1acf00138a
- Setup EGL context for Wayland. Test window now opens as black rectangle.
2025-12-15 13:20:08 -05:00
5dcb58f53c
- Setup wayland display and window. Window surface is created and appears in hotbar. Window is not visible.
2025-12-14 15:47:11 -05:00
a1bdc077b1
- fennec::variant & fennec::generic, TODO: Test
2025-12-13 19:00:43 -05:00
6d58105734
- Switched back to custom window management, taking another stab
...
- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
2025-12-04 01:04:36 -05:00
d928d86014
- Some underlying features for RTTI
...
- Macro for automatically generating this_t
- Semantics with static_constructor.h, now FENNEC_PRIVATE_STATIC_CONSTRUCTOR for .cpp files and FENNEC_CLASS_STATIC_CONSTRUCTOR for a class in any source file type.
2025-12-03 01:41:30 -05:00
fe8c3a4602
- Basic RTTI type data with inheritance.
2025-11-28 12:58:23 -05:00
b9026ec8da
- Adjustments to component system design.
...
- Added indexed parameters to format strings
2025-10-06 12:47:11 -04:00
dbcb50349d
- Binary Tree (Partial)
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- Sequence (Partial)
2025-08-30 22:11:41 -04:00
992a02db3e
- Changed directory structure significantly, moving gfx api implementations to fennec/renderers
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- Began new overarching window interface
- Began outlining renderer interfaces
- Began a binary tree implementation in bintree.h, this will act as a generalized binary tree, then red-black tree will be implemented on top of it for sequences (ordered sets)
2025-08-28 00:01:54 -04:00
e1eaf97961
- Switched to SDL for main branch, will revisit custom implementation later.
2025-08-23 20:09:53 -04:00
540c7fbce8
- Similar refactor on XKB
2025-08-22 02:53:09 -04:00
cbcd699ab0
- Decided to remove boost due to extensive dependencies
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- Huge refactor on Wayland loading to support retrieval of Protocol headers
- Setup EGL to create surfaces for Wayland windows
2025-08-22 02:15:57 -04:00
fe4c49d092
- Fixed several memory errors
2025-08-20 20:57:15 -04:00
3d42dea9eb
- Started interface for renderers
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- Renamed fproc -> langproc (I'll probably never settle on a naming convention for this)
- Refactored set to use median psl
2025-08-02 13:17:20 -04:00
3d4ea4398a
- Setup Contexts to pull more info from the GPU
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- Started outlining OpenGL implementation
2025-07-28 21:06:52 -04:00
7aafa4c9aa
- Implemented EGL Context
2025-07-28 13:00:20 -04:00
8124ea2ae5
- Refactor on platform implementation. See comment in interface/platform.h for more info
2025-07-27 22:44:32 -04:00
7493b5252a
- More implementations and dependencies for Linux Wayland support
2025-07-26 20:57:25 -04:00
f9de242b87
Adjusted Platform Structure
2025-07-23 12:12:29 -04:00
5ab2952e83
- Adjusted Formatting of tests
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- Finished map implementation and unit tests
TODO: Threading
2025-07-23 12:05:18 -04:00
73333b4c67
- Separated Platform and Compiler Dependent Behaviour into CMake scripts
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- Implemented Basic Platform Interfaces
- Implemented partial Linux platform and Wayland Display.
- Implemented Dependencies for the above
- map
- set
- optional
- pair
TODO: threading
2025-07-22 00:59:41 -04:00