- Began new overarching window interface - Began outlining renderer interfaces - Began a binary tree implementation in bintree.h, this will act as a generalized binary tree, then red-black tree will be implemented on top of it for sequences (ordered sets)
31 lines
1.2 KiB
CMake
31 lines
1.2 KiB
CMake
# ======================================================================================================================
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# fennec, a free and open source game engine
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# Copyright © 2025 Medusa Slockbower
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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# ======================================================================================================================
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set(SDL_AUDIO OFF)
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set(SDL_RENDER OFF)
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add_subdirectory(${FENNEC_SOURCE_DIR}/external/SDL)
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fennec_add_sources(
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include/fennec/platform/sdl/sdlwindow.h
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)
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fennec_add_shared_libraries(
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SDL3::SDL3-shared
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)
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