// ===================================================================================================================== // fennec, a free and open source game engine // Copyright © 2025 Medusa Slockbower // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // ===================================================================================================================== #ifndef FENNEC_TEST_MATH_RELATIONAL_H #define FENNEC_TEST_MATH_RELATIONAL_H #include "../../test.h" namespace fennec::test { inline void fennec_test_math_relational() { fennec_test_run(fennec::lessThan(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(false, false, true)); fennec_test_run(fennec::lessThanEqual(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(false, true, true)); fennec_test_spacer(1); fennec_test_run(fennec::greaterThan(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(true, false, false)); fennec_test_run(fennec::greaterThanEqual(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(true, true, false)); fennec_test_spacer(1); fennec_test_run(fennec::equal(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(false, true, false)); fennec_test_run(fennec::notEqual(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(true, false, true)); fennec_test_spacer(1); fennec_test_run(not(bvec3(true, false, true)), bvec3(false, true, false)); fennec_test_run(fennec::all(bvec3(true, true, true)), true); } } #endif // FENNEC_TEST_MATH_RELATIONAL_H