// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
// =====================================================================================================================
///
/// \file test_format.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_TEST_LANGPROC_FORMAT_H
#define FENNEC_TEST_LANGPROC_FORMAT_H
#include
namespace fennec
{
namespace test
{
inline void fennec_test_langproc_format() {
tokenizer math = {
.delimiter { " " },
.operators {"+-/*="},
.braces { "()" },
.escapes { "" },
.terminator { "" },
};
const auto res = math.parse("1 + 2 = 3");
fennec_test_run(res.size(), size_t(5));
for (const auto& token : res) {
std::cout << token.second << ", ";
}
}
}
}
#endif // FENNEC_TEST_LANGPROC_FORMAT_H