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fennec/source/core/event.cpp

43 lines
1.5 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/containers/dynarray.h>
#include <fennec/containers/set.h>
#include <fennec/core/event.h>
#include <fennec/threading/mpscq.h>
namespace fennec
{
static dynarray<set<event_listener*>> listeners;
void event::add_listener(event_listener* listener, uint64_t type) {
if (listeners.size() <= type) {
listeners.resize(type + 1);
}
listeners[type].insert(listener);
}
void event::remove_listener(event_listener* listener) {
for (auto& it : listeners) {
it.erase(listener);
}
}
}