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fennec/include/fennec/platform/opengl/egl/context.h
2026-01-06 19:48:28 -05:00

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// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 - 2026 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
///
/// \file fennec/platform/opengl/egl/context.h
/// \brief
///
///
/// \details
/// \author Medusa Slockbower
///
/// \copyright Copyright © 2025 - 2026 Medusa Slockbower ([GPLv3](https://www.gnu.org/licenses/gpl-3.0.en.html))
///
///
#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_OPENGL_EGLCONTEXT_H
#define FENNEC_PLATFORM_LINUX_WAYLAND_OPENGL_EGLCONTEXT_H
#include <fennec/platform/opengl/glad/egl.h>
#include <fennec/platform/opengl/egl/error.h>
#include <fennec/platform/linux/wayland/server.h>
#include <fennec/renderers/opengl/glcontext.h>
namespace fennec
{
/// \brief base egl context with platform-independent behaviour
class eglcontext : public glcontext {
public:
/// \brief constructor
/// \param display the corresponding display server
eglcontext(display_server* display);
/// \brief destructor
~eglcontext();
/// \returns \f$true\f$ if the context is valid, \f$false\f$ otherwise
bool is_valid() override;
private:
EGLDisplay _egldisplay;
EGLContext _eglcontext;
EGLConfig _eglconfig;
EGLint _eglvmajor, _eglvminor, _eglctype;
cstring _extensions;
FENNEC_RTTI_CLASS_ENABLE(glcontext) {
}
friend class eglsurface;
};
}
#endif // FENNEC_PLATFORM_LINUX_WAYLAND_OPENGL_EGLCONTEXT_H