# ====================================================================================================================== # fennec, a free and open source game engine # Copyright © 2025 - 2026 Medusa Slockbower # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ====================================================================================================================== # this script handles functionality related to the build process and its info # Acquire the build name string(TOLOWER ${CMAKE_BUILD_TYPE} FENNEC_BUILD_NAME) message(STATUS "Build: ${FENNEC_BUILD_NAME}") # Add build name to the compile definitions fennec_add_definitions(FENNEC_BUILD_NAME="${FENNEC_BUILD_NAME}") # Check if building for debug if(${FENNEC_BUILD_NAME} MATCHES "debug") fennec_add_definitions(FENNEC_RELEASE=false FENNEC_DEBUG=true) # Release with debug info elseif(${FENNEC_BUILD_NAME} MATCHES "relwithdebinfo") fennec_add_definitions(FENNEC_RELEASE=true FENNEC_DEBUG=true) # Any others are considered release without debugging else() fennec_add_definitions(FENNEC_RELEASE=true FENNEC_DEBUG=false) endif()