- Refactored lang yet again, `fennec/lang` is now C++ language. `fennec/string` `fennec/filesystem` and `fennec/format` are now independent.
38 lines
1.3 KiB
C++
38 lines
1.3 KiB
C++
// =====================================================================================================================
|
|
// fennec, a free and open source game engine
|
|
// Copyright © 2025 Medusa Slockbower
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
// =====================================================================================================================
|
|
|
|
#include <fennec/filesystem/file.h>
|
|
#include <fennec/platform/linux/platform.h>
|
|
|
|
#include <fennec/lang/static_constructor.h>
|
|
|
|
namespace fennec
|
|
{
|
|
|
|
FENNEC_PRIVATE_STATIC_CONSTRUCTOR(_init_linux) {
|
|
static linux_platform platform;
|
|
}
|
|
|
|
void linux_platform::initialize() {
|
|
}
|
|
|
|
void linux_platform::shutdown() {
|
|
}
|
|
|
|
}
|