// ===================================================================================================================== // fennec, a free and open source game engine // Copyright © 2025 Medusa Slockbower // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // ===================================================================================================================== #include #include #include namespace fennec { platform::platform() { assertf(instance() == nullptr, "Attempted to instantiate multiple platforms."); instance() = this; } void platform::initialize() { logger::log(fennec::format("Initializing platform {}", get_type().name())); display_server::entrylist_t display_servers = display_server::get_type_list(); while (not display_servers.empty()) { display_server::entry it = display_servers.front(); display_servers.pop(); unique_ptr server = unique_ptr(it.ctor(this)); server->connect(); if (server->connected()) { display = move(server); break; } } } void platform::shutdown() { display.reset(); } }