- Fixed some variable naming with graph and it's PrettyPrinter
- Added boost-atomic and boost-thread as dependencies for concurrency support
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# Readings
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Here is a list of relevant books and articles on various concepts related to
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Here is a list of relevant books and articles on various concepts related to
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developing a game engine and its subsystems.
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- Game Engine Architecture, Ed. 3 – Jason Gregory
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Reference in New Issue
Block a user