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fennec/source/platform/interface/platform.cpp

53 lines
1.7 KiB
C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/core/logger.h>
#include <fennec/platform/interface/display_server.h>
#include <fennec/platform/interface/platform.h>
namespace fennec
{
platform::platform() {
assertf(instance() == nullptr, "Attempted to instantiate multiple platforms.");
instance() = this;
}
void platform::initialize() {
logger::log(fennec::format("Initializing platform {}", get_type().name()));
display_server::entrylist_t display_servers = display_server::get_type_list();
while (not display_servers.empty()) {
display_server::entry it = display_servers.front();
display_servers.pop();
unique_ptr<display_server> server = unique_ptr(it.ctor(this));
server->connect();
if (server->connected()) {
display = move(server);
break;
}
}
}
void platform::shutdown() {
}
}