// ===================================================================================================================== // fennec, a free and open source game engine // Copyright © 2025 Medusa Slockbower // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // ===================================================================================================================== #include #include #include namespace fennec { static dynarray> listeners; void event::add_listener(event_listener* listener, uint64_t type) { if (listeners.size() <= type) { listeners.resize(type + 1); } listeners[type].insert(listener); } void event::remove_listener(event_listener* listener) { for (auto& it : listeners) { it.erase(listener); } } void event::dispatch(event* event) { for (auto& it : listeners[event->get_type().id()]) { it->handle_event(event); } } }