Files
fennec/source/renderers/opengl/glcontext.cpp
Medusa Slockbower 7c2f89b331 - A few Vulkan wrapper structs
- Framework for Vulkan context
 - Fixed a bug with dynarray where if `resize()` shrinks the array, destructors are not called.
 - Fixed grammar issues with the containers library and added property tables to existing data structures.
2026-01-02 15:38:03 -05:00

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C++

// =====================================================================================================================
// fennec, a free and open source game engine
// Copyright © 2025 Medusa Slockbower
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// =====================================================================================================================
#include <fennec/renderers/opengl/glcontext.h>
namespace fennec
{
}