56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
// =====================================================================================================================
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// fennec, a free and open source game engine
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// Copyright © 2025 Medusa Slockbower
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// =====================================================================================================================
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#ifndef FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
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#define FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
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#include <fennec/platform/interface/display.h>
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#include <fennec/platform/linux/wayland/lib/fwd.h>
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namespace fennec
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{
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class wayland_display : public display {
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public:
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explicit wayland_display(platform* platform);
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~wayland_display() override;
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bool connected() const override;
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window* create_window() override;
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private:
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wl_display* _handle;
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wl_registry* _registry;
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wl_compositor* _compositor;
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wl_shell* _shell;
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wl_seat* _seat;
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wl_shm* _shm;
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bool _fifo;
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void cleanup();
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static void listen_global(void*, wl_registry*, uint32_t, const char*, uint32_t);
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static void listen_global_remove(void*, wl_registry*, uint32_t);
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static void listen_seat(void*, wl_seat*, uint32_t);
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};
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}
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#endif // FENNEC_PLATFORM_LINUX_WAYLAND_DISPLAY_H
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