50 lines
2.0 KiB
C++
50 lines
2.0 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_TEST_MATH_RELATIONAL_H
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#define FENNEC_TEST_MATH_RELATIONAL_H
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#include "../../test.h"
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namespace fennec::test
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{
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inline void fennec_test_math_relational()
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{
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fennec_test_run(fennec::lessThan(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(false, false, true));
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fennec_test_run(fennec::lessThanEqual(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(false, true, true));
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fennec_test_spacer(1);
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fennec_test_run(fennec::greaterThan(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(true, false, false));
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fennec_test_run(fennec::greaterThanEqual(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(true, true, false));
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fennec_test_spacer(1);
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fennec_test_run(fennec::equal(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(false, true, false));
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fennec_test_run(fennec::notEqual(vec3(3, 2, 1), vec3(1, 2, 3)), bvec3(true, false, true));
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fennec_test_spacer(1);
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fennec_test_run(not(bvec3(true, false, true)), bvec3(false, true, false));
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fennec_test_run(fennec::all(bvec3(true, true, true)), true);
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}
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}
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#endif // FENNEC_TEST_MATH_RELATIONAL_H
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