50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#include <fennec/platform/unix/platform.h>
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#include <dlfcn.h>
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namespace fennec
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{
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shared_object* unix_platform::load_object(const cstring& file) {
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void* handle = dlopen(file, RTLD_NOW | RTLD_LOCAL);
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const char* load_error = dlerror();
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assert(handle != nullptr, load_error);
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return static_cast<shared_object*>(handle);
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}
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void unix_platform::unload_object(shared_object* obj) {
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if (obj) {
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dlclose(obj);
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}
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}
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platform::symbol unix_platform::find_symbol(shared_object* obj, const cstring& name) {
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string _name = name;
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void* symbol = dlsym(obj, _name.cstr());
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if (symbol == nullptr) {
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_name = '_' + _name;
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symbol = dlsym(obj, _name.cstr());
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}
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return symbol;
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}
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}
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