// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
// =====================================================================================================================
#include
namespace fennec
{
vksurface::vksurface(fennec::window* win, gfxcontext* ctx, surface_t&& surface)
: gfxsurface(win, ctx)
, _surface(fennec::forward(surface)) {
}
vksurface::~vksurface() {
}
void vksurface::make_current() {
}
void vksurface::swap() {
}
void vksurface::resize(const ivec2&) {
}
}