Files
fennec/include/fennec/lang/static_constructor.h
Medusa Slockbower 6d58105734 - Switched back to custom window management, taking another stab
- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
2025-12-04 01:04:36 -05:00

33 lines
1.4 KiB
C

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#ifndef FENNEC_LANG_STARTUP_H
#define FENNEC_LANG_STARTUP_H
// Helper for running a function before main()
#define FENNEC_PRIVATE_STATIC_CONSTRUCTOR(f) \
inline static void f(void); \
struct f##_t_ { inline f##_t_(void) { f(); } }; inline static f##_t_ f##_; \
inline static void f(void)
#define FENNEC_CLASS_STATIC_CONSTRUCTOR(f) \
struct f##_t_ { inline f##_t_(void) { f(); } }; inline static f##_t_ f##_; \
inline static void f(void)
#endif // FENNEC_LANG_STARTUP_H