12 changed files with 116 additions and 52 deletions

View File

@@ -28,8 +28,8 @@
namespace fennec {
window_manager::window_manager(platform* platform)
: _platform(platform) {
}
: _platform(platform)
, _commands(max_commands) {}
window_manager::~window_manager() {
shutdown();
@@ -95,7 +95,7 @@ void window_manager::dispatch() {
_display->dispatch();
}
window_manager::window_id window_manager::create_window(const window::config& config, window_id parent) {
window_id window_manager::create_window(const window::config& config, window_id parent) {
if (not _display) {
return nullid;
}
@@ -104,7 +104,9 @@ window_manager::window_id window_manager::create_window(const window::config& co
lock_guard guard(_lock);
window* p = parent == nullid ? nullptr : _windows[parent].get();
return _windows.emplace(_display->create_window(config, p));
window_id id = _windows.emplace(_display->create_window(config, p));
_windows[id]->initialize();
return id;
}
void window_manager::begin(window_id window) {
@@ -128,4 +130,52 @@ void window_manager::end(window_id window) {
_windows[window]->end_frame();
}
void window_manager::close(window_id window) {
if (not _display) {
return;
}
assertf(_thread == thread::current(), "Attempted to set window context on a different thread!");
lock_guard guard(_lock);
_windows[window]->shutdown();
_windows[window] = nullptr;
_windows.erase(window);
}
window_id window_manager::_parent(window_id) const {
return nullid;
}
window_id window_manager::_root(window_id) const {
return nullid;
}
ivec2 window_manager::_get_size(window_id id) const {
return _windows[id]->get_size();
}
ivec2 window_manager::_get_position(window_id id) const {
return _windows[id]->get_position();
}
bool window_manager::_check_state(window_id id, uint8_t state) const {
switch (state) {
case window::state_running: return _windows[id]->is_running();
case window::state_child: return _windows[id]->is_child();
case window::state_suspended: return _windows[id]->is_suspended();
case window::state_visible: return _windows[id]->is_visible();
default: return false;
}
}
bool window_manager::_get_flag(window_id id, uint8_t flag) const {
return _windows[id]->get_flag(flag);
}
bool window_manager::_set_flag(window_id, uint8_t, bool) {
return false;
}
} // fennec