Files
fennec/cmake/sdl.cmake
Medusa Slockbower 992a02db3e - Changed directory structure significantly, moving gfx api implementations to fennec/renderers
- Began new overarching window interface
 - Began outlining renderer interfaces
 - Began a binary tree implementation in bintree.h, this will act as a generalized binary tree, then red-black tree will be implemented on top of it for sequences (ordered sets)
2025-08-28 00:01:54 -04:00

31 lines
1.2 KiB
CMake

# ======================================================================================================================
# fennec, a free and open source game engine
# Copyright © 2025 Medusa Slockbower
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
# ======================================================================================================================
set(SDL_AUDIO OFF)
set(SDL_RENDER OFF)
add_subdirectory(${FENNEC_SOURCE_DIR}/external/SDL)
fennec_add_sources(
include/fennec/platform/sdl/sdlwindow.h
)
fennec_add_shared_libraries(
SDL3::SDL3-shared
)