- Fixed some variable naming with graph and it's PrettyPrinter
- Added boost-atomic and boost-thread as dependencies for concurrency support
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@@ -14,10 +14,10 @@
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## Introduction
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  This system will handle newtonian physics for 3D rigid and soft-bodies. This should include
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articulated skeletal systems, particle physics, and soft-body physics. The following soft-body systems
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will be supported with the associated implementation; elastics with finite element simulation, cloth
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physics with position-based dynamics, oceans with iWave, 3D fluid dynamics with smoothed-particle
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  This system will handle newtonian physics for 3D rigid and soft-bodies. This should include
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articulated skeletal systems, particle physics, and soft-body physics. The following soft-body systems
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will be supported with the associated implementation; elastics with finite element simulation, cloth
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physics with position-based dynamics, oceans with iWave, 3D fluid dynamics with smoothed-particle
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hydrodynamics, 2D surface fluid dynamics with force-based dynamics.
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