// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
// =====================================================================================================================
#include
#include
#include
namespace fennec
{
static dynarray> listeners;
void event::add_listener(event_listener* listener, uint64_t type) {
if (listeners.size() <= type) {
listeners.resize(type + 1);
}
listeners[type].insert(listener);
}
void event::remove_listener(event_listener* listener) {
for (auto& it : listeners) {
it.erase(listener);
}
}
void event::dispatch(event* event) {
for (auto& it : listeners[event->get_type().id()]) {
it->handle_event(event);
}
}
}