Adjusted Platform Structure

This commit is contained in:
2025-07-23 12:12:29 -04:00
parent 2117e4347c
commit f9de242b87
10 changed files with 35 additions and 25 deletions

View File

@@ -34,8 +34,6 @@ public:
};
virtual bool connected() const = 0;
protected:
virtual ~display() = default;
private:

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@@ -28,9 +28,6 @@
namespace fennec
{
namespace wayland
{
class wayland_display : public display {
public:
wayland_display(linux_platform* platform);
@@ -46,6 +43,4 @@ private:
}
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H

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@@ -24,7 +24,7 @@
namespace fennec
{
namespace wayland
namespace libwayland
{
bool load_symbols(linux_platform* platform);

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@@ -0,0 +1,22 @@
// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_WINDOW_H